To include a car in a pokemon game is something very complicated.
But I can make it looks like the magnetic train in G/S/C, I'm thinking into make it more automatic, like, set the destination, and watch a CG of the car hitting the road, and then you get out of the car when it arrives.
Also I finished the feature list of the game (I was not worried about it but everyone here create one when making a game, most of them are simply the same:tired: )
The feature list is big, so I separated it in parts:
Battle System
*Custom Battle system, similar to Lufia's BS.
*Animations in the trainers
*Animation in the pokemons
*When choosing a move, detailed informations about it will be shown.
*When the HP is low, the pokemon will look like it's suffering,
I had this idea while I was playing Final Fantasy Mystic Quest.
*When you throw a pokeball it will make the same sound from the ones in the anime.
*Remodeled pokemon cries.
*MP3 music
*background with weather effects
*3X3 and 4X4 battles will be found in some incredible events in the game.
*When you use itens in the battle they'll have animations
*2X8 epic battle in the end of the game
Graphics
*Remodeled GBA graphics to fit with some RMXP graphics
*Bigger Resolution (thanks RMXP)
Pokeballs
*G/S/C pokeballs will be back along with R/S/E ones.
*D/P pokeballs will be there too.
*Will have more realistic animations and sound in the battle
Music
*MP3s from the anime, and pokemonXD
*midis from musics of the GBC/GBA/DS games
Intro
*Short animations from the anime and from the movies, along with MP3 music
Pokemons
*All 493 pokemons will be in the game
*Special events with/between legendaries
Pokedex
*Multi-use device will work as a pokedex, navigator, cellphone, and translator (DON'T YOU WANT TO KNOW WHAT'S YOUR POKEMON TALKING???);)
Vehicles
*Bike
*Car
*Magnetic Train
*Space Bus
*Ship
Battle Towers
*BT from pokemon crystal
*BT from RS and Battle frontier too
*Community Tower (heheh, better find another name) in this tower you'll be able to battle some users from this forum.
Others
*There will be
NO IVs and EVs, first because they make the training too hard, second because most of the pokemon fans (veterans or not) don't even know that IVs and EVs exists, and third because it would take too much time to make this system in RMXP.
*There will be shiny pokemons
*Daycare and Safari zone will be in the game
*Bigger cities
*You will be able to release your starter from the pokeball, exactaly the same way you do in Yellow version.
*The NeoArmors will be in the game, these are armors to the
starter pokemons, that will power they up (only the final stage of the pokemon can use it). These armors will have special abilities (like overdrivers) so that when the armor fills with power it will release it in extremely powerful attacks
Lets supose that you choosed a charmander, and it evolved into a charizard, now you can equip him with a fire NeoArmor.
Wanna know what it will be able do?
The abilty of the
fire NeoArmor is "
heat absorb" wich absorb the heat of the fire pokemon constantly, and after about 20 turns in battles, charizard will be able to release it´s powers.
The name of overdrive?
Flare Cannon, Power:180 Accuracy:100 (weather effects, held itens, etc, will have no effect in the final demange)
The grass NeoArmor:
Ability:
solar charge, constantly absorbs the rays from the sun or any light source.
Overdrive:
Solar shot, Power:180 Accuracy:100 (weather effects, held itens, etc, will have no effect in the final demange)
The water NeoArmor:
Ability:
H2O charge, constantly absorbs water present in the atmosphere
Overdrive:
Tsunami, Power 180 Accuracy:100 (weather effects, held itens, etc, will have no effect in the final demange)
Hope you like the "little" feature list