Flameguru
Pokemon: Metallic Silver
- 517
- Posts
- 19
- Years
- Seen May 8, 2025
Looks Great ;)
As for an Update, I'm going to be busy for a while so no demo for a while. Sorry...
Yeah we planned on the 4 orange islands gym leaders, right? Assuming ill work on those sprites. =D
I could give you errorlog.txt but I don't think that is necessary. The bug is when you faint, go back home and your Pokemon's health is not recovered like the real games.error said:Player has no unfainted Pokemon
PokeBattle_Battle:189:in `pbStartBattle'
PokemonField:57:in `pbWildBattle'
PokemonField:56:in `pbFadeOutIn'
PokemonField:56:in `pbWildBattle'
PokemonField:202:in `pbOnStepTaken'
Game_Player*:578:in `update'
Scene_Map:97:in `update'
Scene_Map:94:in `loop'
Scene_Map:107:in `update'
Scene_Map:62:in `main'
Scene_Map:59:in `loop'
Scene_Map:66:in `main'
Main:41
This exception was logged in errorlog.txt.
Just a few bugs:
- if you white out and scurry home between the grass and Valencia and leave the house, your mom gives your PokeGear again.
- When you are given the Pokeballs from the aid, the item is given in separate messages rather than just one.
- Professor's aid gives Pokeballs again, so I've now 10 rather than 5.
1. When you and the assistant walk out the begining town, the assistant sprite
dissapers leaving the trainer sprite their (right before the cutsceen).
2. During the cutsceen the villian walks to the stairs, the stairs go right through him.