InMooseWeTrust
Jack of All Trades
- 803
- Posts
- 17
- Years
- Age 32
- Lansdale, Pennsylvania, USA
- Seen Apr 3, 2023
Look in the \PBS\pokemon.txt. You should be able to figure it out from there.
That's the part that won't change.
Maybe we need to add more balls like Timer Ball...
Isn't it because the new D/P effects aren't implemented in Essentials?
I'd advise you to give Roost the effect of Recover for now (its function code is 20).
The game looks very, very unpolished at the moment. I suggest that you resize the graphics again, because they are blurry and not very aesthetically pleasing. The DP HP boxes in the battle screens that you posted on the previous page are well implemented, but the opponent's box is floating off of the side of the game.
It seems to me as if you aren't really editing the game and presuming that we won't mind. Correct me if I am wrong, but I see no real substance in the game. There are some grammatical errors in the game as well: Pokémon has an acute accent over the 'e', which can be achieved by pressing Alt Gr and E, and in one of the screenshots in the first post, there is no question mark where there should be.
The script isn't particularly well written either. It seems blocky and in your face; the script needs to make you think, not tell you exactly what is going on.