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FireRed hack: Pokémon GS Chronicles - [Build 2.7.4 Released 05/18/2024]

Do you agree the project to be rebooted using the Skeli's Complete Fire Red Upgrade?

  • Yes. Do it!

    Votes: 49 76.6%
  • Nah. Don't waste your time on this

    Votes: 15 23.4%

  • Total voters
    64
  • Poll closed .
  • 2
    Posts
    5
    Years
    • Seen May 20, 2024
    Guys where can i find documentation up to date about bst and evolution metods? the google drive document i found is not up to date for instance onix stats are not correct and dunceparce do not have evolution....
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Guys where can i find documentation up to date about bst and evolution metods? the google drive document i found is not up to date for instance onix stats are not correct and dunceparce do not have evolution....
    I'd love to make a wiki, but sadly I do not posses the knowledge to make one. We started and everyone abandoned it shortly after. Feel free to join the server and ask questions! https://discord.gg/rWCbZzcGAb
     

    Dr. Seuss

    Will finish GS Chronicles, I swear!
  • 527
    Posts
    10
    Years
    Beta v2.7.4 is available for download now!!!

    Again, no major changes, but bug fixes made. Most notably a bug where the TM Case crashes the game in some emulators like VBA, iOS emulators or real hardware has been fixed, and hopefully a bug with the random crashes should be fixed now. Download links and changelog available in the main post
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Beta v2.7.4 is available for download now!!!

    Again, no major changes, but bug fixes made. Most notably a bug where the TM Case crashes the game in some emulators like VBA, iOS emulators or real hardware has been fixed, and hopefully a bug with the random crashes should be fixed now. Download links and changelog available in the main post
    Anon please, fix the day encounters on your end. I left a file that has a link to the correct data with images so you can have an easy time of doing it yourself. Make sure the pokemon numbers match as well, since regionals share the same name. I'll put another day patch out for now, so you don't need to release a patch until something else gets fixed. Please, I'm almost begging you to do this so I don't have to every time a patch gets put out.
     

    Dr. Seuss

    Will finish GS Chronicles, I swear!
  • 527
    Posts
    10
    Years
    Anon please, fix the day encounters on your end. I left a file that has a link to the correct data with images so you can have an easy time of doing it yourself. Make sure the pokemon numbers match as well, since regionals share the same name. I'll put another day patch out for now, so you don't need to release a patch until something else gets fixed. Please, I'm almost begging you to do this so I don't have to every time a patch gets put out.
    I thought you were referring to the latest pull request you made, which I merged already and included in this release. Kindly send it again by PM so I can include it asap.
     
  • 16
    Posts
    12
    Years
    • Seen today
    Janitor Mask still lets the game freeze when it's in the bag and you scroll down to it and then to another item (with virtual console).
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Put a difficult mode with level caps. Game way too easy
    If the game is too easy because you are a higher level than your opponent, you could try swapping out your pokemon or turning off the exp share at some points in your playthrough. The game is an entertaining retelling of one of the best pokemon games in the series, not a very hard boss rush like Radical Red. The game would actually be more challenging if you were to force yourself to stay under, seeing as with a level cap you could just strongarm the game with your good team, while having to switch out pokemon would objectively make your team weaker and thus provide a better challenge.
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Anyone know why the move relearner isn't showing up for me in the pokemon centers?
    Go to the party screen and click on a pokemon. In the submenu that opens up, you have the option to relearn moves if they have one. You don't need to go to the pokemon center anymore, and you can also nickname them from that submenu as well.
     
  • 1,179
    Posts
    3
    Years
    • Seen today
    nooo dont put in level caps
    pleas dont
    Make it optional = everyone happy. Not sure why you'd asume level caps would have to be forced onto everyone. Just like Set Battle style, item usage, and other settings, it can be something optional.

    Level cap is a good QoL for those who don't want to end up dodging trainers or temporarily swaping Pokémon in and out to prevent accidental overlevelling.
     
  • 7
    Posts
    8
    Years
    • Seen May 22, 2024
    Go to the party screen and click on a pokemon. In the submenu that opens up, you have the option to relearn moves if they have one. You don't need to go to the pokemon center anymore, and you can also nickname them from that submenu as well.
    Thanks so much! I'd forgotten it uses the same framework as radicalred. Wow, don't know how I missed that. On that note, don't suppose you know where to grab the Super Rod? I looked through the documentation spreadsheet and couldn't find it.

    Also, I don't know how to report bugs. But I realized that the game crashes if you go back into Dark Cave with the Bright Ride without getting the badge first.
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Thanks so much! I'd forgotten it uses the same framework as radicalred. Wow, don't know how I missed that. On that note, don't suppose you know where to grab the Super Rod? I looked through the documentation spreadsheet and couldn't find it.

    Also, I don't know how to report bugs. But I realized that the game crashes if you go back into Dark Cave with the Bright Ride without getting the badge first.
    Known bug, and Super Rod is at Lake of Rage to the north
     
  • 12
    Posts
    42
    Days
    • Seen yesterday
    Can you add a insane challenge mode lvl caps with sandbox like unbound give it the option to be difficult bro
    That would require a ton of work and data space. Would most likely bug the game more by adding it in right now, but maybe its possible when the game is actually finished.
     
  • 10
    Posts
    13
    Days
    • Seen today
    That would require a ton of work and data space. Would most likely bug the game more by adding it in right now, but maybe its possible when the game is actually finished.
    If you do it'll be highly a great rom like unbound. Some of us are just a difficult type of guy
     
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