Hi, I'm new as well. I had a question about Color Pallets for Custom Pokemon Sprites... Hopefully this is an easy one (I think so anyways). Can anyone tell me what units the colors are in for the .pal files? like I understand it is in RGB, but what do the numbers actually mean?
The example given in the Crystal Disassembly Documentation uses Munchlax with (it's shiny pallet as) a light tan and a dark blue color represented as { RGB 22, 22, 12; RGB 07, 15, 25 } respectively... but I don't know what colors those are? It's not 22/256 red, nor is it 22% red. It also doesn't seem to be in hexadecimal. I know this is an obvious answer I'm missing, so can someone please explain this to me and how I can convert this to either a hexadecimal RGB color pallet or one based on the 256 hue system?