Pokepal2007
angels awakening
- 458
- Posts
- 17
- Years
- Fire City
- Seen Jul 27, 2010
im not sure what both of you mean but i think you are both spamming
im not sure
im not sure
can i help you?
name:Flygon
talents:names,abilities,pokemon ideas
Well, I played the demo. It was pretty good, if a bit short. Some things I'd like to point out.
The trainers. At the start of the game, there should be Youngsters, Lasses and Bug Catchers, not Battle Girls, Experts and Guitarists :S
Also, I think they were a little hard. For example, the first trainers were already using level 5s, which may not seem overpowered, but when your team has been weakened, they sweep you easily. On the official games, the earliest trainers have level 3s and 4s.
A couple of movement permissions weren't set correctly, especially inside buildings, where you could walk straight out onto the black area. Also, the permissions in the Gym were a bit dodgy...
You didn't edit some of the Marts, so they still sold TM Solarbeam etc.
The TMs weren't edited - none of my Pokémon could learn the Attract TM I was given.
Clair still says exactly the same thing in the lab, even after you complete the demo.
The Pokémon database edits were rather sloppy - you didn't edit their cries, or more importantly, their base EXP. For some reason, Minimoth gives less EXP than Shimple, and even Bastick gives more than its last evolution... And being able to grow all the way from level 6 to level 7 by defeating just 1 level 2 Volery is fun, but kinda breaks the game a bit. On the subject of Volery, it is amazingly hard to catch for such a weak and common Pokémon - you might want to fix that. Finally, a bug with Shimple and Minimoth - if you evolve Shimple, the Minimoth will be at a higher level than the Shimple it evolved from. If you evolve a Shimple at level 14, the Minimoth that comes out will be level 16. However, at extremely high levels, this reverses. A Shimple evolved at level 100 will become level 98 after evolving. This is quite a large bug...
Well, it was a nice demo, apart from the bugs.
im not sure what both of you mean but i think you are both spamming
im not sure
Looks like a great game, but seriously... lol.It'd be a bit weird if you went through this whole thread without the tiniest idea of who I am, so let me introduce myself! My name is Houndoomed, and I am the creator of Pokémon Scarlet Version. I'm not alone though, I have many brilliant people who help me make Pokémon Scarlet Version what it truly is. I started work way back in February 2007 when we were still unheard of. We've come a long way since then, and now we are very well known.
Hey, Houndoomed. You might remember me. I once took a shot at making the Grass Starter sprite quite a long time ago, when my spriting wasn't so great (actually, if I look back at it, it was pretty bad).We are now looking for spriters to make trainer sprites for us in D/P/P style.
So if you are able to make trainer sprites for us, PM me or let me know :)
Looks like a great game, but seriously... lol.
Hey, Houndoomed. You might remember me. I once took a shot at making the Grass Starter sprite quite a long time ago, when my spriting wasn't so great (actually, if I look back at it, it was pretty bad).
I would be glad to help you create trainer sprites in D/P/P style. I need to get a little practice with that style.
Anyway, the game is turning out very well.
I hope you keep up the great work. ^.^
Hey Lorem, I was wondering if you had anything new(I've noticed that you haven't released any new news) or are you just fixing up the bugs for the game? The chat really slowed down... though nice game (even though Houndoom started it).
So I don't think I'll ever be fully retired. I'm just going to be having the most important exams of my life (so far >.<) starting next year, and I'll have to study very hard. So I should still be able to co-run this project.