Pokemon Silk2: Take Over

The screen looks nice. THe words are a bit blurry though.
 
yeah i know, thats cause instead of making the words myself, I just took them from Emerald.

Well anyways, I got an updated menu to show you.
I added in descriptions of the commands (in the blue box) and added in "player stats"
*image removed*
 
I love the CMS! I find that there is a bit too much space between the Pokedex, Badges and Saves.
Otherwise it's great!
Pokemaster_shiny
 
WOW, i am going to comment on the cbs...... is this a offical bs? it is soooooooo real
 
I don't work for nintendo so it aint an offical CBS :P
Its all done with pictures and variables.

Anyway...

I've justed added a Day/Night system.
Like Pokemon Silk1, the system eases into each other. Like it doesn't just go straight dark at like 10 PM. It eases in over the space of a few hours and even minutes.

BTW: The clock is in 12 Hour AM/PM format.
I took servel screens to show this.

*image removed*
A screenshot of 6 AM.

*image removed*
By 7 A.M its getting bright outer, and Red sky in the morning.


*image removed*
Its 6 P.M now. By now you can see its nearly dusk. The sun is falling.

*image removed*
8 P.M and the sun has almost set.

*image removed*
By 11 P.M its as dark as can be.
 
Ooh, nice screens! :) The night would could use a bit more blue in my opinion though.
 
Those really are nice work! Keep it up mate!
 
Thanks for the postitive comments so far guys. Really is helping to keep me going :)
I took what you said into account Jeff/Booda. I made the night time get darker and have a more bluer tint.

Also, I've got an update for you all.

Since pokemon Silk1 had many regions (Kanto, Hoenn, Calis, and the Calis's Thread Islands)- I've decided to start adding in other regions to Silk2.

So far I have 2 kanto Citys mapped.
I also just finished remaking New Bark Town (which I had to do on memory so :S )
Here are the screens:
First 2 maps:
*image removed*
Pallet Town and Route
*image removed*
Viridian City.

And a in game screen of New Bark Town
*image removed*
 
If you want to find the actual maps go to vgmaps.com it should be very usefull.
 
If you want to find the actual maps go to vgmaps.com it should be very usefull.Also the night/day sytem is awsome!
 
Last edited:
trouble posting?
Anyways, Thanks for your advise, I went and took the huge picture from VGmaps.
Its helped.

Anyways, I've got another Update.
I just started working on the evolution systems for the starter pokemon.
Everything is fine and so far, Totodile has been coded up (in terms of battle) up to level 20.

Here are some screens
*image removed*

*image removed*
 
Thats looks really nice! And yeah I had trouble posting stupid lags...............
 
Really looks nice... Will you be changing the background (trees and stuff) to match the place that you're battling in?
 
You know what would also be a cool, but not necessary, function to have that I just though of lookin at your screens. When your pokemon evolve the background its in matches the area youre in.
 
Back
Top