Heey any updates?
Please don't tell me I wasted my precious time for a sprite you don't need
Hmmm...Do you plan any updates in the next week or so Pokemaker? I'm ready to see what you have in store for us ;)
oh!!!! i cant wait to play it! (im not at home though... im at the library... so i gotta wait a long time...)
That's a pretty nice Sprite of the Ow. I really like how this is turning out, and you have a demo already? Sweet, I'm gonna go ahead and get on that now. Keep up the work and I hope to see a new update soon. ;)
Cool, im downloading it right now, so how further in the game this demo goes?
Its looking cool, the musics are all fitting the characters and the first road map was really coolalso, the game is a bit hard for the start, the haunted mansion thing etc, but there is a problem with the pokemon sprites... look what happens...
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btw very nice demo :D
same as JV what happened to the pokemon xD
def pbLoadPokemonBitmapSpecies(pokemon, species, back=false)
if pokemon.egg?
return BitmapCache.load_bitmap(
sprintf("Graphics/Pictures/egg.png"))
end
ending=""
ending+="f" if pokemon.gender==1 && pbRgssExists?(sprintf("Graphics/Battlers/%03df%s.png",species,back ? "b" : ""))
ending+="s" if pokemon.isShiny?
ending+="b" if back
bitmapFileName=sprintf("Graphics/Battlers/%03d%s.png",species,ending)
if !pbRgssExists?(bitmapFileName)
bitmapFileName=sprintf("Graphics/Battlers/000%s.png",ending)
end
if isConst?(pokemon.species,PBSpecies,:SPINDA) && !back
bitmap=Bitmap.new(bitmapFileName)
pbSpindaSpots(pokemon,bitmap)
return bitmap
elsif isConst?(pokemon.species,PBSpecies,:UNOWN)
d=pokemon.personalID&3
d|=((pokemon.personalID>>8)&3)<<2
d|=((pokemon.personalID>>16)&3)<<4
d|=((pokemon.personalID>>24)&3)<<6
d%=28 # index of letter : ABCDEFGHIJKLMNOPQRSTUVWXYZ!?
begin
# Load special bitmap if found
# Example: 201b_02 for the letter C
bitmapFileName=sprintf("Graphics/Battlers/%03d%s_%02d.png",species,ending,d)
rescue
# Load plain bitmap as usual (see below)
end
elsif isConst?(pokemon.species,PBSpecies,:ARCEUS)
bitmapFileName=sprintf("Graphics/Battlers/%03d%s_%02d.png",species,ending,pokemon.type)
end
return BitmapCache.load_bitmap(bitmapFileName)
end
Ah, I think I know. I forgot to adapt the pbLoadPokemonBitmapSpecies script to work with encrypted archives. To fix it, replace the pbLoadPokemonBitmapSpecies in PokemonUtilities with this:I forgot that the FileTest.exist? method doesn't work in encrypted archives. Luckily, poccil added an alternative (pbRgssExists?) which does. For this to work, you'll need to have updated to the newest version, though.Code:def pbLoadPokemonBitmapSpecies(pokemon, species, back=false) if pokemon.egg? return BitmapCache.load_bitmap( sprintf("Graphics/Pictures/egg.png")) end ending="" ending+="f" if pokemon.gender==1 && pbRgssExists?(sprintf("Graphics/Battlers/%03df%s.png",species,back ? "b" : "")) ending+="s" if pokemon.isShiny? ending+="b" if back bitmapFileName=sprintf("Graphics/Battlers/%03d%s.png",species,ending) if !pbRgssExists?(bitmapFileName) bitmapFileName=sprintf("Graphics/Battlers/000%s.png",ending) end if isConst?(pokemon.species,PBSpecies,:SPINDA) && !back bitmap=Bitmap.new(bitmapFileName) pbSpindaSpots(pokemon,bitmap) return bitmap elsif isConst?(pokemon.species,PBSpecies,:UNOWN) d=pokemon.personalID&3 d|=((pokemon.personalID>>8)&3)<<2 d|=((pokemon.personalID>>16)&3)<<4 d|=((pokemon.personalID>>24)&3)<<6 d%=28 # index of letter : ABCDEFGHIJKLMNOPQRSTUVWXYZ!? begin # Load special bitmap if found # Example: 201b_02 for the letter C bitmapFileName=sprintf("Graphics/Battlers/%03d%s_%02d.png",species,ending,d) rescue # Load plain bitmap as usual (see below) end elsif isConst?(pokemon.species,PBSpecies,:ARCEUS) bitmapFileName=sprintf("Graphics/Battlers/%03d%s_%02d.png",species,ending,pokemon.type) end return BitmapCache.load_bitmap(bitmapFileName) end
Your charsets are huge man, you should use my resized D/P charsets, PM me if your interested.
Maybe something that explains how to play it would help.
haven't played any games for so long, forgot how RpgXp works.
So if somebody can explain hehe :p
Btw I really like this.
Buying pokes in a mart haha, funny :)
Good luck!
Edit: Nevermind about what I asked, it's working already.
I have seen some weird stuff though.
Flaro City have a bunaery and a chansey pre evo blocking your way.
Talk to one of them they jump up, and you can walk right underneath them.
Also the boat, the man on the left tells you, there not sailing, and suddenly I walk in the boat, and end up at a pokecenter.
Maybe these things are not known yet, maybe they are, just sharing :)
I like the game, it has a fun story, so good luck with everything!
Hey! Grat demo!
Just fix the bug that every Pokemon I see including mine is a question-mark.
And why didn't you insert your OW sprites and my sprite?
And what's THIS:
![]()
Why didn't you use my sprite? You didn't like it?
Crosell: I believe it's arrow keys to move, C to select, X to cancel and bring up the menu, and Z to run.
Hey it's okay (I do like it and I'm sooooo sorry I forgot to edit that :embarrass
I already changed that so they'll be in the next demo!
And I hope you can make some more sprites for me when I have more new OW ready :)
PS: Can I add you to the team?
Hey it's okay (did you know how sad I was?!). Yeah, I can be in the team! Just send me a PM when you need me.