"Pokemon aren't as creative as they used to be"

they are actualy getting more creative, but the creativity that we seen in the DPPt games is the kind that were not used to. look in whats in generation 1, they have dodrio based off an ostrich. execute based off of eggs lol

and ditto based off of god only knows


I have to agree with that. I don't think that the fourth generation lost its creativity its just that the new pokemon are done in a different style. Its really hard for me to explain, but the newer pokemon seem to have been drawn differently.
 
*Claps*

Thank you for this. This is bound to convince people Pokemon games are still creative.
 
Actually, I see that each generation is getting more creative than less, for gen 1 pokemon were simply based on real animals, while gen 2 did the same, but also anthropomorphised diffrent concepts, of course,

I see some Pokemon from gen 1 and 2 that I find uncreative, Voltorb is an example, then in gen 3 and 4, the creators then mixed Pokemon evolution with Darwins evolutionary theroies, such as Trapinch looking nothing like it's evolutions Vibrava and Flygon, for dragonflies actually evolved from ants over the millions of years the Earth has had life on it's surface, of course Eevee and it's evolutions (excluding Leafeon and Glaceon), despite being made in earlier generations, actually focus on how animals adapt to new unfamiliar enviroments and become new, but related, species, just look at the many species of lemurs there are on the island of Madagascar.

And for generation 4 having "run out of real animals to Pokemonify" I dissagree, as there are still many animals that have yet to become a Pokemon, dolphins and kangaroos have no Pokemon counterparts for example (seriously, Kangaskahn looks more reptilian that marsupial, it basically looks barely anything like a kangaroo), but at least since many species of animals have variety, like cats, dogs, and fish, there areover a million pssibilities for each Pokemon, the creators even mixed animals and plants with inanimate objects, for example, Buizel and Floatzel are a mix betwen an otter and an inner tube/river raft.

In conclusion, I say that Game Freak is actually making more complex Pokemon in design and ability, the first and second generation Pokemon were simple in appearence, but in generation 3 and 4, the Pokemon designs got more complex and detailed, so I basically see that Pokemon is getting more creative than uncreative
 
dolphins and kangaroos have no Pokemon counterparts for example (seriously, Kangaskahn looks more reptilian that marsupial, it basically looks barely anything like a kangaroo)

actually breloom is based off a kangaroo. and the pokemon based off a dolphin is highly expected for the 5th generation

Pre-emptive 25 characters!



An amoeba.

lol that makes sense, it really does once you think about it
 
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If this site ever wants a 'Prime-Minister' or 'President' I'd vote for ya. You sure know how to talk. (:
 
The reason I think many fans chose to believe that the new generations pokemon are "uncreative" and "stupid" are simply because of nostalgia filter.

It could also be that. Because of the amount of pokemon, it seems less creative. you see that there are new pokemon being "discovered" all the time, and think
Could you really make almost 500 different and unique pokemon? probably not. therefore its uncreative.

but its exactly as was stated. there are tons of animals in the real world, that are just different breeds of species.

In my opinion, they have been getting more creative. except for luvdisc
Its just something we arent used to. The older designs were more simple, stuff we've had as a kid
the newer one is more complex. different. and new.

Compare the 1st generations legendary pokemon to this generations,
DPPT has more..how would i put it. Sparkly and spikey pokemon with interesting patterns...and shapes *snort* /slapped /shutting up now
 
I would like to thank you very much by saying what I have tried to say. I'll just regurgitate what everyone else said and say that 4th generation got a lot of crap because the nostalgia fanboys didn't like complex designs. The first generations were crappy in a league of their own, but that isn't what I'm talking about.
But seeing as how you made an essay about this subject, I would like to say that even though they do share similarities, there are many Pokemon that never had designs until the fourth generation. They had Rotom(poltergeist), Chatot(lovebird, also a musical kind of Pokemon), Spiritomb(Jibakurei), Drifloon(balloon), Cherubi/Cherrim(cherries), and many more.
That last part just made me think about what you said in your post.
Because of this it would be rather unfair to think Game Freak must choose an entirely different animal(?) each time.
That is most likely an error, since you noted Carnivine in your statement. But it would be nice if you could change that so it doesn't cause that much confusion.
 
I really like Luvdisc. I came up with them myself in sixth grade.
 
Yes, I do agree with you so much! I would have written something like this if I was good with words! Alas, I am not. Thus, I am glad you are!

It makes me sad that it's nostalgia that makes fans dislike the new pokemon. I have noticed this phenomenon myself.

I, for one, am the opposite. I love the fact that they make more pokemon!

And as for the "Oh, soon we'll have over 1000 pokemon and then it will be just boring" comments, well, it'll be boring for you! I'll love it! I love the fantasy with a hint of realism.

Like Redstar noted, there are many species of animals, and some are similar, and yet they are diverse. Why shouldn't pokemon be like that too!?

Also, consider the fact that technology is constantly improving. Who's to say that game features will be lessened if we have more pokemon? And if they do lessen the game features, less people will buy the games, and then they might get the hint to put the features (and more) back in! Companies tend to keep an ear out for the needs (well, wants) of their consumers. They're in this for money, after all! ^_^
 
And as for the "Oh, soon we'll have over 1000 pokemon and then it will be just boring" comments, well, it'll be boring for you! I'll love it! I love the fantasy with a hint of realism.
If pokemon makes it that far to where you have to have about 1000 pokemon to complete national dex then that would be a trading and catching frenzy! :D Besides that, there are gonna be a ton of new evolutions from previous older pokemon, watch dunsparce get a badass evo :D
 
There will always be certain Pokémon that people won't like. Every generation will have a Probopass that is universally reviled, but that does not excuse the fact that so many other Pokémon easily became sought after and admired. Creativity is alive and well in the design teams for Pokémon.
It's not universally reviled I like it <3.

Otherwise I totally agree with your article. I don't really see 4th gen as having less creative pokemon. It's actually what really got me back into pokemon and quite a few of my favourites are actually new pokemon like Probopass.
 
I think Pokémon is a bit more creative nowadays, but in the first gen, the more creative ones seemed just... odd. Six eggs that evolve into a coconut tree. A pink shape-shifting blob. A screaming poisonous pitcher plant. A zombie crab with a mushroom on its back... See where I'm going? Then, the less creative ones... Really uncreative. A pile of mud that evolves into... a bigger pile of mud. A seal called Seel. A rock with arms.

However, in later generations, Pokémon seem creative, yet realistic (e.g. the aforementioned Trapinch and Nincada).
 
Slowpoke is based off a Hippo...
 
When you look back and compare gen. I with gen. IV, the old Pokemon are really simply named and designed. Nothing too extravagant and the names were easy to remember (and most were easy to spell, too). I think it all depends on your tastes. I'm a bit in between, seeing that I have my favorites and least favorites from every generation. I like the more simple designs better, but I think that the gen. IV names are a bit more creative. That's just me, though.
 
I'm amazed at how well you analyzed the four generations of Pokemon... I usually can't sit and read something that long, but I couldn't help myself from reading the whole thing... I guess I would have to agree with what you're saying. The new Pokemon, regardless of what people may say, are undeniably creative, at least for the most part. And though Pokemon such as Lickilicky make me laugh, and I don't think they "fit in" as well as they should, I think that "evolutions" from Pokemon such as Beedrill to those such as Combee are things that really make it clear that new Pokemon are still really creative...

I'm just really glad I took the time to read this. Thanks!
 
I'm certainly glad someone gets it. As said before, you are to be applauded. Personally, I never really bothered thinking about how "creative" a pokemon is. If a new Poke resembled an older one, it made me nostalgic in a good way. If it was completely different from anything I had ever seen, it made me excited to see the rest. People need to enjoy what got them hooked in the first place and quit complaining about the lesser, negative side of it.
 
The only Pokemon I consider uncreative are the ones that look too much like real animals. By that I mean Persian, Ledyba, Stantler and a few others. I feel odd using them, I don't like the idea of real animals fighting.
Then there are the really strange looking ones that make up for it, like Bulbasaur, Weavile, Tangela and Porygon. I may not love their designs, but I at least feel it took a bit of creativity to come up with it.
That's one reason I really liked Digimon when I was little, I felt like the creatures were creative and interesting.
 
I agree with most of your points. I can see you put a lot of work into this thread and backed up your reasons.

I guess it just boils down to each person's own different tastes and opinions. People who have been with Pokemon since the RBY days are bound to stir up more scrutiny, and that scrutiny piles up until it morphs into a popular opinion. A lot of people just find the opinion one time and then join the crowd, without even discovering their own true opinion on Pokemon. With the word out, exaggeration is bound to happen. Perhaps its also that old nostalgia of the old Pokemon days.

Now I'd like to point out that creative is not the same thing as good, but rather a component of it. Arceus is a pretty damn creative Pokemon, yet there are a lot of members in its hate club. So basically, I'm trying to get at what makes a good Pokemon here. It's not just creativity, and I don't think "creative" is the right word to use in this topic. How about discussing a person's general opinion of how "good" Pokemon is?
 
I always find your articles incredible, Redstar. You seem to give the most thought and in-depth analysis on issues relating to Pokemon fandom.

As for them running out of animals... I had the same exact chain of thought myself for years. Eventually they are going to run out, but they simply cannot let that stop them from creating more Pokemon. They're just going to have to get more specific, or just reimagine those already-used animals. But you gave it a perspective that I would have never got to on my own --- that there can be many different breeds of cat Pokemon, for example, just as there can be many different breeds of real cats.

As for all of these idiots saying "they only hate the Generation IV stuff because of nostalgia". There's a difference between a lack of age and a lack of quality. The problems with things like Magmortar and Rhyperior aren't that they are not creative, as they are really... erm... unique. The problem is that they obviously don't criticize and improve their own work. "Does this random orange plating and toilet-seat mouth do justice to something that should be Rhydon's evolution? I should probably take away Magmortar's buck teeth, they look silly." Don't get me wrong, I absolutely love most of Generation IV's stuff. Drifloon is my favorite Pokemon design of all time! But people need to stop using the word "nostalgia" to block their views from the real problem.
 
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