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Ruby hack: Pokemon Cintrine (Final Release released)

Do you think that I should create a new hack or continuing updating Pokemon Cintrine?

  • Create new hack

    Votes: 5 38.5%
  • Update

    Votes: 8 61.5%

  • Total voters
    13
  • Poll closed .
Status
Not open for further replies.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ
  • 401
    Posts
    16
    Years
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    Please don't get confuse as this is not in JOHTO. These 'new' screens are only updates about the game.
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    [PokeCommunity.com] Pokemon Cintrine (Final Release released)
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    [PokeCommunity.com] Pokemon Cintrine (Final Release released)
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

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    Trailer:

    New Trailer:

    Final Trailer:

    :pokeball:Team

    Active:

    Pokedialga/Tim - Scripting, mapping, beta testing, spriting.
    My brother - Beta testing.
    Pokefreak2 - Scripting
    NatureKeeper - Spriting (complete), Scripting

    In-active:

    Pokedra - Re-texting (why did you quit PC?)
    Kei - Beta Tester


    :pokeball:OFFICIAL Site

    https://pokemon-cintrine-official-site.webnode.com/

    :'(Bugs and Glitches

    Fixed Unfixable Fixable Major
    Don't fish in Route 251 when you don't have a Pokemon
    Don't verse the girl in Route 253
    Some tile errors which are unfixable
    Some legendaries can be rebattled (Some fixed)
    Gym leader's Overworld Sprite haven't changed yet
    Don't evolve a Pokemon
    The Voltorb and Kecleon will not disappear unless you go to another Route.
    Border Errors (some fixed)
    gym statue tile error
    No television
    some houses have stairs
    the computer will cover you if you use it
    Some Pokemons out of pallete
    Text not changed (due to laziness)
    Some icons not changed.
    After you beat the third gym, tiles of Wattson's gym will appear.
    Trainer of each gym doesn't match gym leader's type.
    Some text went out of the box...
    At the start, your room have tile errors.
    Sinnoh has been abandoned...


    :pokeball:Downloads

    Lower Beta: "image removed"​


    :pokeball:Release Information

    Lower Demo
    Ends at Traniku City
    Lower Alpha
    -

    Lower Beta
    Tiles are horrible
    Train Event not Finished

    Middle Demo fixed
    Ends at Promandu Town
    Many tile errors fixed and new tiles inserted. Might have errors.

    Middle Beta
    Ends at Pokemon League
    Sea maps are a little horrible.
    You may travel to Koran but no human shadows on most maps.
    Sinnoh is currently stopped.
    Might have errors.

    Final Release
    Ends when you explored everything (including hidden areas throughout the game)
    Mysteries in JOHTO and KORAN
    Sadly, Sinnoh has been abandoned (you can get there though)

    :pokeball:Progress

    Lower Beta
    Lower Demo
    [llllllllllllllllllll]
    100%
    Lower Alpha
    [llllllllllllllllllll]
    100%
    Lower Beta
    [llllllllllllllllllll]
    100%​

    Middle Beta
    Middle Demo
    [llllllllllllllllllll]
    100%
    Middle Alpha
    [llllllllllllllllllll]
    100%
    Middle Beta
    [llllllllllllllllllll]
    100%​

    Upper Beta
    Upper Demo
    [llllllllllllllllllll]
    100%
    Upper Alpha
    [llllllllllllllllllll]
    100%
    Upper Beta
    [llllllllllllllllllll]
    100%​

    Final Release
    Final demo
    [llllllllllllllllllll]
    100%
    Final Alpha
    [llllllllllllllllllll]
    100%
    Final Beta
    [llllllllllllllllllll]
    100%
    Final Release
    [llllllllllllllllllll]
    100%​

    Overall Progress

    [lllllllllllllllllll]
    100%

    :pokeball:FAQs
    https://pokemon-cintrine-official-site.webnode.com/faq-/

    :pokeball:Credits

    Spoiler:

    Pokemon center tiles - Kyledove, Deviation
    Shadow Lugia - Someone from the Internet?
    HG/SS mountain tiles - Alusus
    Script fixing - NatureKeeper


     
    Last edited:
    yeah,i agree with it ,change your mapping style.
    But if u want i could help u in tile inserting and mappng.
    if u want the pm me
    Anyway good luck with this!
     
    yeah,i agree with it ,change your mapping style.
    But if u want i could help u in tile inserting and mappng.
    if u want the pm me
    Anyway good luck with this!

    Hmmm :\, I think i should make a hacking team instead then...
    Well, the current problems i have are scripting, texting, tiles and perhaps mapping.
     
    I also think you should make a hacking team. If you can't change the text it ruins the hack somewhat. :(
     
    Yeah, good point... :\
    Maybe you can be the texter or something...
    Yeah but if you're hacking Ruby being the texter is hard work you don't get an INI like Firered so you have to search up the text and then change it.
     
    Make new scripts then :)

    Trying to make titlescreen wait for more updates!:)
     
    Last edited by a moderator:
    Is the name supposed to be like the jewel "Citrine" or was the title "Cintrine" a typo or was it a clever name?

    Anyway the hack looks ok, its just you may want to add some color and some formatting to the first post. And instead of using advanced text you may want to learn how to make text scripts with XSE, its so much easier and cleaner than AT.
     
    Is the name supposed to be like the jewel "Citrine" or was the title "Cintrine" a typo or was it a clever name?

    Anyway the hack looks ok, its just you may want to add some color and some formatting to the first post. And instead of using advanced text you may want to learn how to make text scripts with XSE, its so much easier and cleaner than AT.

    For some reason, I got CINTRINE as my title.
    Flashback story...
    Spoiler:


    Update: Beta 5 released. Brand new thread.
     
    Last edited by a moderator:
    If you made the Pokemon Sprites better, Itd be perfect! Hint: Use texturing and Shading!

    I'd like to be a spriter.
     
    No offense, the sprites are horrible. So are the maps. Try adding a bit of shading to your sprites. -_-
     
    No offense, the sprites are horrible. So are the maps. Try adding a bit of shading to your sprites. -_-

    that's what i am doing now lol

    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    I've remapped some maps and will release beta 6 very soon.

    If you made the Pokemon Sprites better, Itd be perfect! Hint: Use texturing and Shading!

    I'd like to be a spriter.

    I'M SO SORRY BECAUSE I FORGOT TO REPLY YOU!!
    PLEASE FORGIVE ME!!
    ....
    Okay! add you to my team!
     
    Last edited by a moderator:
    Looks much better then before. I like the tiles however the storyline looks really tricky and would need tonnes of new scripts. PM me and we'll discuss the scripts and stuff.
     
    Updates

    I've remapped Sinnoh's Route 218
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    New Globe Tiles ( Spot the differences!:P )
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    New Mount Crystal ( The old one crashed )
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)

    Farming Town Weather Glitch
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)
    [PokeCommunity.com] Pokemon Cintrine (Final Release released)



    Looks much better then before. I like the tiles however the storyline looks really tricky and would need tonnes of new scripts. PM me and we'll discuss the scripts and stuff.

    Ermmm, i think i should change that to history...
     
    Last edited:
    Well.. in my opinion... the cave screen looks really good! I really liked the shape of it.... but.... how come there's a tree inside it? Where does it get the light for photosynthesis from? It just seems..... wrong. Couldn't the obstacle be needing rocksmash instead of cut?

    And the farming town looks odd to me. The building is very poor... and... well.. so is the map, i'm sorry. Too plain, I'd say. You could try to create a better variation of tiles for this... I don't know.

    EDIT: Oh, and the globe is also a bit weird. For me, it seems like you've mistaken the palette or something. I think that you could include a few more colors... or a little more shading in the globe itself. I LOVE globes, and I'm glad to see a map with one of'em (ok, sorry for the obsession)... but you should really work a bit more on it.
     
    Last edited:
    Umm I am stuck in Promandu town. I can't seem to get anywhere. There's something unseeable in the way to get out to the east. and i cant go back the way i came since there's no door/stairs/ladder/warp/etc that can take me back. could you tell me how to get out and to the next place?
     
    Umm I am stuck in Promandu town. I can't seem to get anywhere. There's something unseeable in the way to get out to the east. and i cant go back the way i came since there's no door/stairs/ladder/warp/etc that can take me back. could you tell me how to get out and to the next place?

    beta 5 is bad but....just go to the gym and talk to a guy behind a statue...
    Believe me, it is bad at that time but it was improved :)

    Yeah sorry but the mapping style is horrible. Fix it plz.

    I don't understand. Do u mean beta 5? I know that it is horrible in beta 5 :\
     
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