Herpahermaderp
I liek Mudkipz
- 66
- Posts
- 12
- Years
- USA
- Seen Jan 3, 2017
tis pretty neat lawl. very fun and challenging
Then you are pretty awesome... for being able to pickup non-existing item.Ultra Potions via Pickup
What do you mean? It restores 120 HP at once. :P
Then you are pretty awesome... for being able to pickup non-existing item.
Suddenly not sure I'll playtest this based on the rest of your post, but regarding this, Trainers after a Gym battle still have weaker Pokémon (though not by much) compared to a Gym Leader. So in that sense, increasing other Trainers' levels to 2-4 Levels under the leader's might not be a bad idea. Of course, it's always possible to miss a battle with a Trainer, meaning the first encounter you have with them could be a stronger form.For fixing this up, I'd suggest a significant difficulty drop. So basically, after you've beaten the first gym leader, the trainers could be re-battled again but wouldn't have changed much (or at all) and same for the gym leaders, their pokemon could have been gone up by a level or at maximum, two.
The issue was more like the fact that trainers don't have to be battled yet you still have to face all of them and probably do some grinding while at it till you're ready for the next gym. And after this is done, repeat the same thing once again.Suddenly not sure I'll playtest this based on the rest of your post, but regarding this, Trainers after a Gym battle still have weaker Pokémon (though not by much) compared to a Gym Leader. So in that sense, increasing other Trainers' levels to 2-4 Levels under the leader's might not be a bad idea. Of course, it's always possible to miss a battle with a Trainer, meaning the first encounter you have with them could be a stronger form.
Lol... level 10 Zappy xD Me gusta xDBy using walk through walls, i found a place on route 3-b where you can infinitely catch a lvl 10 zapdos. I still can't find the event where you can get rock smash! SOME ONE TELL ME!!!
Hyper Ball actually IS Ultra Ball ;)Though a Hyper Ball would be cool. Stronger than an Ultra Ball, mayhaps?
Then use that Quick Attack.What I'm going to come with it is the fact that in original pokemon games, you're let to believe that you will defeat the enemy with your next move, whether would it be a Quick Attack or something else but instead you've to watch the trainer heal up its pokemon again, battle it till the end and watch it heal again...
I'd almost prefer that the levels of Trainers only went up after finishing the first three Gyms, since it's really a choice of three Gyms right at the start. If someone does the super grinding needed to challenge the highest leveled first, the others would become a piece of cake. Very unbecoming of a Pokémon game.The issue was more like the fact that trainers don't have to be battled yet you still have to face all of them and probably do some grinding while at it till you're ready for the next gym. And after this is done, repeat the same thing once again.
If the levels of trainers increased by a level after the first gym, the pokemon of gym leaders could increase by two levels for instance and same thing after the second gym. That way, you wouldn't have to repeat the same things over and over again.
And here we go again...So i found a bug...
Ralts was lvl 10 before the fight with the leader of Twinkle town and got KO'ed in the battle which I still won. In the next fight ralts won i saw no visible amount of xp being added so i checked its status and its xp needed to the next level was: 317718705.