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[Released] Pokemon Lightning Yellow

Played through this earlier, it's good, but i have a few problems with it;
1. The text. Alot of it isn't presented very well, I'm talking about how the words have been presented, and Grammar too.
2. Oak's lab, I know this isn't really an important point, but Oak's lab has been squished, terribly. All the people that were there in Yellow, are not in this game.
3. Rival has no theme. Still,not that important, but without it, seeing your rival just isn't the same anymore.
4. Some music don't fit where they are; like for example, the Mum's theme plays all through Red's house.

Other than that, I really enjoyed playing it.
(though I only went up to the 2nd Gym)
 
Thanks for the input.

1. The majority (probably 95% ish) is text from the game. Can you let me know which text was an issue

2. When you look at PLY and HGSS labs side by side, they're not that much different size and shape wise

3. The rival theme is now in (though not the yellow version). THe other encounter themes will be soon

4. I am missing a lot of the music for hgss, though i have a download running now that hopefully has the missing stuff in.
 
Seems like the music i'm missing wasn't in the pack i had. oh well

All the sprites have been reposistioned, testing up till rocket hideout is completed

Progress has been slow, i'm waiting on a new power supply for my external hard drive to arrive so i can start work again
 
Thanks for the input.

1. The majority (probably 95% ish) is text from the game. Can you let me know which text was an issue

2. When you look at PLY and HGSS labs side by side, they're not that much different size and shape wise

3. The rival theme is now in (though not the yellow version). THe other encounter themes will be soon

4. I am missing a lot of the music for hgss, though i have a download running now that hopefully has the missing stuff in.

1. I forgot where the text was, i'll go back and look over it.

2. But from that picture, it just bugs me even more. The entrance area is smaller than it should be, there should be (from the original Yellow) Enough room down there to fit two Aides and a woman down there...

3. I've remixed a version of the Yellow Rival theme, to sound like a ds game.
You can have it if you want??
 
I've got a question about the Pokedex on the Lightning Yellow site.

Why are Kakuna and Beedrill silhouetted, and Weedle isn't?
 
2. When you look at PLY and HGSS labs side by side, they're not that much different size and shape wise

I'd argue that since this is based off yellow, it would make more sense to base oak's lab from pokemon yellow (or possibly FR/LG) rather than HG/SS?

Gen2 takes place 2 years after generation1 games doesn't it? oak may have just decided to renovate.

not really a big deal either way. the aides are pretty useless.
 
I've got a question about the Pokedex on the Lightning Yellow site.

Why are Kakuna and Beedrill silhouetted, and Weedle isn't?

Those that are silhouetted are those you can't currently get full pokedex entries for. Weedle you currently can, but Kakuna and Beedrill you can't, since the weedle you have is on loan for a short while
 
Seems like the music i'm missing wasn't in the pack i had. oh well

All the sprites have been reposistioned, testing up till rocket hideout is completed

Progress has been slow, i'm waiting on a new power supply for my external hard drive to arrive so i can start work again

Is v.18 finally going to be available to download?
 
The battle screen looks too spacey for my liking.
Will there be a way to change that in game?
Or is it stuck like it?
 
I updated the game to 1.8 and it had this error message:

Script 'PokemonField * Fishing Edit * Poison' line 1314: NoMethodError occured.
undefined method '[]' for nil:NilClass

This seems to happen every time I use the updater program with the patch. I'm going to try redownloading the demo and see if that doesn't need the patch.
 
When i fight in brocks gym i keep getting the script is taking to long. The game will restart. whenever they are about to send out pokemon

and Brock is levitating during the battle beginning

is there anyway to get it to stop saying the script is taking to long?
 
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