- 15
- Posts
- 16
- Years
- Seen May 25, 2020
Yeah, so I'm tinkering around with pokemon blue
and I'm making it harder, changing all wild and trainer owned
pokemon and making the gym leaders and E4 new characters,
basically making a new game within my abilities.
Anyways, I hit a snag that's kinda annoying, since the rate
at which you level up your pokemon is higher than normal the
whole thing with pokemon traded to you not obeying you
is rearing it's ugly head, is there anyway be it something I
can change in the hex that would disable it? Or at the
very least change all of the points at which they start to disobey 100?
Also, a little thing, but is there anyway to make it
so that if you get say a Machoke in a trade from an npc to make
it evolve? Thanks in advance!
and I'm making it harder, changing all wild and trainer owned
pokemon and making the gym leaders and E4 new characters,
basically making a new game within my abilities.
Anyways, I hit a snag that's kinda annoying, since the rate
at which you level up your pokemon is higher than normal the
whole thing with pokemon traded to you not obeying you
is rearing it's ugly head, is there anyway be it something I
can change in the hex that would disable it? Or at the
very least change all of the points at which they start to disobey 100?
Also, a little thing, but is there anyway to make it
so that if you get say a Machoke in a trade from an npc to make
it evolve? Thanks in advance!