- 3
- Posts
- 9
- Years
- Seen Feb 19, 2016
Im working on a new game and have met a problem. when defining priorities in the tilesets everything works fine, and looks fine in the maker. but then i load the game and theres horrible blank, 1 pixel thin lines between tiles that were adjacent in the tileset and were given different priorities. it is not the tilesets themselves, cause it happens for the original tiles and the line simply moves if i change the priorities, as long as they remain unequal. also tiles where this didnt happen when they dont have priorities, it starts happening if i state them
does anyone know how to fix this?
thnx for any help
does anyone know how to fix this?
thnx for any help