Quick Question and Answer Thread / Breeding Questions

Initial calibration phase question:...

When synchronizing my DS clock to an external clock for RNG abuse, I notice that the DS clock is lagging by a fraction of a second behind the external clock. Even though I hit the A button to change the time on the DS exactly when my external clock hits a new minute, the DS clock always seems to lag a bit behind. Is the DS clock supposed to be laggy like this? Will this affect my usual number of seconds it takes to go from a reset to the game world?

Basically, am I allowed a window of error when trying to hit my target time? For example, let's say my target time is 13:01:00. Is it okay to hit the A button/soft reset at any point starting from 13:01:00 but just before 13:01:01? (like, resetting at 0.62 seconds after my target time, since it's still technically 13:01:00 on the DS clock)

It doesn't count seconds, only minutes and hours, so you should be find until those micro seconds add to another minute


will chatot's chatter recording play on my friends DS if we wi-fi?
 
Why doesn't Synchronize work?

I have a Bold Kadabra with Synchronize but when I went to catch Cresselia it's yet to be Bold after several soft resets.
 
Jasonpower: There are plenty of guides on YouTube... ^_^

JuiceeHugS: That DS lag could make a difference, but as long as you're consistent (use same external clock), you should be able to adjust accordingly (turn on DS a half second later, idk) and determine a surefire way to hit a particular second every time... If you don't understand, I can go into detail.

FreakyLocz14: Cresselia's nature is randomly set when you interact with her on Fullmoon Island. Synchronize will not work on her or any other fleeing legendary.
 
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Aww man I spent all that time getting a Bold Kadabra for nothing.
It's gotta be rigged I got Timid like three times in a row and I do have a Timid Alakazam in my team.
 
Thanks Twilightblade. I was able to rng for a perfect iv male scyther last night using a regular analog clock and resetting exactly one minute and one second after synchronizing (because of the DS clock lag). However, I'm starting to believe i just got lucky cuz I had thought that the average time it takes for me to get to the continue screen was 15 seconds but today i found it's actually 14 and maybe it's always been 14...which would explain why i happened to have landed on my target frame by chance last night due to the extra second that I waited before soft resetting. Should i just soft reset a fraction of a second after the one minute has passed to make sure i hit my target minute? Is there another way of more accurately hitting my target time down to the correct second?
 
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Pastoria Gym

I am trying(and failing) to beat wake, the leader of pastoria gym.
my team is luxio, gyrados, bronzor, houndoom,several unown, floatzel, staravia, monferno, haunter, porygon, leafeon, roselia, rhyhorn and graveler, what do you suggest i do and what pokemon should i use in the battle?
 
How many EVs do I get if I knock out a Pokemon that usually gives 2 EVs in a given stat, but my Pokemon has the Pokerus and is holding a Power item for that same stat.
Also how many EVs do I get if the same above scenario happended but I was holding Macho Brace instead of a Power item.
 
How many EVs do I get if I knock out a Pokemon that usually gives 2 EVs in a given stat, but my Pokemon has the Pokerus and is holding a Power item for that same stat.
Also how many EVs do I get if the same above scenario happended but I was holding Macho Brace instead of a Power item.


For a power item it would be (2+4)x2 = 12 EV's per pokemon
For a macho brace it would be 2 x 2 x 2 = 8 EV's per pokemon I think.
 
Whats the best nature for Dusknoir? And is there a way to get good ivs or to know if thery good.
 
Whats the best nature for Dusknoir? And is there a way to get good ivs or to know if thery good.

this is how i think when i determine my pokemon's nature.


To determine nature you need to look at his moves.

Are all his moves going to be special moves? are all his moves going to make physical contact?

if you have a mixture of moves try and find out what sort of battling hes doing if its online or just in game stuff, if its going to be an in game, lower its defense as no other pokemon in the game can match a lv 100.

also lower its defense because it has an immunity to normal attacks and almost all normal attacks are physical there is no need for a higher defense if dusknoir is already immune to normal attacks.

this also is the case for its fighting type resistance, since there are only 3 special fighting type moves.

heres a suggested move set

Brick break - to score a super effective hit agains dark (one of its weaknesses)

Psychic - to score a super effective hit against ghost ( again, its weakness)

then i would have any of these

dark pulse, shadow ball, thunder/ice/fire punch.

i would raise his special attack as it is low, and lower his defense - a mild nature

Hope this helped
 
this is how i think when i determine my pokemon's nature.


To determine nature you need to look at his moves.

Are all his moves going to be special moves? are all his moves going to make physical contact?

if you have a mixture of moves try and find out what sort of battling hes doing if its online or just in game stuff, if its going to be an in game, lower its defense as no other pokemon in the game can match a lv 100.

also lower its defense because it has an immunity to normal attacks and almost all normal attacks are physical there is no need for a higher defense if dusknoir is already immune to normal attacks.

this also is the case for its fighting type resistance, since there are only 3 special fighting type moves.

heres a suggested move set

Brick break - to score a super effective hit agains dark (one of its weaknesses)

Psychic - to score a super effective hit against ghost ( again, its weakness)

then i would have any of these

dark pulse, shadow ball, thunder/ice/fire punch.

i would raise his special attack as it is low, and lower his defense - a mild nature

Hope this helped

No.

Type no longer affects damage, so the whole "Normal, Fighting" logic is moot. Besides, nobody uses Normal and Fighting moves in most situations anyway. They don't exactly cover too much and there are much better Physical moves. Like Earthquake, Outrage, and a whole bunch of other moves. Physical practically runs the metagame. So why not raise it's already high defense stat?

Another thing is that a Pokemon shouldn't be staying in a battle it will likely lose. Why give it moves that can battle their "weaknesses" when the weaknesses will likely just outspeed it anyway and KO it? Also, what if the opponent doesn't have those kinds of Pokemon? It's just a waste of potential. Go for a moveset that always hits hard, not one that is situational to dealing with "weaknesses".

Also, Psychic isn't Super Effective on Ghost Types. Gengar is Poison type as well and that's why Psychic is Super Effective on it, not its Ghost type.

Dusknoir's Sp. atk sucks and it's special moveset it entirely generic and covered by many better candidates. Just have it stick to attack moves. Forget about it's pathetic sp. atk.

As a result, we get the exact opposite. + def - sp. atk. An Impish Nature.
 
hupfff

thats my though.

no will someone tell me if the thing i recorded for chatter will play on ym friends ds if we wi fi
 
I'm curious, I want to teach moves to some of my pokemon, but it states "HM moves can't be forgotten now." May I ask why?
 
Well, you can't delete a HM move by overwriting it with another move. If you already know that, and you're using the move deleter, check to make sure the Pokemon isn't the only one with that HM move. You can't delete a HM move if you are somewhere in the game where you have to use it, or else you'd be stuck.
 
How do i chain with pokeradar to get a shiny pokemon because i want one so bad.

From what I understand, you use the radar, go to the bush that is moving and defeat/catch the pokemon there. Do that over and over to build up a "chain". The chain will be broken if you run into a random wild pokemon on your way to the moving bush. Try to make your way without running into any of those. The longer the chain, the higher chance the bush that is moving will contain a shiny pokemon. The bush with the shiny will sparkle.
 
i so i got given a lvl62 Weaville and a lvl 100 Japanese Shaymin
how would i check if they are hacks?

heres the stats :

Shaymin :
Health : 334
Attck 219
def 222
sp attack 220
sp def 227
speed 185
it is lvl100 and has had Pokerous (smily face)

Nature : Sassy
Found : Flower Paradise
Lvl Met : fateful Encounter at lvl 30
Moves : Energy Ball, Sweet Kiss, Healing Wish, Seed Flare

Weavile (lvl62)
163 169 104 60 120 152

Nature : Brave
Found : Snowpoint Temple
Lvl Met : 54
Moves : Slash, Beat Up, Strength, Ice Shard

So do i have Hacked Pokemon?
 
Okay thanks
i did a check about the moves and stats and just wanted to make sure
how do you tell about EVS?
as im new i havent got a clue about all this EV stuff - is there a place on here that explains it?
 
You use an IV calculator to check EVs.

Type in stats, species, level, and nature. If the right column is read, then your Pokemon may have EVs.

EVs stand for Effort Values (also called Effort Points), or unseen values your Pokemon earn upon defeating any wild/trainer Pokemon (not Battle Frontier Pokemon, though). For example, if your Pokemon defeats one Starly, it gains 1 EV point in Speed (as Starly's highest stat is speed). In another instance, if your Pokemon defeats one Graveler, it gains 2 EV points in Defense (as Graveler's highest stat is defense and it is a second stage in evolution).

You can use this to check EV values of each Pokemon.

4 EV points = 1 stat point increase
255 EV points = max in one stat (Atk, Def, etc)
510 EV points = max for one Pokemon

The second post has an EV guide.
 
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