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[Repost | R/S/E/FR/LG] How to change Pokémon sprites (Beginners guide)

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awsome it worked for me! i love u man!
 
Ok, I've read over ever reply, and I still can't do anything. i'm trying to Import Arceus as deoxys, But whenever I put it in it gets all orange and deoxys colored, then, when I put it ingame, it's all ugly and glitched up like that guy with the deoxys/skitty thing. The image is the same size so it should be working properly.
 
still dont work tho...

How do you index sprites in IrfanView ?

you open up your sprite, click on

image> decrease colour depth> 16 colours (make sure the dithering box thing is unchecked)

I have tried to import sprites like these into my game but they do not work. The front normal sprite appears fine in pokepic, but all the rest apart from the shiny back sprite are glitchy. However, when I come to test in the game, even the front normal sprite is glitchy!

well thats how you index a sprite anyway, that that it'l do much good...
 
sorry the picture didnt work:\

in order for the picture to work you need to upload it to a server like imagecave.com .

it sounds like you are having the same problem as many of us are having. could someone out there who has done his sucessfully please help us?
 
some one needs to update this thread so that it can explain how to insert pokemon diamond sprites into pokemon fire red and leaf green and ruby and saphirre also emerald because I tried so much to inser a chimcar and I got nothing. =(
 
some one needs to update this thread so that it can explain how to insert pokemon diamond sprites into pokemon fire red and leaf green and ruby and saphirre also emerald because I tried so much to inser a chimcar and I got nothing. =(

D/P battle sprites are generally too large. I'd suggest to have someone to resize/resprite them so they fit.
 
D/P battle sprites are generally too large. I'd suggest to have someone to resize/resprite them so they fit.

when you say too large, do you mean dimension wise or colour wise? I've been experimenting with replacing the ruby sprite of mew with a pearl sprite of mew, and the dimensions fit just fine. I edited it in paint so it kept the same palet and made sure it was saved as an indexed png. It just turns up glitchy in the game, and the pallet of the back sprite gets all mucked up.

ideas?
 
The new sprite I've saved has the exact same color as the exported image, but now the green isn't transparent. How do you fix the transparency color?
 
How..

How do you extend the image? I have a turtiwg sprite to replace treecko, but it says

'Error: Image is not extended!'

And yes, I am using UNLZ gba

Thanks,
PiplupGHacker.
 
Does anyone have a link to where I can donwload IrfenView (without paying...) Thanks!
 
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