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Going by this logic "in the original" then why even change any evolution methods in the first place. Using that as an excuse for 1 particular pokemon when others get a pass just breaks logic.
It's your own rom hack anyways, you can do with it what you please.
Maybe add a secondary evolution method for it cause berry mixing for an evolution is just a massive time-sink for no good reason, especially in a rom hack that adds so many other QoL features.
Hey! I'm always open to suggestions and everything. However, yes, my logic is that Milotic and Feebas are both hard to come by Pokémon, making them unique. I don't care if in newer generations it's easier, I want them to feel special just like they did back in 2005, and that's my logic for not changing it. And secondly, I haven't touched any other evolution method except for all the additional Pokémon that weren't present in the original so I don't know what you're talking about. Making trade evolutions work in-game doesn't mean their evolution methods are different. If you don't like it, that's okay, I can't please everyone.
However, with that said, I can think about making an optional feature to allow easier evolutions like Milotic, Kadabra and similar ones to be just Level or maybe day/night evolutions. That's actually a good idea, as I like to give options to the player. I was thinking of giving even more new options of different features, in order to create a modular hack-rom. Just don't expect any of this soon, as it will take a while.