it should be in spriteset_battle, in def update.tdata said:In the battle system somewhere it is told to zoom the background 2.0 change that to 1 or delete that line.
@battlebacksprite.zoom_x = 2
@battlebacksprite.zoom_y = 2
if self.contents != nil
that means the window is erased,Stefanz said:????? 'Window_Base' ? 30 ??? RGSSError ????????
disposed window
why do I get this error after fighting the girl?
I mean, this is the line that goes with Window_Base 30:
moving down is pretty easy.dan48 said:Um. Blizzy How do you move the party members during a battle down. I want to move them down a little bit and also the menu during the battle. You can see a few screens on my game thread, Pokemon Rise to Destiny. Scroll down to the latest screens and see what I mean. Can you please tell me how. I want to move the menu to the right all the way, and the party down to wear the grass is, like in the pokemon games.
'please send me the battle'
nope, this is the last release with the current battle i have now.QFred said:Seems cool!
I hope that in the next beta you have like 60% of the battle coding done,
so we can input the attacks and the items to the game!
i believe it's called:dan48 said:Thanks. How do you move the battle menu?
The one that says battle pokemon, item run.
You know what I mean. How do I move this?
@command_window
oh, sorry for misunderstanding.dan48 said:Um. Sorry Blizzy but can you be a little more exact. And by the way I just want to know if you misunderstood me, but what I meant by move down is to move your pokemon like down. You know how when you start a battle your pokemon are in their spots, I want to move them down from that spot. The menu I want to move a little to the right so it looks better.
If you did mean this can you tell me where exactly to go to change this. There are like 4 different scene battles and I have no clue where to find what you told me to. Sorry about this. I just want to make my battle system better you know.
def screen_y
return #number
end