Towlie said:
Can I request a team for Double Battling?
Pretty much general, just anything that can work.
You will have fun with this team=D
Medicham (M) @ Choice Band
Trait: Pure Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Hi Jump Kick
- Rock Slide
- Shadow Ball
Fake out first turn... hit the one u think will attack you
Dusclops (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 156 Def / 44 Spd / 56 SDef
Bold Nature (+Def, -Atk)
- Pain Split
- Seismic Toss
- Skill Swap
- Will-O-Wisp
Use skill swap the first 2 turns and swap pure power from Medicham... Then bring Slaking in and skill swap so you get a pure power slaking in 2 turns
Slaking (M) @ Leftovers
Trait: Truant
EVs: 92 HP / 248 Atk / 168 Spd
Jolly Nature (+Spd, -SAtk)
- Focus Punch/Bulk Up
- Return
- Shadow Ball
- Slack Off
Bulk up to uberize your attack even more and Fpunch if you are scared of skarm but I would try Bulk up
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 192 Def / 64 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Spikes
- Substitute
- Whirlwind
Wall
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Heal Bell
- Seismic Toss
- Skill Swap
- Softboiled
Back up skill swapper and wall
Exeggutor (M) @ Leftovers
Trait: Chlorophyll
EVs: 84 HP / 216 Spd / 208 SAtk
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Sunny Day
- Hidden Power [Fire]
- Solar Beam
OK so bring this in before they bring in skarm to screw you and this helps u stall while Slaking can Bulk Up
If this works then its fun but haxes happen