- 9
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- 14
- Years
- Seen Jun 12, 2016
**Save-corrupting bug**
Thought you might like to know, I experienced a save-file corrupting bug.
After getting the second gym badge, I battled by rival.
I used spoiler tags to prevent potentially spoiling a little bit of information to people who might care, but if you're concerned about the glitch I experienced, my suggestion would be DO NOT look up "AREA" in the pokedex for pokemon, unless you back up your save first. I'm guessing the functionality isn't implemented or something, and it corrupts your save. (At least it did for me)
Also, some feedback regarding play: After I got my 5 pokeballs at the start, I tried to capture a level 2 zigzagoon at 100% health. He broke the first two pokeballs i threw, so then I lowered him into the red, maybe about 25% hp, and tried again, and he broke a third one. I made him faint at that point trying to get him lower on hp. In general in seems like capture rates for everything are slightly off. I shouldn't really have any issue capturing a level 2 pokemon with a pokeball, even at full health imo.
Thought you might like to know, I experienced a save-file corrupting bug.
After getting the second gym badge, I battled by rival.
Spoiler:
After defeating him and his Axew, I looked up the Axew in the pokedex, and then tried to look up the "AREA" that it appeared in so I could go capture one if I had the chance. When I did this I got an error and the game crashed. Today when trying to start the game again, I immediatley get the Script 'Sprite_Resizer' line 429: TypeError ocurred. nil can't be coerced into Fixnum
I used spoiler tags to prevent potentially spoiling a little bit of information to people who might care, but if you're concerned about the glitch I experienced, my suggestion would be DO NOT look up "AREA" in the pokedex for pokemon, unless you back up your save first. I'm guessing the functionality isn't implemented or something, and it corrupts your save. (At least it did for me)
Also, some feedback regarding play: After I got my 5 pokeballs at the start, I tried to capture a level 2 zigzagoon at 100% health. He broke the first two pokeballs i threw, so then I lowered him into the red, maybe about 25% hp, and tried again, and he broke a third one. I made him faint at that point trying to get him lower on hp. In general in seems like capture rates for everything are slightly off. I shouldn't really have any issue capturing a level 2 pokemon with a pokeball, even at full health imo.