- 52
- Posts
- 4
- Years
- Seen Dec 20, 2023
Only can say best moves are avilable after balance badge.
Yes that is the shiny rate. Soft resetting is not a great idea for emerald due to rng issue.Can anyone confirm if the shiny chance is 1/1024? I have been trying torchic shiny, i try with breeding, SR's, but none of them show good results.
I totally new on the pokemon world so if anyone could help me, i really appreciate.
All eeveelutions can be returned back to eevee and then evolve again. I believe it's from a scientist in Devon Corp. This way you can teach your eevee moves from all evolutions.How can my umbreon learn strengh sap? I fought one that had It, also How can pex learn haze?
No release date yet. Next update won't be out for awhile which is expected to be the gen 8 update.Standard version is yet to be out right?
Hi all, thought I'd share a dev update seeing as IE hasn't had an update in a while now. I've been pretty busy with life lately and haven't been able to reply to the thread like I usually would, so here's what's been going on:
Firstly, development slowed down quite a bit in October due to a merge with pokeemerald's master branch, which created conflicts in 289 files. That meant I had to go through every one of those files, find the conflicts, and figure out what needed to be done to fix them. Naturally, that took quite a while to get through, and once it was done, I found it had also broken the sound engine. Sound effects didn't work, opening a menu sped up the music somehow, and there was an annoying buzzing sound while the ROM was running. Fortunately, that wasn't too hard to fix, but it would've been the end of the hack otherwise!
Anyway, that's out of way now, and I'm back to actually working on version 2.0. So far, most of the gen 8 mechanics are done, along with the insanity mode difficulty, which changes certain trainer teams to be much stronger than they are on the current difficulties. I've also got wild Pokémon done, and some new locations, megas and abilities. There's a lot left to do before 2.0 is ready for release though, including bug fixes, move animations (almost 80 of them!), a few new features, and an AI overhaul.
Finally, for those of you wondering why the Github doesn't have any recent changes, that's because I've been doing all of this locally to avoid spoilers. Once 2.0 is out everything will be public again.
Hi all, thought I'd share a dev update seeing as IE hasn't had an update in a while now. I've been pretty busy with life lately and haven't been able to reply to the thread like I usually would, so here's what's been going on:
Firstly, development slowed down quite a bit in October due to a merge with pokeemerald's master branch, which created conflicts in 289 files. That meant I had to go through every one of those files, find the conflicts, and figure out what needed to be done to fix them. Naturally, that took quite a while to get through, and once it was done, I found it had also broken the sound engine. Sound effects didn't work, opening a menu sped up the music somehow, and there was an annoying buzzing sound while the ROM was running. Fortunately, that wasn't too hard to fix, but it would've been the end of the hack otherwise!
Anyway, that's out of way now, and I'm back to actually working on version 2.0. So far, most of the gen 8 mechanics are done, along with the insanity mode difficulty, which changes certain trainer teams to be much stronger than they are on the current difficulties. I've also got wild Pokémon done, and some new locations, megas and abilities. There's a lot left to do before 2.0 is ready for release though, including bug fixes, move animations (almost 80 of them!), a few new features, and an AI overhaul.
Finally, for those of you wondering why the Github doesn't have any recent changes, that's because I've been doing all of this locally to avoid spoilers. Once 2.0 is out everything will be public again.
Hello! I've been having a blast playing this romhack. Lately I've been tired of playing regular Emerald randomizers so this is a nice change of pace. I also appreciate you putting Beldum in an early location, I've always wanted to use a Metagross early in a playthrough.
I've been wondering though, with how ambitious of an update this 2.0 version is gonna be, I have no doubt it's gonna take a long time for it to release. Long enough that it'll most likely release after Legends Arceus.
Basically what I'm trying to ask is, are there any plans on including the new Hisuian Pokemon in this gen 8 update once they're datamined?
No plans to include the new forms just yet, the resources needed for that currently don't exist and doing so would also break compatibility with existing saves.So, considering a certain legend adventure is coming soon, I should ask:
What are your plans with the Rom Hack once Legends Arceus releases? Are you gonna wait to release 2.0 til after you get all the new mons released in that game done and coded into the hack, or are you just gonna save them for later and release 2.0 as soon as you can?