TheBowsinator
Pi Lieker
- 111
- Posts
- 14
- Years
- Seen Jun 2, 2022
Well, i have done quite a few battles with my team, and like a pro i kept track of the wins, and its was 9 wins, 4 loses. And i do know where the losses came from, but im just wondering if my team has any standout problems i missed or something so i can fix it up :)
Pixiedust the Azelf @ Choice Scarf
Role: Main lead, can be used as revenge killer on some scarfed fighting types like herracross late game, nice wall crippler with trick. Also sets up rocks when it can, i rarely do this while scarfed. U-turn helps to get the heck out maybe as a finisher on some pokemon, just extra support.
Nature: Jolly
Trait: Levitate
Notable IV's: 31 Attack, 27ish Speed
EV's: 252 attack, 100 HP (its helped), 156 Speed,
Trick
U-Turn
Zen Headbutt
Stealth Rocks
---------------------------------------------------------
1up the Breloom @ Toxic Orb
Role: The standard Toxic Orb Destructo Mushroom, its a major part of my team. Many of the people battling me now have an intense fear of this magnificent mushroom, as it can do really good early in the battle, or do well as a late game sweeper. It switches in to statuser's once its toxic is up, and once it gets its substitute, i can dish out powerful focus punches, with seed bomb support, spore for 100% sleepy, and substitute for focus punch help, and for general support. Its a very powerful pokemon, and the only thing i find that has 100% countered this beast is chandelure. others like gliscor have countered it, but i get nice switch ins to other pokemon to wall it / take any hit it gives.
Nature: Jolly
Trait: Poison Heal
Notable IV's: 31 attack, 31 speed (that took a while .-.)
EV's: 248 attack, 248 speed, 12 hp
Substitute
Focus Punch
Seed Bomb
Spore
--------------------------------------------------------
Trojan the Porygon Z (Its legit Shiny :D)
Role: This porygon Z is a god specs attacker. It does heavy damage if it gets a special attack boost from download, and it gets very good coverage with its wide range of attacks. What i like about it, is that most people fear that it is scarfed, when it is actually specs, so it lets me predict a wall switch letting me use an appropriate move. This thing is a force to be reckoned with on my team, as it can easily 2hko a lot of Pokemon when it hits neutrally, and works very well as a mid game sweeper, and a surprise bomber (lol)
Insert Nature that lowers Attack and Raises Attack Here (i forgot .-.)
Trait: Download
Notable IV's: 30 Special Attack
Ev's: 252 SA, 252 Speed, 4 HP
Thunderbolt
Tri Attack
Ice Beam
Dark Pulse (I find it the more usefull than psychik, or hp whatever the heck)
----------------------------------------------------------------
:):):) the Latias (Its not shiny) @ Light Clay
Role: I find latias a very good wall in the game, mine is a common Dual Screen Set, with recover and dragon pulse, and it works really well to give me a nice safe switch in to one of my sweepers such as porygon or breloom, as they will now comfortably take hits, and breloom can heal up his hp very quickly. Light Clay boosts the LS and Reflect to 8 turns, which is really really usefull! This latias also safely switches into scarfed fighting types (herracross, much?) and can wall such pokemon as infernape, and pretty much most fighting types. It takes supereffective dark type hits extremely well thanks to its special bulk and defensive bulk, so T-Tars cant do anything on this thing! It recovers up all the damage, than gets the heck out into something that can actually kill the other pokemon :)
Nature: Bold, i think
Trait: Levitate
Notable IV's: 31 Special Defense, 20-25 Defense
EVs: 252 HP, 100 Defense, 156 Special Defense
Light Screen
Reflect
Recover
Dragon Pulse
-------------------------------------------------------------
lolWTF the Zoroark @ Expert Belt
Role: This thing is going to be replaced soon...im EV training and IV breeding and stuff, but currently, I'm stuck with this, so lets talk about it:
Its a decent revenge killer with high speed, it can actually lead sweep if put it in the lead, as it takes out lead azelfs (u-turn scarf....no) and ferrothorns or forretress. Zoroark is really hard to predict, giving me a solid advantage. Its moveset is sorta strange though. U-turn is for a speedy dark type counter, and to get out of a tyratinar, Flamethrower an obvious choice, as a nice way to surprise kill ferrothorns and forretress. Night Daze is just for a nice stab move, and grass knot is to get those tricky swamperts and palpitoads. and Hippowdons, sometimes
Fun Fact: Upon seeing my "Breloom" use flamethrower to 1hko a forretress, some guy forfeited and said i was cheating. For the Win.
Nature: The one that raises special attack but lowers attack (.-.)
Trait: Illusion (who has watched the movie?)
Notable IV's: 20 something special attack, 20 something speed
EV's: 252 Speed, 200 Special Attack, 56 Attack
Flamethrower
Night Daze
U-Turn
Grass Knot
----------------------One More!-------------------------------(Phew)--
Toxicosis the Tentacruel @ Black Sludge
Role: This guy is a decent Special wall, and switches in to many pokemon as death! He is an amazing ferrothorn counter, and works really well in many other walling aspects. Toxic anyone? unfortanetly, the only one on my team knowing toxic, so i have to use him well! He counters most fire types, like chandelure, taking shadow ball like a god! He has max Special Defense and some high as heck HP, making him a wall to be reckoned with. Scald is a general Water stab with high burn chance, making it a great move for a wall, HP Fire for those ferrothorns and to get the um, grass types that are pretty annoying...Toxic as support, oh and the last move being, of course, rapid spin! No instant recovery is pretty bad, but if used properly, he can slowly wear down some annoying pokemon.
Nature: The one that raises Defense but lowers Attack (.-.)
Trait: Liquid Ooze (switching into Leech Seed, much?)
Notable Ivs: 31 Special Defense
EV's: 252 HP, 200 Special Defense, 56 Defense
Scald
HP Fire
Rapid Spin
Toxic
--------------------------------------------------------------
Standing Out problems for my Team:
So um yeah thanks for reading my team synopsis and uh i hope you criticize it constructively, and i am open to suggestions you may be willing to offer!
If there is anything else you need to know, post and i'll reply and...stuff...
Yeah...Thanks!
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://img33.imageshack.us/img33/1093/azelf.gif)
Role: Main lead, can be used as revenge killer on some scarfed fighting types like herracross late game, nice wall crippler with trick. Also sets up rocks when it can, i rarely do this while scarfed. U-turn helps to get the heck out maybe as a finisher on some pokemon, just extra support.
Nature: Jolly
Trait: Levitate
Notable IV's: 31 Attack, 27ish Speed
EV's: 252 attack, 100 HP (its helped), 156 Speed,
Trick
U-Turn
Zen Headbutt
Stealth Rocks
---------------------------------------------------------
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://www.pokecheck.org/i/anim/286.gif)
Role: The standard Toxic Orb Destructo Mushroom, its a major part of my team. Many of the people battling me now have an intense fear of this magnificent mushroom, as it can do really good early in the battle, or do well as a late game sweeper. It switches in to statuser's once its toxic is up, and once it gets its substitute, i can dish out powerful focus punches, with seed bomb support, spore for 100% sleepy, and substitute for focus punch help, and for general support. Its a very powerful pokemon, and the only thing i find that has 100% countered this beast is chandelure. others like gliscor have countered it, but i get nice switch ins to other pokemon to wall it / take any hit it gives.
Nature: Jolly
Trait: Poison Heal
Notable IV's: 31 attack, 31 speed (that took a while .-.)
EV's: 248 attack, 248 speed, 12 hp
Substitute
Focus Punch
Seed Bomb
Spore
--------------------------------------------------------
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://i286.photobucket.com/albums/ll92/el_emo_pimp/Gen%205/th_Porygon-Z.gif)
Role: This porygon Z is a god specs attacker. It does heavy damage if it gets a special attack boost from download, and it gets very good coverage with its wide range of attacks. What i like about it, is that most people fear that it is scarfed, when it is actually specs, so it lets me predict a wall switch letting me use an appropriate move. This thing is a force to be reckoned with on my team, as it can easily 2hko a lot of Pokemon when it hits neutrally, and works very well as a mid game sweeper, and a surprise bomber (lol)
Insert Nature that lowers Attack and Raises Attack Here (i forgot .-.)
Trait: Download
Notable IV's: 30 Special Attack
Ev's: 252 SA, 252 Speed, 4 HP
Thunderbolt
Tri Attack
Ice Beam
Dark Pulse (I find it the more usefull than psychik, or hp whatever the heck)
----------------------------------------------------------------
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://www.pokecheck.org/i/anims/380.gif)
Role: I find latias a very good wall in the game, mine is a common Dual Screen Set, with recover and dragon pulse, and it works really well to give me a nice safe switch in to one of my sweepers such as porygon or breloom, as they will now comfortably take hits, and breloom can heal up his hp very quickly. Light Clay boosts the LS and Reflect to 8 turns, which is really really usefull! This latias also safely switches into scarfed fighting types (herracross, much?) and can wall such pokemon as infernape, and pretty much most fighting types. It takes supereffective dark type hits extremely well thanks to its special bulk and defensive bulk, so T-Tars cant do anything on this thing! It recovers up all the damage, than gets the heck out into something that can actually kill the other pokemon :)
Nature: Bold, i think
Trait: Levitate
Notable IV's: 31 Special Defense, 20-25 Defense
EVs: 252 HP, 100 Defense, 156 Special Defense
Light Screen
Reflect
Recover
Dragon Pulse
-------------------------------------------------------------
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://images.wikia.com/pokemon/images/0/0e/Zoroark_BW_Back.gif)
Role: This thing is going to be replaced soon...im EV training and IV breeding and stuff, but currently, I'm stuck with this, so lets talk about it:
Its a decent revenge killer with high speed, it can actually lead sweep if put it in the lead, as it takes out lead azelfs (u-turn scarf....no) and ferrothorns or forretress. Zoroark is really hard to predict, giving me a solid advantage. Its moveset is sorta strange though. U-turn is for a speedy dark type counter, and to get out of a tyratinar, Flamethrower an obvious choice, as a nice way to surprise kill ferrothorns and forretress. Night Daze is just for a nice stab move, and grass knot is to get those tricky swamperts and palpitoads. and Hippowdons, sometimes
Fun Fact: Upon seeing my "Breloom" use flamethrower to 1hko a forretress, some guy forfeited and said i was cheating. For the Win.
Nature: The one that raises special attack but lowers attack (.-.)
Trait: Illusion (who has watched the movie?)
Notable IV's: 20 something special attack, 20 something speed
EV's: 252 Speed, 200 Special Attack, 56 Attack
Flamethrower
Night Daze
U-Turn
Grass Knot
----------------------One More!-------------------------------(Phew)--
![[PokeCommunity.com] Rate my Team, i guess! [PokeCommunity.com] Rate my Team, i guess!](https://teamuber.net/dex/bw/anim-n/073.gif)
Role: This guy is a decent Special wall, and switches in to many pokemon as death! He is an amazing ferrothorn counter, and works really well in many other walling aspects. Toxic anyone? unfortanetly, the only one on my team knowing toxic, so i have to use him well! He counters most fire types, like chandelure, taking shadow ball like a god! He has max Special Defense and some high as heck HP, making him a wall to be reckoned with. Scald is a general Water stab with high burn chance, making it a great move for a wall, HP Fire for those ferrothorns and to get the um, grass types that are pretty annoying...Toxic as support, oh and the last move being, of course, rapid spin! No instant recovery is pretty bad, but if used properly, he can slowly wear down some annoying pokemon.
Nature: The one that raises Defense but lowers Attack (.-.)
Trait: Liquid Ooze (switching into Leech Seed, much?)
Notable Ivs: 31 Special Defense
EV's: 252 HP, 200 Special Defense, 56 Defense
Scald
HP Fire
Rapid Spin
Toxic
--------------------------------------------------------------
Standing Out problems for my Team:
- Lacks a physical Wall
- Lacks much Physical Support (soon to be fixed)
- Scarfed Latios is dangerous, but not unstoppable to my team!
- Needs more Laser
So um yeah thanks for reading my team synopsis and uh i hope you criticize it constructively, and i am open to suggestions you may be willing to offer!
If there is anything else you need to know, post and i'll reply and...stuff...
Yeah...Thanks!
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