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Pokemon Adventure Beyond

  • 441
    Posts
    16
    Years
    Pokemon Adventure Beyond [UPDATED]

    Basic info:

    ROM HACK OF: POKEMON FIRE RED(BPRE)
    NAME OF HACK: POKEMON ADVENTURE BEYOND(XADB)
    NAME OF TEAM: TEAM ADV3NTUR3
    THANKS TO: POKECOMMUNITY,HACKMEW,LU-HO,Pokemon Boards,AeroDynamic..AND MANY MORE!!
    Story:

    Spoiler:


    Pokemons Available:

    Kanto(25%)
    Jhoto(7%)
    Hoenn(35%)
    Sinnoh(30%)
    Also some other exclusive Custom Pokemon Never seen Before!!(3%)

    Note:All Pokemons of a series are not available.
    Towns and cities:

    Malenzo town(home)
    Moserde town(No gym)
    Rivula city(No gym)
    Fander town(1 st gym)
    Hoarbe city(2nd gym)
    Gantinom city(3rd gym)
    Yonganl city(4 gym)
    Dernemento city(5 gym)
    Felre town(6 gym)
    Basuite city(7 gym)
    Jongal City(8 gym)
    Kinder City(League)
    Acalean Town(Spooky Town With only Unknown Pokemon)
    Marew Town(No Gym)
    --->SHALL ADD MORE SOON
    Screens:
    Spoiler:


    Gym Leaders:

    Jessica grass
    Andre fight
    Kevin water
    Angeal ghost
    Alexes psychic
    Spencer normal
    Ray dark
    (Not To Be reveled Now!!)
    Special Events:

    # Gym Leader Rematches
    # 8 conquest Events
    # Red Garydos
    # Darkrai
    # Dialga/Palkia
    # Arceus
    # Giratina
    # Mew
    # And lots More!!!
    Conquest Event Leaders:

    Billy Flying
    Rose Ghost
    Madrid Water
    Rage Fight
    Hailey Bug
    Stacey Electric
    Scar Dragon
    Pete Rock
    Basic Changelog:

    # Added trades which give pokemon on evolution.
    # Evolution levels changed for:
    Haunter,Kadabra,Feebas...
    # Added Eggs in game.


    Current Team:
    Spoiler:



    Added maps as attachments!!!
     
    Last edited:
    Hey...You have the thread up...And my Favorite pokemon is in...Awesome...I love the Rotating screens...Tell me when you need me Via VM or Pm...:)
     
    Sounds interesting, though the rotating screens makes it very hard to check for errors or get a feel for each.

    Also the maps need updating, the first map has too much open space and looks boring. The Second looks like it originally had too much space, and so you filled it up with trees, which is not a good technique.

    If you find you have more room than needed just shrink the map! Don't fill it with unnecessary trees, and that mini waterfall-rock formation looks a tad random too. Try using a different path (aka, not neon green) as it will help the map look more natural.
     
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