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Pokemon Aether and Chaos
About the game:
I set out to create this game for two main purposes.
The first was to write music, specifically focusing on guitar, bass and drum. I wanted a challenge to write pieces I wouldn't usually try, ranging from heavy to ambient styles.
The second was to create a Pokemon experience that I always wished the games would provide. Some of these being:
- The ability to use any line of Pokemon in your team and have them be viable for the entire journey.
- Allow almost all Pokemon lines to have three or more evolutions.
- Create a difficulty in which you cannot simply just over level to breeze through the game.
Story:
The story is linear and was not my main focus for the game, so don't expect anything fancy. Simply put, you are a young trainer aspiring to become champion of the realm. To do so requires obtaining 8 gym badges and defeating the current champions. On your journey, a local professor asks you to collect data on Pokemon as he has noticed a disturbance in the aether, that being a rise in chaotic energy. The realm and all living things rely on the balance of the aether and chaos to live. As you progress, the chaos energy seems to be growing in large amounts and not through simple natural means...
What's different?
- A whole new region to explore, the region of Thion
- 357 total Pokemon with many totally new creations, both pre and post evolutions
- Uses the original Gen 1 & 2 Pokemon lines
- Many Pokemon have been given different typings
- Two new types: Aether and Chaos
- All Pokemon lines can be caught in the wild
- Gen 8 battle mechanics
- Super effective damage reduced to 3.3 and Not very effective increased to 1.15
- A level cap for specific points of the game (can be turned off)
- An entire soundtrack of roughly 80 tracks specifically created for this game
Screenshots:
Potential issues:
I have play tested this for several months now.
- The only issue I have not being able to fix is looking in the 'area' section of the Pokedex for some Pokemon. If there are more that people find, I'm happy to fix them.
As this has been a solo project their may be more minor issues to which I'm sorry if they impede your experience.
Fixes:
- Fixed an issue where respawning before visiting a center would place you in the wrong location - 25/4/24
- Fixed a crash when attempting to trade an old man in Floria Town - 28/4/24
- Minor graphical fixes (including Team Chaos at the Aetheric Ruins)
- A Move Deleter can now be found in Magnia City, Aquil City, Altia Town Pokemon Centers and the Champion's Guild
- Added PC at the Champion's Guild - 5/5/24
- Added information regarding Aether and Chaos type weaknesses/strengths, viewable at home bookshelf - 5/5/24
- Added Ability Patches/Capules, Nature Mints and some Exp Candies, available for purchase at the Champion's Guild - 5/5/24
-Money is now obtained from wild battles - 9/5/24
-Fixed teleporting to return you to the last healpoint/center - 9/5/24
-Porygon-Z is now Aether/Normal rather than just Normal, as intended -12/5/24
-Fixed switch allowing player to reach Reven before they should - 12/5/24
- Add name rater (Magnia City Pokemon Center) - 4/6/24
- Add Speed-up (Press Q once or twice) - 4/6/24
- Fixed not being able to return to Duskwind Island after a certain event - 11/6/24
Tools used:
- RPG Maker XP
- Pokemon Essentials v20.1
- Ableton
- GIMP
Installation guide:
- Download the link provided below and extract the files to your desired destination.
- Run the Game.exe file.
- Enjoy the game.
Download links:
This is the first and only release of the game as of this moment.
Mediafire
Discord Link:
Discord
Soundtrack:
Youtube
Credits:
Thanks to all the previous fan games and main creators of the essentials project for any work used within this game. Namely, sprites, tile sets and plugins.
If you notice anything you have done which has not been credited and would like to be added, please let me know.
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Mak
Caruban
jinxed
leParagon
Sopita_Yorita
Azria
Mashirosakura
JordanosArt
Abnayami
OldSoulja
Katten
Divaruta 666
Clara
Skyflyer
AshnixsLaw
ace_stryfe
All Contributors To Smogon X/Y Sprite Project
All Contributors To Smogon Sun/Moon Sprite Project
All Contributors To Smogon Sword/Shield Sprite Project
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