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Rate My Team - The good, the bad and the Igglybuff?

  • 89
    Posts
    16
    Years
    • Seen Apr 4, 2011
    Well, I don't have Iigglybuff in my team, it just rhymed with ugly a little bit, but you can still rate the good and bad stuff about my team.

    Garchomp @ Yache Berry
    Outrage
    Earthquake
    Fire Fang
    Swords Dance
    Jolly; 252 atk/sp, 4 hp

    Typical set up these days. Used for late game play.

    Tyranitar @ Focus Sash
    Crunch
    Earthquake
    Stone Edge
    Dragon Dance
    Jolly; 252 atk/sp, 4 hp

    Acts in ways as a physical sweeper, supporter and revenge killer. Dragon Dance for physical sweeping. Sandstorm prevents the rest of my team with some additional damage to the other team. Focus Sash should allow it to survive for at least one turn unless some entry hazard is in effect.

    Heracross @ Choice Scarf
    Megahorn
    Stone Edge
    Close Combat
    Pursuit
    Adamant; 252 atk/sp, 4 hp
    Ability: Guts

    This will be my starting pokemon for my team. Useful against a lot of starting pokemon I believe and can be taken back in place of one of my defensive pokemon for a possible late game arrival.

    Skarmory @ Sticky Barb
    Roost
    Whirlwind
    Stealth Rock
    Drill Peck
    Impish; 108 atk, 148 def, 252 hp
    Ability: Keen Eye

    Supporter/ Physical Wall of my team. Sticky Barb acts as extra damage upon switching into a physical contact attack (But I don't think that's a very good item, but I couldn't really think of much else that would useful). Whirlwind away those pesky physical sweepers and do some extra damage with stealthrock.

    Blissey @ Leftovers
    Ice Beam
    Thunder Wave
    Softboilied
    Seismic Toss
    Calm; 252 def, 216 spdef, 40 sp atk
    Ability: Natural Cure

    Another typical set up of Blissey, but not sure on the EV spread.

    Gengar @ Leftovers
    Shadow Ball
    Energyball
    Thunderbolt
    Destiny Bond
    Timid; 252 sp, 160 sp atk, 96 def

    I was thinking of choicing a choice specs varient of this, but I don't really like the of idea of 2 choice item pokemon in a team. Anyway this is my special sweeper since I already have 3 physical sweepers. Energy Ball and thunderball are used to hit some of the physical sweepers out there, shadow ball basically anything else and destiny bond for the revenge kill.

    Personally I think the pokemon choosen for this team are good, but maybe the movesets and EV spreads could be changed around a bit.
     
    A team of standarts, what means great at batteling, but what king of Ghost-type would run away from Heracross (Pursuit)? And Pursuit doesn't go well with Choice Scarf either.
     
    Pursuit is only used on a pokemon I think would most likely be fleeing and swtiching. Also if the pursuit attacks on a pokemon fleeing, isn't heracross able to use any move after that? I thought that pursuit ignored the rules of choice items when used on a switched pokemon.... at least that is what I have been told.
     
    Well, I don't have Iigglybuff in my team, it just rhymed with ugly a little bit, but you can still rate the good and bad stuff about my team.

    Garchomp @ Yache Berry
    Outrage
    Earthquake
    Fire Fang
    Swords Dance
    Jolly; 252 atk/sp, 4 hp

    Cool

    Tyranitar @ Leftovers / Black Glasses
    Crunch
    Earthquake
    Stone Edge
    Dragon Dance
    Jolly; 252 atk/sp, 4 hp

    Tar is WAY too bulky for sash, use Lefties or Black Glasses to guarantee a 2hko on standard swampert after a dd.

    Heracross @ Choice Scarf
    Megahorn
    Stone Edge
    Close Combat
    Toxic
    Adamant; 252 atk/sp, 4 hp
    Ability: Guts

    Pursuit does like 2 outside of cb sets. Toxic scarf cross would be great for this team, because if Gliscor, Hippowdon etc switch into you, it will then allow tar and chomp to to benefit and sweep, MUCH easier once counters are having to switch in on said moves and raking up poison damage..





    Skarmory @ Shed Shell
    Roost
    Whirlwind
    Stealth Rock
    Brave Bird
    Impish; 108 atk, 148 def, 252 hp
    Ability: Keen Eye

    Sticky Barb damages yourself ._., so is therefore poop. Use Shed Shell to escape from magnezone.

    Brave Bird, well because it does more and helps deal better with your massive Gyarados weakness.



    Blissey @ Leftovers
    Ice Beam
    Thunder Wave
    Softboilied
    Seismic Toss
    Calm; 252 def, 176 spdef, 80 sp atk
    Ability: Natural Cure

    Ev spread is fine. Or you can use 80 sp.att which OHKO's OHKO Salamence iirc.

    Gengar @ Life Orb
    Shadow Ball
    Focus Blast
    Thunderbolt
    Hypnosis / Energy Ball
    Timid; 252 sp / 252 sp.att / 6 hp

    Ev spread is eww, def evs ? =/. Use Life Orb too.

    Use Focus Blast, or tar and what not go olol, besides, Fighting + Ghost cover everything in the game, so that is full well worth a slot here.

    Destiny Bond is meh, use Hypnosis to sleep a counter or Energy Ball if you must fear swampert XD.



    .


    Comments in bold.


    Very nasty Gyarados weakness here, Consider using Scarf Timid Gengar, so you can revenge kill it, i also wouldnt worry about having 2 choiced, the rest of your pokemon arnt, so can full well cope with that. And as an added bonus, Scarf Gar revenge Kills Deoxys - Speed, who may be problematic.
     
    Toxic? Iv'e knowen this set, But I would preffer Night Slash as Heracross has a huge weakness to Ghosts.
     
    Night Slash is pretty meh on Heracross. It could work in a sense, I suppose. I prefer Toxic for opening up sweeps. Plus Blissey lets him paralyse Gengar and have something else easily sweep it.
     
    Toxic? Iv'e knowen this set, But I would preffer Night Slash as Heracross has a huge weakness to Ghosts.

    Not really =/.


    Dusknoir gets shut down by toxic

    Gengar cant take stone edges and neither can frosslass or Mismagius

    Spiritomb dies to Megahorn (2hko)

    Bannette, drifblim, Shedinja and Rotom ? lol

    Only ghost that actually can do something to Hera is Giratina, who is not seen in standard play.



    EDIT : Oh noes Sableye XD, in all seriousness , thats also lol
     
    Not really =/.


    Dusknoir gets shut down by toxic

    Gengar cant take stone edges and neither can frosslass or Mismagius

    Spiritomb dies to Megahorn (2hko)

    Bannette, drifblim, Shedinja and Rotom ? lol

    Only ghost that actually can do something to Hera is Giratina, who is not seen in standard play.



    EDIT : Oh noes Sableye XD, in all seriousness , thats also lol
    Drifblim is Fighting immune and 1/4 resist to Bug and can Psychic or HP Flying. Mismagius 2HKOs it with Psychic. Gengar is the same as Drifblim, just has a chance to OHKO Heracross with Psychic.
     
    Garchomp @ Yache Berry
    Outrage / Dragon Claw
    Earthquake
    Fire Fang
    Swords Dance
    Jolly; 252 atk/sp, 4 hp

    If your going to use this as a lead, don't use outrage.
    It could leave you defenceless to a counter, very
    early in the game. If your going to keep Outrage
    use it late game.

    Tyranitar @ LIFE ORB/LEFTOVERS
    Crunch
    Earthquake
    Stone Edge
    Dragon Dance
    Jolly; 252 atk/sp, 4 hp

    Focus Sash? No, just no. Whats the chance
    of a OHKO without you knowing about it?
    Also, Status moves/Stealth Rock/Spikes
    will destroy your sash.

    Heracross @ Choice Scarf
    Megahorn
    Stone Edge
    Close Combat
    Pursuit
    Adamant; 252 atk/sp, 4 hp
    Ability: Guts

    This is Fine, although I don't know much
    about Heracross.

    Skarmory @ LEFTOVERS/SHED SHELL
    Roost
    Whirlwind
    Spikes
    Drill Peck
    Impish; 108 atk, 148 def, 252 hp
    Ability: Keen Eye

    Sticky Barb made me cry alittle.
    Spikes over SR, just better
    in my opinion.

    Blissey @ Leftovers
    Ice Beam
    Thunder Wave
    Softboilied
    Seismic Toss
    Calm; 252 def, 216 spdef, 40 sp atk
    Ability: Natural Cure

    I personally don't run Ice Beam on my
    Blissey, but its your call. I run Aromatherapy
    over Ice Beam.

    Gengar @ Leftovers
    Shadow Ball
    Energyball/Focus Blast/Hypnosis
    Thunderbolt
    Destiny Bond/Hypnosis/Haze
    Timid; 252 sp, 160 sp atk, 96 def

    Shadow Ball and T-Bolt are always standard
    in my eyes, but Energy Ball? No idea with that.
    Focus Blast over that for Bliss/Porygon-Z/Etc.
    Destiny Bond can work, but do you have
    good prediction? Use Hypnosis as a status or
    haze to make enemies cry.
    Suggestions in bold.
    Usless Text, below "Suggestions in Bold"
     
    Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

    Seriously, no one uses unSTAB'd Psychic.
     
    Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

    Seriously, no one uses unSTAB'd Psychic.
    I just don't get this thing that caught up in D/P about Psychic beeing a poor-coverage type. since R/B/Y it's just got worse with every generation. And I use Psychic on my Gengar.
     
    Drifblim is Fighting immune and 1/4 resist to Bug and can Psychic or HP Flying. Mismagius 2HKOs it with Psychic. Gengar is the same as Drifblim, just has a chance to OHKO Heracross with Psychic.

    Yah, none of those can take stone edge read my post next time plox. And how can they Psychic when you 2hko (Hit once on the switch in) and then again as you outspeed ?.


    Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

    Seriously, no one uses unSTAB'd Psychic.

    Pretty much.
     
    I just don't get this thing that caught up in D/P about Psychic beeing a poor-coverage type. since R/B/Y it's just got worse with every generation. And I use Psychic on my Gengar.

    Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks.
     
    Yah, none of those can take stone edge read my post next time plox. And how can they Psychic when you 2hko (Hit once on the switch in) and then again as you outspeed ?.
    You Switch into Close Combat :paranoid:...and Mismagius outurns Heracross...excuding Choice Scarfers like this one.
    Pretty much.
    Read my previous post. I just don't get it...

    Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks.
    But there are so many Posion-types in the game...even thought I see how it's losing coverage this generation...
     
    Last edited:
    Read my previous post. I just don't get it...

    You have already been told why unSTAB'd Psychic
    is crap, I'll tell you again.

    "Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks."
    :Vance

    "Pretty much."
    :Dark Azelf.

    YES! Pretty much.
     
    You Switch into Close Combat :paranoid:...and Mismagius outurns Heracross...excuding Choice Scarfers like this one.

    Read my previous post. I just don't get it...



    ?

    Then why say its has a "huge ghost weakness" when that isnt the case as it can overcome ALL of the ghosts in the metagame (bar giratina) with the Toxic scarf set ?



    Anyways, can we all stay on topic now, not why ghosts fail to heracross please ?.
     
    You Switch into Close Combat :paranoid:...

    Well then Hera would simply switch, as it's locked into Choice it can't do anything to it anyway. D_A knows what he's talking about, a good chunk of my competitive battling knowledge is down to him.

    This is simplt turning into a debate; either try to help the OP or don't post here.
     
    GET BACK ON TOPIC. Now!

    Good god, Psychic is horrific this generation. Competitive staple sets on Ghosts do not carry Psychic. Period. And so many Poisons? Not in this current metagame... what Tentacruel? Sheesh.

    If you don't know what's up with this generation and current metagame, then I suggest you catch up on it and hit the books before you rate in the future. Psychic has abysmal coverage, it's weak, and does not work these days on Ghosts.

    We want posts to help contribute to crystalvelox's team, not how disgusting the already disgusting psychic is on Ghosts. :|
     
    Last edited:
    Would having a choice scarf gengar in order to take out gyrados be more benefical overall than a non-scraf varient? My Heracross could OHKO Gyrados if it didn't have a somewhat decent HP/DEF EV spread and it could outrun any gyrados after one DD if it had 24 IVs in speed.
     
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