Spira
Programmer for Pokemon Eternity
- 131
- Posts
- 15
- Years
- Seen Jul 15, 2024
So a lot of the basic functions of the game are starting to get finished and with recalling and releasing Pokemon we are closer to the online battle system. There have been lots of ideas on the battle system but I want to get other peoples opinions. Probably the most basic feature of battles will be to show the HP of the target.
HP - How would you like HP to be displayed? Right now the most intuitive is probably an HP bar over the Pokemon's head. However we could have a 'target' window similar to other MMO games. Where once you click to target the Pokemon it will bring up a portrait a long with their HP and level or whatever. Some might not like that extra clutter though.
Some have even suggested NO HP information is visible for others to create a sense of realism. It could increase the difficulty of the game as it'd be harder to tell when a Pokemon is low on HP and about to faint (although we could make more visual cues like emotes or hurt sprites). I am unsure how popular that would be though.
Would you want HP information to only be sent to only those who are battling eachother or open to anyone who wants to see?
Level - I think the easiest way for levels is just to put it in front or behind the name when highlighting your mouse over the target. However if we do a target window, we could simply put it there.
Anyways those are probably the two starting elements leading to the online battle system so post your thoughts here. As we finish each battle system function, I will post more features that we want feedback for.
HP - How would you like HP to be displayed? Right now the most intuitive is probably an HP bar over the Pokemon's head. However we could have a 'target' window similar to other MMO games. Where once you click to target the Pokemon it will bring up a portrait a long with their HP and level or whatever. Some might not like that extra clutter though.
Some have even suggested NO HP information is visible for others to create a sense of realism. It could increase the difficulty of the game as it'd be harder to tell when a Pokemon is low on HP and about to faint (although we could make more visual cues like emotes or hurt sprites). I am unsure how popular that would be though.
Would you want HP information to only be sent to only those who are battling eachother or open to anyone who wants to see?
Level - I think the easiest way for levels is just to put it in front or behind the name when highlighting your mouse over the target. However if we do a target window, we could simply put it there.
Anyways those are probably the two starting elements leading to the online battle system so post your thoughts here. As we finish each battle system function, I will post more features that we want feedback for.