It's precisely how no elemental heroes can live Cyber Dragon and Monarchs that you can't have bladedge, because nothing lives on the field to get him out. Also, whatever he can offer, 2 equip cards can always do the same, yet at least even equip cards are not as much of a dead-draw as bladedge being a 2 tribute can be. If you really want to ensure that you live cyber dragon and monarchs by the means of attack power with pierce, go for equip cards like mage power and big bang shot instead. If you think that you need bladedge just for the bigger beatsticks, go for shrink or enemy controller (like wise, cyber dragon can always run over bladedge with the same methods too, so I don't see how bladedge is really a valid card choice. If I want wildedge, that's a definite job for king of the swamp.)
Personally, I'll eat the attack, revive it by Hero City or Ocean's effect, then nuke them with spells and attack directly with the small heroes. Like what the over-generalization always say, LP is expendable as long as it does not hit zero.
I honestly don't think that now is a good time to talk about sidedeck, though I agree that Cyber Dragon can be in the sidedeck. Let's stay with the maindeck, because I think we got enough to work with. Also, sidedecking involves knowing about all the different types of decks out there, which is a lot to learn... I have no clue what i'm doing with sidedecks sometimes x_x;
If we insist on pulling off Elemental Heroes, there's always the traditional fusions.
Monsters- 18
3 Cyber Dragon
1 Breaker the Magical Warrior
1 Elemental Hero Stratos
3 Elemental Hero Wildheart
2 Elemental Hero Sparkman
1 Elemental Hero Clayman
1 Neo Spacian Grand Mole
1 Card Trooper
1 Snipe Hunter
3 King of the Swamp
1 Morphing Jar
Spells- 16
2 Polymerization
2 Miracle Fusion
2 Reinforcement of the Army
1 E- Emergency Call
1 Mystical Space Typhoon
1 Heavy Storm
2 My Body as Shield
2 Nobleman of Crossout
1 Premature Burial
1 Smashing Ground
1 Fissure
1 Lightning Vortex
Traps- 6
1 Mirror Force
1 Call of the Haunted
1 Torrential Tribute
3 Bottomless Traphole
It's sorta random >>; I personally think 2 poly/2 miracle is the best ratio for elemental heroes, but who knows... Also, you see that I excluded all sakuretsu armor, and suddenly bottomless traphole went sky high. That is because in SJC, Zombie Master and Il Bud totally dominated apprentice monarch (only one apprentice monarch survived, 2 of them are WAVE MOTION CANNON-included burn *w00t*, 2-3 destiny hero variants, 2 gadgets, and the other 8 of the top 16 are all zombies. Six Samurai remains popular and very threatening.)
k I counted wrong, it's just 5, but that's still "the era of Il Bud" XD;