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- Seen Apr 3, 2016
Oh that! I fixed it in the newest version, so download that.I know that evolving is normal and XD and Colosseum were some of my favorite games. But since my pokemon evolved the scientist does not recognize it.
Oh that! I fixed it in the newest version, so download that.I know that evolving is normal and XD and Colosseum were some of my favorite games. But since my pokemon evolved the scientist does not recognize it.
Oh that! I fixed it in the newest version, so download that.
Yes. The light version is meant for people who already fully downloaded the game in order to save time redownloading updates. Without the audio/graphic files, it takes (for example) 5 mins to download instead of 30.Would that be the light version link?
https://www.filefactory.com/file/84i8cqv1t4z/Pokémon Gray Topaz.zipthe download wont work for me.
Higher levels for the elite four, higher ai for spurge. The curve for the elite four wound up being uneven with the rest of the game, but I kept it for people who want to try anyway. For Spurge, I just changed the movesets that were being exploited when testing (like using minimize to never get hit).So what's the exact difference between the regular and hard version, higher AI, just higher levels?
EDIT: So uhh... Is there a high chance for shiny starter or did I seriously get a shiny.
I have no idea how the calculations are scripted, and I don't want to go and change it with the risk of ruining the move completely. For now I'm going to leave it alone.Oh hey I got to ask this, after putting my starter through a IV calculator it got a pretty good type and since the calculator in question doesn't account for the 6th gen change to Hidden Power now having a fixed base power, my Bulbasaur has HP Fighting with a base of 63.
I bring this up because while I'm satisfied with the type for my Bulbasaur (seeing as how I preffer a special sweeper venusaur with elements of a support by combining Leech Seed and Sludge Bomb) many pokemon need hidden power in a good moveset, either for a stab or for a necessary bit of coverage or because they otherwise have a lacking movepool. As such I need to make sure a hidden power checker is in this game or going to be in the game in the future, and whatever the case is the matter of hidden power is ultimately made easier if the move has a fixed base power of 60 as often lately on just about any game, either ROM hack or a game using the essentials engine, no matter the IVs on a pokemon I get, it ends up being a crap type with high power or a good type with low base power. Having a universal base power of 60 removes a huge headache on the matter, so I wanna know what the situation is on that.
I have no idea how the calculations are scripted, and I don't want to go and change it with the risk of ruining the move completely. For now I'm going to leave it alone.
As for your other concern, I'm aware that when the game starts up, it does lag a little, but it should smooth out in a bit. I don't know what you have open when you play, though it helps if you have as few programs open as possible (I only had firefox open and did just fine). Really there are a lot of factors that could be part of it too, like how much your computer can process.
Probably the best way for me to fix the lag is to find a way to make rpgmaker process gifs better, since that tends to be the main issue. I only use gifs because the ultimate pack I downloaded used those, and there's nothing else ready and waiting for me to plug in.
I'm not sure what you mean by a list. As in a text document with the game?
I didn't change the learnsets, but there are move tutors. The thing is what they teach is limited (which I should actually include in the walkthrough). If I list what Pokémon can learn from them, would that work? If not, I'll just include it as a document in the next update.
Edit: Now it's in the walkthrough. Here's a quick list: Fire Pledge, Water Pledge, Grass Pledge, Frenzy Plant, Blast Burn, Hydro Cannon, Draco Meteor, Fire Punch, Ice Punch, Thunder Punch, Signal Beam, Iron Head, Seed Bomb, Knock Off, Roost, Pain Split, Heat Wave, Giga Drain, Drain Punch, Earth Power, Zen Headbutt, Hyper Voice, Superpower, Dragon Pulse, Dark Pulse, Gastro Acid, Magic Room, Wonder Room, Stealth Rock, Outrage, and Endeavor.
Rated T for swearing, violence, and mentions of death.
You just got yourself banned from PokeCommunity due to censor bypass. PokeCommunity has rules to keep it a clean environment.
Pros:
-Contains anti-faint berry, as well as motion controlled puzzles in gyms, and a slow-walking feature. A lot of unique stuff thought to be not possible in Pokemon Essentials.
-Every single map in the game is "good". Did you make the tiles yourself? Teach me how to do that.
-The ability to catch all 649 Pokémon in game without trading.
-Interesting legendary Pokémon backstories.
Cons:
-Breaks the "censor bypass" rule of PokeCommunity.