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[Completed] Pokemon - Aether and Chaos V1.0

Hey,

Thanks a heap for the kind words.
I definitely agree on the room for improvement. It was a first attempt and I was learning on the fly, for the most part. I really did it to create music and a world of atmosphere.

I think you're one the rare ones who understand the depth of what art can be. I see games like music or visual art. They're an exploration that can reflect our own experiences and all of the unique qualities of life.

Pretty much as you said, I tried to make it a vast world which could be explored. I love the idea of exploring new things, the 'unknown'. So, that's what I based the creation on.

If you haven't checked out my latest game, Pokemon - Wild Lands, you may enjoy that too. It is quite different in play style, but continues on the theme of vast exploration, atmosphere, and maturity. I like to think I ironed out some creases in it too.

Anway, thanks again!

I have finished the game! (As in: I received the message that the main content is finished). And it was satisfying to the very end :)

Here is a collection of bugs I encountered. I categorized them into three groups: 1. MAJOR -- this renders the game unplayable in some way; 2. MINOR -- these don't make the game unplayable, but might be easy to fix; 3. OTHER -- these don't make the game unplayble and might be hard to fix/are engine problems/just opinions and not actually bugs, so they may not be worth the effort to address.

Spoiler: spoiler all


For Wild Lands: I will definitely check it out. Maybe after a little break -- but looking forward to unwrapping it in the future!
 
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