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Well Mirage Engine base mapping is rather easy as it supports different layers, and a lot of tiles mixed on 1 map :D. Atm i am thinking who could help me with new battle gui design..
Well i am there 1 of the hella coder :D You cant make this with just Eclipse Evolution :pirate: .. Anyways this weekend i will post new battle system screenshots. i had to remake few of it.
new title screen looks very nice ;D i couldn't do nothing like that for i don't know java or vb which ever you use to make windows =P.
This game would get really popular if it was on a sever host so the up time would be alot higher =)
and i might be able to help you out since now i'm only working on 2 games since 3 was to hard =P, but i just gota say people say my mapping isn't great, but it doesn't suck because i've been using rmxp for 2 years so i know how to map and how it should but i guess people don't like how i map -.-, so it's up to you
You welcome. Possible time when server goes Up is 11pm European Time or tomorow morning european time ;D. A lot of changes is made tbh. And whhat else our team finished first 170 Pokemons! Thats like 490 - 170 left? XD
Well Here is currently 15.00-17.00 and before this new patch i try to clear some unused code and make platform a bit flexy and btw people i added this Effect when pokemons come outside pokeball :D
well you can find simples (little ones of course) on my pokemon game tread (not much screen shots since the game is still in developing and i want to finish the database before actually start working on the game). and you can find screenshots of my own custom game at my website: https://www.illusiongames.exofire.net/v2/?page=finalwarzone&show=4
site is not complete but i got that page up and there's a lot of screenshots that you can see my mapping.
sweet nice to see its back onine, the only problme i seem to have is when i try to play it i dont see the sourounding my character to walk around in its just a white screen , i see the bag and stuff on the side, is ther e any way i can fix this?