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Emerald hack: Pokemon League of Legends

ooooo yeeeee, i think for legendaries azir and aurelion make sense :3

Neither are 'legendary' but both are rare. Aurelion Sol was released way after I finished the story but yeah he would make a good legendary.
 
I really like what you are doing, my favorite childhood game and my favorite game right now, I cant wait for the release.
 
Hey, sorry if this gets on your nerves or something but, do you have any idea on when this masterpiece will be released? Or do you have a rough estimate? Again, sorry of its annoying!
 
I can't say anything before play the game. Sounds interesting, however.
 
please say you have the shaco skins as evos! plus I can not wait for this rom hack this will be so amazing. keep up the good work and good luck with future progress.
 
Can't wait for the release! I am so excited to play this! Im on Philippine Server IGN: Monny :D
 
Can't wait to see this released. I recovered my account just so I could post about my excitement for this.
 
It has been a month since we last heard of you,

are you still alive??

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Hello,

This proyect looks amazing :) You are very talented.

I have a little question, How you removed the BG from LolKing models? :)

Thanks in advance.
 
Hello,

This proyect looks amazing :) You are very talented.

I have a little question, How you removed the BG from LolKing models? :)

Thanks in advance.

Thank you

I just coloured over them with the pencil tool on MS paint. Took about 2 months for all the sprites but I don't know any other way to do it.
 
Hey just want to know how are you gonna do some like udyr (udyr main) cuz his abilities are really nor compatible for pokemon games
 
Hey just want to know how are you gonna do some like udyr (udyr main) cuz his abilities are really nor compatible for pokemon games

1. The use of future tense here makes me sad, I did almost all the moves over a year ago. I won't be doing anything to Udyr, he works fine.

2.1. Udyr is quite an interesting Champion in this game. You know how in League he changes form whenever he uses a move? In this game when he uses a move he changes to that moves type. His base typing is Fighting, Bear Stance is a Dark type move, Turtle Stance is Water, Pheonix Stance is Fire and Tiger Stance is Fighting.

Being weak to Psychic, he can strategically use Bear Stance to become Dark type and then become immune to an incoming attack. His base type Fighting and Bear Stance's typing are both weak to Fairy, to counter this he can use Pheonix Stance to become Fire type and hence resist Fairy type moves. While being a Fire type he is now weak to Water so he can use Turtle Stance to resist Water moves.

2. He is the only Champion to receive STAB on his Auto Attacks and Lich Bane due to his passive.

3. Since there is a 4 move limit, you will have to decide which Stance to not use if you want to use Auto Attacks. Most people will probably not use Bear Stance since it only raises Speed which is pretty bad in this game. This comes at a price of losing your Psychic immunity, so which one you choose not to have depends largely on your team composition.
 
3. Since there is a 4 move limit, you will have to decide which Stance to not use if you want to use Auto Attacks. Most people will probably not use Bear Stance since it only raises Speed which is pretty bad in this game. This comes at a price of losing your Psychic immunity, so which one you choose not to have depends largely on your team composition.

What do you mean when you say speed is is pretty bad in this game. Speed is just as large of an important stat in Pokemon as any other stat (probbaly the most important stat honestly). Wouldn't it not be any different in this game. Is there a reason why it would be bad, like do fights last a super long time so who goes first doesn't matter as much. I'd assume someone with a silence or stun might want to be faster than others to get it off quicker. Also is there going to be double battles? I know that was something in Emerald version and don't know if you plan on keeping it in.
 
why don't use the animations of the bsaical game? The time to draw new ones.

Not all the move animations can be done with the particles from vanilla Emerald. Some are practically done, Surf's animation is almost the same as Nami's Tidal Wave so that would be an example of one that's done. I don't want some moves to have animations and some to not.
It's perfectly possible to make good animations for the moves but art isn't my strong point and it would literally take half a year for me to draw all the necessary particles but I have uni so it would take even longer. On top of that I'd have to write the animation scripts and then test them and then probably get the sound effects for the moves.

It's a LOT of work that is just unnecessary right now. Plus battles go faster without animations so that's a plus.

What do you mean when you say speed is is pretty bad in this game. Speed is just as large of an important stat in Pokemon as any other stat (probbaly the most important stat honestly). Wouldn't it not be any different in this game. Is there a reason why it would be bad, like do fights last a super long time so who goes first doesn't matter as much. I'd assume someone with a silence or stun might want to be faster than others to get it off quicker. Also is there going to be double battles? I know that was something in Emerald version and don't know if you plan on keeping it in.

Ok, sorry what I said might have sounded a bit confusing to someone that hasn't played my hack.

Speed doesn't matter that much because move priorities are arranged like ranges in League. Long range moves have a higher priority than melee ones for example. In Pokemon most moves have the default priority so speed plays a greater role in strategy.

However, battle strategies are still being tested as well as balancing so in future I might decrease the number of priorities available so more moves share the same priority and therefore speed will play a greater role.

Stuns and such were just recently fixed to always affect the target for 1 turn regardless of who moved first in battle. So, how do I explain this:

1 uses stun, 2 is stunned. Next turn 2 can attack.
1 uses a non cc move, 2 uses a stun. Next turn 1 is stunned.

So basically, stuns/silences/knockups/snares will always affect the target for a turn, you don't have to hit first. Oh and you can't chain stun by stunning someone while they are stunned. You get a free turn after you're stunned where you can attack just to make it fair.

With almost every bug with the battle system fixed, it's easy to test stuff now. Really statuses were the biggest problem.

Lastly, yes there are double battles. League is a team game so I've made it so that every battle is a double battle excpet ones where you or the enemy only have one Champion that can battle and battle frontier type places. If you don't want to fight doubles, use one Champion. Although I think fighting doubles makes it funner.
 
Is it possible you could send me a beta test of this game? I've had an interest in this game for a while and would love to contribute to finding bugs or anything I could do to help out! Thanks, Kieran!
 
Oh hello. I want to ask you something and I don´t mean this because I want to annoy you or something like that, but I am too impatient. So question is: When you gonna release this ROM?
 
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