Request a Team / Individual Move Set Thread

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Changed my mind about Empoleon because of my teams ground weakness.
Need a set for Skarm.


2 out of 5 aint 50/50 either :P

Skarmory@Shed Shell / Leftovers
Impish Nature
252 HP / 196 DEF / 60 ATT
- Brave Bird / Drill Peck
- Whirlwind
- Spikes / Stealth Rock
- Roost

Shed Shell is the priority item here it allows you to escape Magnezone (Ask King Dragun about how annoying escaping Zone is =p) and to a lesser extent Probopass. Its generally a good item in conjunction with roost and Skarm doesnt really need leftovers recovery due to Roost being instant means of recovery unlke in advance where its only means of recovery were Leftovers and Rest. Leftovers are good if you dont fear Magnezone and probopass (which would mean you are weird lol), although i prefer keeping my physical wall >> leftovers recovery every day of the week.

Brave Bird is your only hope of beating Taunt Gyarados and OHKO Infernape switch ins, it deals quite alot of damage actually and works great in conjunction with Roost. Drill peck is here if the recoil puts you off.

Whirlwind for psuedo hazing and spike/Stealth Rock shuffling.

Spikes, well you know what thats for, dealing damage upon switching in lol and will deal more damage to things that dont levitate or fly etc.. Stealth Rock is good if your team is weak to Gyarados, Salamence <insert thing weak to rock here> etc and will hurt them more than spikes will and hits everything unlike spikes and is especially good if you dont pack a ghost to resist Rapid Spin thus taking less time to set up and not wasting your time.

Roost is your instant 50% of health recovery move.
 
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Skarmory@Shed Shell / Leftovers
Impish Nature
252 HP / 196 DEF / 60 ATT
- Brave Bird / Drill Peck
- Whirlwind
- Spikes / Stealth Rock
- Roost

Shed Shell is the priority item here it allows you to escape Magnezone (Ask King Dragun about how annoying escaping Zone is =p) and to a lesser extent Probopass. Its generally a good item in conjunction with roost and Skarm doesnt really need leftovers recovery due to Roost being instant means of recovery unlke in advance where its only means of recovery were Leftovers and Rest. Leftovers are good if you dont fear Magnezone and probopass (which would mean you are weird lol), although i prefer keeping my physical wall >> leftovers recovery every day of the week.

Brave Bird is your only hope of beating Taunt Gyarados and OHKO Infernape switch ins, it deals quite alot of damage actually and works great in conjunction with Roost. Drill peck is here if the recoil puts you off.

Whirlwind for psuedo hazing and spike/Stealth Rock shuffling.

Spikes, well you know what thats for, dealing damage upon switching in lol and will deal more damage to things that dont levitate or fly etc.. Stealth Rock is good if your team is weak to Gyarados, Salamence <insert thing weak to rock here> etc and will hurt them more than spikes will and hits everything unlike spikes and is especially good if you dont pack a ghost to resist Rapid Spin thus taking less time to set up and not wasting your time.

Roost is your instant 50% of health recovery move.

Just make sure Skarmory doesn't move first with Roost. Your opponent may be counting on it, and pick that time to use Earthquake. Roost negates the user's immunity to Ground attacks for the turn in which it's used, and since Steel is weak to Ground...
 
Just make sure Skarmory doesn't move first with Roost. Your opponent may be counting on it, and pick that time to use Earthquake. Roost negates the user's immunity to Ground attacks for the turn in which it's used, and since Steel is weak to Ground...

Skarm is slower than most EQ users anyways and good players aren't going to count on skarm using roost unless it's more of a necessity that it does.

Meaning that roost's downside isn't that bad and rarely backfires.
 
Hey, i started playing pokemon battle revolution online....anyone have any poke sets that fare well there? im bored and might make some.

Pretty much any battle team that works well on Diamond and Pearl also works well in Battle Revolution.
 
acually not entirely....iv come across my first uber user.beat me first time then i beat him.
+ hax items,moves.

Yes, really. Battle Revolution is hack-sensitive, but that's all. Stuff like the Quick Claw still work in Battle Revolution.

I guess by "work", I mean "function".
 
Try construct a double battle team. Double battles are quite fun on PBR.
You don't come up against as many ubers online in doubles as you do singles.
Any good at double battling Hammerhead?
I'll give you a battle this weekend if you're up for it.

Disconnect on uber users. Teach 'em that they won't get wins that way.
 
Try construct a double battle team. Double battles are quite fun on PBR.
You don't come up against as many ubers online in doubles as you do singles.
Any good at double battling Hammerhead?
I'll give you a battle this weekend if you're up for it.

Disconnect on uber users. Teach 'em that they won't get wins that way.

Im getting there...my first one was two days ago,when i first got the game, SMASHED HIM.
+ i find it more fun to beat the uber user then dc them. Gives you a laugh.....and if you lose oh well.

Ill battle you sure, how bout now?

Ive come acroos two uber users, first one had two ubers, SMASHED HIM.

Second one is the other i mentioned.
 
Im getting there...my first one was two days ago,when i first got the game, SMASHED HIM.
+ i find it more fun to beat the uber user then dc them. Gives you a laugh.....and if you lose oh well.

Ill battle you sure, how bout now?

Ive come acroos two uber users, first one had two ubers, SMASHED HIM.

Second one is the other i mentioned.

Nah sorry, I said weekend cos I don't have wifi 'till then :P
 
Disconnect on uber users. Teach 'em that they won't get wins that way.

In my opinion, that's the same as being defeated, but in this case, by your own cowardice. But that's just me, since I never have believed that running from a battle is a good idea, unless it serves no purpose.

Battles on Pokémon Battle Revolution do serve a purpose in my eyes: To test one's strength.
 
In my opinion, that's the same as being defeated, but in this case, by your own cowardice. But that's just me, since I never have believed that running from a battle is a good idea, unless it serves no purpose.

Battles on Pokémon Battle Revolution do serve a purpose in my eyes: To test one's strength.

Great explamation. Lets stop going oftopic but kk.
BTW:last off topic post.....pm for battle revolution battle.
 
Can I get a moveset for a mixed sweeper Pikachu ( it has Surf and Volt tackle) and special sweeper Magmortar? Thanks in advance.
 
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