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[Script] Problems with new save

  • 8
    Posts
    6
    Years
    For my hack, I'm keeping most of the original intro (where you get your first pokemon etc.) from pokemon emerald. However, I've ran into a few problems which I need some help with.

    (I know how scripts work for the most part, and I can write my own. But these scripts are a bit different from regular scripts)

    As you know, when the you create a new save, you'll see the professor explaining something about the world of pokemon. In this dialog he welcomes you to Littleroot Town. I want to replace this with the name of my own town. How can I edit this script as it doesn't show up in A-map like all other scripts.

    The second problem occurs when the player chooses to play as a Girl. When I designed my starting town I made sure the starting point for the boy was the same as the original so I wouldn't have any problems with that. Little did I know the girl would spawn in the other house, which I did move to another location. I've already tried moving the truck, hoping it would move the starting script with it. This didn't solve my problem, however. What can I do to make the girl and the mom spawn in front of her house?

    Here's a picture to illustrate the current situation.
    [PokeCommunity.com] Problems with new save


    Also, how can I edit this dialog to say the name of my town aswell? I can't seem to find it in A-map either.
     
    Last edited by a moderator:
    As you know, when the you create a new save, you'll see the professor explaining something about the world of pokemon. In this dialog he welcomes you to Littleroot Town. I want to replace this with the name of my own town. How can I edit this script as it doesn't show up in A-map like all other scripts.

    It isn't a script. You will have to search for the original text in Advance-Text and edit the dialogue that way.
     
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