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Pokemon Uranium

What you think about the project?


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i have those ows on my pc i use em as bases and the fakemon r from deviantart
also
[PokeCommunity.com] Pokemon Uranium


Those pokemon are often found in groups of 20 or more and also are known for using its horns to hit its enemies.

BAASCHAF is alright
the shading BAASHAUN looks weird maybe try a different shading technique??
 
Hey guys im posting here to tell you that Ill be out travelling for about one week, so dont expect any update or updates during this time. But Ill make a really cool update as soon as I come back ;p.

Following hPOKE suggestion, I added a bit more contrast on the battle boxes, does anyone thinks it's looking better?

[PokeCommunity.com] Pokemon Uranium
[PokeCommunity.com] Pokemon Uranium
 
Oh, yes. This is a lot better than the previous (in terms of color). It has a very clean and professional look, the kind of thing you'd expect to find in a real game as opposed to an unfinished product. The only thing I have to question, and bear with me on my criticism, is the way the color of the experience bar changes like an HP bar would. The concept here is good, the colors, however, not so much.
I would suggest using only shades of blue for the bar. Honestly, the bright green seems to stick out too much, yet in a bad way.
 
nice scratch fakemon my mate usually does really good splices so you cant tell whats been used but yeah really nice shading and all keep it up
 
Hello everyone! I am finally back from my travel, I really thought the thread would be at the second page when I came back, but it isn't! Anyways, as I promised, I will make an update!!



~~UPDATE~​



Even though this update is really small, I'm sure you all will like it! I'll show the new look of the PokéPod and also an edited Region Map, enjoy ;p!

PokéPod
Spoiler:


Region Map
Spoiler:


As I said, pretty small, but it was a really important one. Thats all for today!



 
Cool, i love the reigon! its so big! and the poképod looks awesome! keep up the great work ~JV~
 
Sorry I haven't been doing stuff for your game, I've been lazy with pixel art as well as school. I have made two new fakemon though, just see if you like 'em.

New update is cool, I like the pokepod.
 
Last edited:
Im glad you liked it =p. Last week I started making my own battle animations, and guess what? I already have 90 animations done, and they are different for each move, and the best part is that im making them on my own style, that means that im not copying from the original games etc! Here is a teaser:

[PokeCommunity.com] Pokemon Uranium


[PokeCommunity.com] Pokemon Uranium
 
cool!!

This look awesome!!
 
That looks great man. I havent really seen people around here work on animations besides myself. It's great to see. In Infinite rainbow I had started the animations and now for malachite they are completely done. Great work! but I for one know how much work you still have to do.
 
That looks great man. I havent really seen people around here work on animations besides myself. It's great to see. In Infinite rainbow I had started the animations and now for malachite they are completely done. Great work! but I for one know how much work you still have to do.

thats true, its hell lot of work to do. I have right now 106 done but I probably will need to make +100 of them I think. The types that I have already finished making the moves are:
Fighting, Fire, Flying, Bug, Grass, Steel, Dark, Ghost, Rock and Dragon.
 
I like the new style of animations. That spider web must have taken you a really long time to create...
One thing I have to ask, though, is whether you are making new moves in this game. Seeing as how you are creating new tiles, new pokemon, a new region, and the whole nine yards, why don't you go the extra step with a greater movepool?
 
I like the new style of animations. That spider web must have taken you a really long time to create...
One thing I have to ask, though, is whether you are making new moves in this game. Seeing as how you are creating new tiles, new pokemon, a new region, and the whole nine yards, why don't you go the extra step with a greater movepool?
Well i dont know what him and his team is doing with the animations but the spider web doesnt take anytime at all to put in the game.
 
Ehh... I'm no spriter. I just looked at the image, and it seemed to me to be pretty complex. However, I do agree that it would take little time to program the animation into the game.
 
This web is from fr/lg, but I had to animate it for the game obviously. I had my first attempt at creating a gif and here it is...

[PokeCommunity.com] Pokemon Uranium


NOTE: The actual animation has 4x more frames than that and also runs totally smoothly! I just couldnt take a screenshot of every animation frame!!
 
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