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FireRed hack: Pokemon Nitro

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Ok, the new Screen-shots have been added, the old ones are gone, and as it says in the first post, the BETA will be out in a couple of days
 
the first two look a little bare to me.
the others are good, but it's hard to tell how much has been changed so far, but I'm sure the beta will reveal that.
good luck with it! I'm sure the beta will be great
 
the first two look a little bare to me.
the others are good, but it's hard to tell how much has been changed so far, but I'm sure the beta will reveal that.
good luck with it! I'm sure the beta will be great

Yeah, i need to finish mapping Pallet Town, Route 1 and Viridian City, the first map has more that's not in the screen, but it is a bit bare, i might change that, well once i've finished these maps, i'll release the BETA
 
sounds good, but don't rush yourself

I have a ton of free time today(i need more plans for Saturadays) so i should get it done by today, but yeah, i'll try not to rush myself
 
Nice hack dude! PKMN Blue is one of my favorite classics. Good luck with it!

Thanks for the support

Well people, i've finished the BETA (i'm pretty quick at this) so i'll release it shortly
EDIT: i can't upload my file for some reason, i'll see what's wrong
 
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You did a hack on a classic,very good idea i was going to do something like that but my friend Quilava's Master talked me out of it
 
You did a hack on a classic,very good idea i was going to do something like that but my friend Quilava's Master talked me out of it

Lol, bolded, well my friend tried to talk me into making this a Gold hack, but i went agaisnt it, thanks for the support
 
A hack of Blue? Wow... Now, where did I put that old Blue version? :D

Well, since mapping is something more important on GB generation hacks I hope you take CBMan's advice, and put a lot of effort on that aspect, maps must become interesting and entertaining to be played (gameplay > graphics), specially if you manage to fill maps so they don't become empty and boring (so far they were all fine, maybe the first screenie in the first post was a little empty to my taste), and I hope he could even script one or two new events for you (because events are what really make a hack, the graphics are just the "envelope of the box")

Hey, good luck on it. And hope you manage to deal with the uploading problem (probably it'll be fixed soon, so I'll be checking out often here)
 
A hack of Blue? Wow... Now, where did I put that old Blue version? :D

Well, since mapping is something more important on GB generation hacks I hope you take CBMan's advice, and put a lot of effort on that aspect, maps must become interesting and entertaining to be played (gameplay > graphics), specially if you manage to fill maps so they don't become empty and boring (so far they were all fine, maybe the first screenie in the first post was a little empty to my taste), and I hope he could even script one or two new events for you (because events are what really make a hack, the graphics are just the "envelope of the box")

Hey, good luck on it. And hope you manage to deal with the uploading problem (probably it'll be fixed soon, so I'll be checking out often here)

well i'm going to try and put alot of effort into those maps, ok, well i'm going to do somthing with that first screenie (more tress :D) I think that you can edit scripts(not so sure, might ask CBM) well thanks for your advice and the support, i hope i see you in this thread more often
 
i can make you a suppoort banner hows this:
[PokeCommunity.com] Pokemon Nitro

OR:
[PokeCommunity.com] Pokemon Nitro

if ya dont like it tell me what you want in the banner
 
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i can make you a suppoort banner hows this:
[PokeCommunity.com] Pokemon Nitro

OR:
[PokeCommunity.com] Pokemon Nitro

if ya dont like it tell me what you want in the banner

hey, those are pretty good, i'll add them to the front page, and give credit to you, but also, could you make another 2 like the top, exept with a charizard and a Venasaur, and the second one needs to be a bit more Visable in Pokemon Nitro Supporter, but other then that, it's great

Up-Date:
The first BETA is playable(yay) if you notice any bugs/errors, please tell me, i might not have noticed them while i was making it yesterday
 
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Well, I played it and I have two things to say: you should mark better the entrance to the house with the guard at the beggining (I entered there by chance, I didn't noticed a door was there) and the exit of the first forest (I think there are some arrows in that tileset).
The maps look very diffeent, that's good.

Ah! I got the parcel (it smells like blue...) but I wasn't able to give it to the Prof. Is it a problem?

And what is that counter in the PC? A future shop inside it?
 
Well, I played it and I have two things to say: you should mark better the entrance to the house with the guard at the beggining (I entered there by chance, I didn't noticed a door was there) and the exit of the first forest (I think there are some arrows in that tileset).
The maps look very diffeent, that's good.

Ah! I got the parcel (it smells like blue...) but I wasn't able to give it to the Prof. Is it a problem?

And what is that counter in the PC? A future shop inside it?

Ok, yeah, i'm going to do some more stuff with the forest, i might add some borders around the gurds house, you should be able to give the parcel to Prof. Ben, i've played this a dozen times, and it works fine, so what do you mean by that, like you go to Prof. Ben, but you can't give it to him?
I was mucking around with Ultra map, and i found that i can do stuff in the PC, i might remove it later on
 
Cool, I downloaded the Beta, hope now I get some time soon to play it.

I just need to know approximately how much time would I need (basically, I'm just asking the Beta's gameplay length, obviously, I'll add a pair of hours because I suck at training :P), thanks!

Keep it up! ^^
 
im gonna work on it Brotlov

Ok, cool, thanks


Cool, I downloaded the Beta, hope now I get some time soon to play it.

I just need to know approximately how much time would I need (basically, I'm just asking the Beta's gameplay length, obviously, I'll add a pair of hours because I suck at training :P), thanks!

Keep it up! ^^

only about 10 mins, there is no grass yet, it's only a very short short BETA Unfortunately. The next one though is going to be much longer, i might actually make some grass shortly, and re-add the BETA, i'll see

EDIT: ok, i've just re-added the first BETA, i've made it a bit better, you can now train up your pokemon

Ah! I got the parcel (it smells like blue...) but I wasn't able to give it to the Prof. Is it a problem?

Could you be more specific? Cause i don't have this problem, but my friend does, What Emulator are you using?
 
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Could you be more specific? Cause i don't have this problem, but my friend does, What Emulator are you using?

VBA. It's strange, when I get the item, I go to see the prof, but he acts as if I already had the pokedex. I just beat Gary, go out of the lab an to the shop, get the item and returned.
 
VBA. It's strange, when I get the item, I go to see the prof, but he acts as if I already had the pokedex. I just beat Gary, go out of the lab an to the shop, get the item and returned.

Hmm, that's weird, cause i've played it a dozen times and i've nenver got that glitch, i might add some save files to the first post, right after you get your dex, well i'll look up on this
 
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