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📖 What is this hack?
This is an Emerald rom hack, where the original game's Pokemon have been replaced with those from the Johto pokedex (with some modifications). The goal is to create a refreshed experience compared to the original Emerald game, while keeping the core experience of a mainline Gen 3 game. Kind of like a randomiser, but a little bit more thoughtful and cohesive.
This is not a difficulty hack. I have tried to keep the difficulty curve true to the original games. Due to the increased movepools and power creep of more recent generations, I have erred towards making bosses' parties and movepools better in order to maintain the original difficulty, but ultimately it's still a Pokemon game; it's not gonna be too hard.
I'm looking for feedback before polishing the game up and releasing, so if the above sounds like fun, have a go and drop your feedback in the thread :)
💫 Changes from the original game
The Hoenn Pokedex has been replaced by the Johto Pokedex. All Pokemon from the first 252 (i.e. Kanto to Johto, Bulbasaur to Celebi) are be obtainable aside from Lugia, Ho-Oh, Mewtwo, Mew, and the regional legendary trios. Later generation evolutions are also available (e.g. Leafeon, Magnezone, Kleavor, etc).
Pokemon have been placed in habitats that make sense both flavour-wise and difficulty-wise. Trainer battles have also been updated to use Pokemon from Johto and Kanto. I have also tried to highlight and give players a chance to use Pokemon that often aren't easily available in-game, and demote some Pokemon that are very common in other games. However, my first priority was always putting Pokemon into locations that made sense.
Kyogre, Groudon, Rayquaza, and the Regi-trio retain their place within the story (in the place of Lugia, Ho-Oh, Mewtwo, Mew, and the regional legendary trios).
Regional formes are available in the post-game.
✨ Features
- Full Pokemon replacement, with wild encounters and trainer battles updated
- Full Day/Night system. Overworld visible day and night, with different encounters in each.
- Physical/Special split
- Fairy type
- Updated damage calculations
- HGSS-style Pokedex
- Nature colors
- Running indoors
- Reusable TMs
- ...and more
While the updated battle engine has support for battle gimmicks (Mega-Evolution, Z-moves, Dynamax), these aren't available within the game.
📸 Screenshots
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78262-997d57246a8f8e122a25b34b51e159d8.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78263-be0d8ca17a6c8c2b6ec6e0e9be0a19e4.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78265-1a23ba9f977ee505031c20b54756a3e7.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78266-42155f9aa1950f9334e8e253f336146a.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78267-7f88bdab07fa369f113b0641b16992f0.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78269-aced1cbc631b1cfaceac5009344507b0.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78271-6a050517c071ca8feae7631362b8b63d.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78270-396691475369e292968479e13dd681aa.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78273-46f6bc765e61e5540123a91c1191ca64.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78278-df6edaf45fe650cdd30bfd8a54a38b98.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78279-598aa6b599cf19539e02dbef3715a80d.jpg)
![[PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1) [PokeCommunity.com] Pokemon Emerald: Johto Edition (Version 1.1)](https://data.pokecommunity.com/attachments/78/78280-9e36092849aae45c7d5caf3a0fa65b47.jpg)
💚 Credits
- pret, without whom this wouldn't be possible
- RHH contributors, without whom this simple project would have felt impossibly hard
- Xhyzi, whose day-night overworld effect I adapted in this hack
- Lunos, whose contributions on this forum were invaluable many times
- u/moosedude451, who created this box art for the hack, which I love :)
🐛 Bugs and known issues
- Nighttime effects don't apply to the cable car cut-scene
🦔 Changelog
- Version 1.1 (current): Added Stantler's evolution move to level up learnset. Fixed Old Amber resurrection logic.
- Version 1.0: Created website for documentation. Minor tweaks and bug-fixes.
- Beta v10: Added (optional) Johto Gym Leader battles, changed gen 3 Pokemon in overworld to gen 1+2 pokemon, other minor fixes
- Beta v9: Fixed remaining unedited trainer parties, enabled Gen 5+ repel, tweaked trainer parties to make all non-legendary Pokemon seeable through trainer battles
- Beta v8: Fixed a trainer battle, tweaked evolution item availability, allow learning of (some) future moves at move tutor
- Beta v7: Tweaked battle configuration
- Beta v6: Updated battle facility trainers and Pokemon
- Beta v5: Altered pre-E4 move tutors, and made them re-usable, added HM deleters to each poke-center, fixed Missingnos in trainer parties, tweaked starter learnsets
- Beta v4: Enabled using evolution-held-items from the bag, added starters to post-E4 Safari Zone, swapped Pokemon used in Feebas mechanic
- Beta v3: Update HM move effects, updated Pokemon overworld sprites
- Beta v2: Increased availability of evolution items, new title screen
- Beta v1: Initial release with Johto Pokemon
👾 Download
Apply the patch to "Trashman"
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