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- Seen Dec 18, 2023
Pokémon October
With Pokémon October, you are a trainer in the Kansai region, based off of the October/November 1998 beta maps found in the Pokémon Gold and Silver source code. Prepare to traverse Generation II as you've never seen it before, featuring an extended plot, increased prominence of both old Pokémon as well as new ones, new and beta music, a fixed level curve, beta cries, and other features.
Do note that this hack is made using the MBC30 mapper, which is found only in the Japanese Pokémon Crystal. This increases the ROM size to 4MB instead of the typical 2MB, and as such is only supported by more modern emulators, such as mGBA, BGB, and SameBoy. See the chart in the GitHub repo for a full list of compatible emulators. However, this also has allowed for more features, including following Pokémon, smoother animated sprites, and the Orange Islands as an upcoming postgame area in addition to Kanto! It can be played on an emulator that does not support MBC30, but animations and following Pokemon will be disabled. However, everything else will function normally, and the demo is playable from start to finish, up to Route 33, shortly after Morty (the 4th Gym). A patch file, not the ROM itself, will be provided for download in the thread.Patch this to a Pokémon Crystal ROM using the popular Lunar IPS, or the online MarcoBledo ROM Patcherjs, or any other ips patching tools that you may have at your disposal.
The current version is Demo 1. The ROM to be patched is Pokémon - Crystal Version (UE) (V1.1) [C][!] with the MD5 sum of 301899B8087289A6436B0A241FBBB474.
If you downloaded the previous version, the newest releases features 16-bit item indexing, which unfortunately means that you will need to start over from the beginning. However, it is well worth it, considering that many reported unavoidable crashes have been fixed, as well as tweaks and other minor additions.
We'll try our best to maintain save compatibility for future demos. In the meantime, please report any bugs that you might come across on the thread or the GitHub repo.
Features
Credits
Scarlax: animated sprites
Pik, BloodlessNX, Kam, Poket, BimbelyGimbly, Soup,, Rool: various sprites
Darkshade: overworld Pokemon sprites
Celadonk: custom music
FroggestSpirit, Mmmmmmmmmmmmmmmmm: music ports
AtmaBuster: walking/follower system base
Shadow Ball, Traiyu, Quent: maps, story, dialog help
The GitHub repo, for those interested in building it from source (includes additional information as well): https://github.com/pokeachromicdevs/pokeoctober
Bugfixes and Features in Demo 1
With Pokémon October, you are a trainer in the Kansai region, based off of the October/November 1998 beta maps found in the Pokémon Gold and Silver source code. Prepare to traverse Generation II as you've never seen it before, featuring an extended plot, increased prominence of both old Pokémon as well as new ones, new and beta music, a fixed level curve, beta cries, and other features.
Do note that this hack is made using the MBC30 mapper, which is found only in the Japanese Pokémon Crystal. This increases the ROM size to 4MB instead of the typical 2MB, and as such is only supported by more modern emulators, such as mGBA, BGB, and SameBoy. See the chart in the GitHub repo for a full list of compatible emulators. However, this also has allowed for more features, including following Pokémon, smoother animated sprites, and the Orange Islands as an upcoming postgame area in addition to Kanto! It can be played on an emulator that does not support MBC30, but animations and following Pokemon will be disabled. However, everything else will function normally, and the demo is playable from start to finish, up to Route 33, shortly after Morty (the 4th Gym). A patch file, not the ROM itself, will be provided for download in the thread.Patch this to a Pokémon Crystal ROM using the popular Lunar IPS, or the online MarcoBledo ROM Patcherjs, or any other ips patching tools that you may have at your disposal.
The current version is Demo 1. The ROM to be patched is Pokémon - Crystal Version (UE) (V1.1) [C][!] with the MD5 sum of 301899B8087289A6436B0A241FBBB474.
If you downloaded the previous version, the newest releases features 16-bit item indexing, which unfortunately means that you will need to start over from the beginning. However, it is well worth it, considering that many reported unavoidable crashes have been fixed, as well as tweaks and other minor additions.
We'll try our best to maintain save compatibility for future demos. In the meantime, please report any bugs that you might come across on the thread or the GitHub repo.
Features
- An extended plot
- All Kanto and Johto Pokémon, plus select SW99 Pokémon and other beta designs
- Beta cries, sprites, and Trainer classes
- Following Pokémon (MBC30)
- Smoother animated sprites (MBC30)
- Beta music
- Sweet Honey that functions exactly like gen 2 beta
- A completely redesigned Pack interface based on 1998 beta
- And more!
Credits
Scarlax: animated sprites
Pik, BloodlessNX, Kam, Poket, BimbelyGimbly, Soup,, Rool: various sprites
Darkshade: overworld Pokemon sprites
Celadonk: custom music
FroggestSpirit, Mmmmmmmmmmmmmmmmm: music ports
AtmaBuster: walking/follower system base
Shadow Ball, Traiyu, Quent: maps, story, dialog help
The GitHub repo, for those interested in building it from source (includes additional information as well): https://github.com/pokeachromicdevs/pokeoctober
Bugfixes and Features in Demo 1
Spoiler:
Bugfixes
Fixed sprite animation issues, e.g. Aipom, Bellignan, Hoppip
Weird Route 30 glitched lass is gone
Follower no longer spawns on top of people
Pokemon icons in party menu now are consistent
Switching Pokemon order in party no longer messes up walking Pokemon
Fixed Route 46 snow collisions
Fixed aide crashing in Elm's Lab after getting the Pokedex
Fixed wrong badge assignments
Fixed Stanley's phone call crashing
Fixed some false-positive MBC30 detection quirks
Applied the fix for overworld callback ROM bank limitation
Features
Switched item indexing system under the hood (requires replaying the game from the beginning)
Ballerine now has an animation
Added footprints for Aggroswine, Fennecurse, Gorotora, Koalyptus, Kotora, Orefry, Orijoey, Raitora, Germifrost, Kiwacki, Snouwrbun, Terrachnid, Tricules
Guide Gent in Cherrygrove City is mandatory now
Adjustments to dialog, etc.
Aide in Elm's Lab now accounts for Elm having left the lab, he will now give you the Everstone on behalf of Elm
New "Game Boy Color only" screen
Some sort of crash handler
Fixed sprite animation issues, e.g. Aipom, Bellignan, Hoppip
Weird Route 30 glitched lass is gone
Follower no longer spawns on top of people
Pokemon icons in party menu now are consistent
Switching Pokemon order in party no longer messes up walking Pokemon
Fixed Route 46 snow collisions
Fixed aide crashing in Elm's Lab after getting the Pokedex
Fixed wrong badge assignments
Fixed Stanley's phone call crashing
Fixed some false-positive MBC30 detection quirks
Applied the fix for overworld callback ROM bank limitation
Features
Switched item indexing system under the hood (requires replaying the game from the beginning)
Ballerine now has an animation
Added footprints for Aggroswine, Fennecurse, Gorotora, Koalyptus, Kotora, Orefry, Orijoey, Raitora, Germifrost, Kiwacki, Snouwrbun, Terrachnid, Tricules
Guide Gent in Cherrygrove City is mandatory now
Adjustments to dialog, etc.
Aide in Elm's Lab now accounts for Elm having left the lab, he will now give you the Everstone on behalf of Elm
New "Game Boy Color only" screen
Some sort of crash handler
Attachments
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