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Request an Individual Move Set Thread

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FinalPaladin

役 フロンティア
  • 659
    Posts
    16
    Years
    That is completely inferior to CBPhan. Oh and the berries do come back, yes.

    hey thanx Archer.i made this plan,it works best when i fight sceptile,it goes like
    i send out donphan
    foe sends out sceptile
    donphan used endure
    sceptile used energy ball
    donphan endured the hit
    dophans leichi berry raised its attack
    donphan used iceshard(it should do quiet alot after leichi boost and phans base 120 atk)
    sceptile used energyball
    donphan faints.

    good init

    oh and finally may i ask,where do you guys train up your pokes
     

    El Gofre

    I'm Back.
  • 3,460
    Posts
    16
    Years
    • Age 92
    • Seen Mar 23, 2023
    hey thanx Archer.i made this plan,it works best when i fight sceptile,it goes like
    i send out donphan
    foe sends out sceptile
    donphan used endure
    sceptile used energy ball
    donphan endured the hit
    dophans leichi berry raised its attack
    donphan used iceshard(it should do quiet alot after leichi boost and phans base 120 atk)
    sceptile used energyball
    donphan faints.

    good init

    oh and finally may i ask,where do you guys train up your pokes
    Most of us don't, we just use the level up feature in wifi. I for one finish EV training and box them up.
     

    F-F-Franklin

    Metagross > Metagame
  • 70
    Posts
    15
    Years
    • Seen Jun 27, 2009
    Would it be smart to have instead of quick feet ursaring then to have an agility passed to guts Jolly ursaring with 252 atk/252 spe? Would it outrun the quick feet version?
     

    .

  • 2,136
    Posts
    16
    Years
    • Seen May 31, 2009
    Would it be smart to have instead of quick feet ursaring then to have an agility passed to guts Jolly ursaring with 252 atk/252 spe? Would it outrun the quick feet version?

    They'd have the same speed. Although Quick Feet is superior without an Agility.

    hey thanx Archer.i made this plan,it works best when i fight sceptile,it goes like
    i send out donphan
    foe sends out sceptile
    donphan used endure
    sceptile used energy ball
    donphan endured the hit
    dophans leichi berry raised its attack
    donphan used iceshard(it should do quiet alot after leichi boost and phans base 120 atk)
    sceptile used energyball
    donphan faints.

    good init

    oh and finally may i ask,where do you guys train up your pokes

    Not a good initial start at all. What you SHOULD do is switch out, because there is not way Donphan is beating Sceptile one on one.
     

    Razor Ramon

    Undefeated in D/P
  • 115
    Posts
    17
    Years
    • Seen Apr 28, 2010
    Hey can Someone Help me out? i cant decide on a team........ i have the pokemon i want and i just am not to sure what moves to teach.

    My Current Team:
    Feraligatr:
    Hold Item:Muscle Band
    Waterfall
    IcePunch
    Earthquake
    BrickBreak

    Kecleon (Shiny!):
    Hold Item: Expert Belt
    Strength
    Ice Punch
    Fire Punch
    Thunder Punch

    Houndoom:
    Hold Item:Wise Glasses
    Dark Pulse
    Hidden Power
    Nasty Plot
    Flamethrower

    Any improvements i can make?
     

    Detox

    Guest
  • 0
    Posts
    can someone tell me two more moves i could put on this arcanine?

    arcanine@ choice band
    jolly
    252 atk 252 spe 6 hp

    flare blitz
    extreme speed
    ----
    ----

    help would be appreciated.
     

    ABYAY

    Advancing the Yarzan species
  • 881
    Posts
    16
    Years
    Since Arcanine's physical movepool is lacking severely, you're limited to, for D/P:

    Flare Blitz
    Extremespeed
    Thunder Fang
    Iron Tail/Overheat

    Overheat is to hit some things like Hippowdon harder than what Flare Blitz would. Iron Tail smacks sturdy rock types that completely wall you though.
     

    Sexycheese

    Bye :)
  • 592
    Posts
    16
    Years
    • Seen Mar 6, 2009
    Alakazam @ leftovers
    timid nature (+ speed - attack )
    EV: 252 sp.atk 252 spe

    calm mind
    psychic
    energy ball
    focus blast

    Calm mind on alakazam does not work, its too frail so you need choice specs and perhaps replace calm mind with trick for the traditional alakazam set. or just replace it with some random attack but you wont get time to set up if your oppoment is any good. :)
     

    FinalPaladin

    役 フロンティア
  • 659
    Posts
    16
    Years
    id drop calmmind for shadow ball,its to stop.good ghosts like the strong dusknoir from walling you.i dont want my donphan to kill sceptile,i just used him as an example.
    is this good for da chicken

    blaziken@lifeorb/salacberry
    blaze
    adamant nature
    nightslash
    flareblitz/firepunch only use flareblitz when its got salac berry
    sandattack
    skyuppercut

    or

    blaziken@lifeorb
    blaze
    ????? nature
    night slash
    focus blast
    flamethrower
    bravebird/rockslide
     

    Detox

    Guest
  • 0
    Posts
    ehh....this could work..the idea is to setup trick room and the rest is self explanatory....

    Shuckle @ focus sash
    ??? nature
    252 def, 252 sp. def, 6 spe

    earthquake
    rock slide
    hp electric
    power trick

    i mght just use it as another of my crzy sets...
     
  • 746
    Posts
    16
    Years
    ehh....this could work..the idea is to setup trick room and the rest is self explanatory....

    Shuckle @ focus sash
    ??? nature
    252 def, 252 sp. def, 6 spe

    earthquake
    rock slide
    hp electric
    power trick

    i mght just use it as another of my crzy sets...

    HP Electric, first of all, would be as good as garbage, Power Trick does not boost SpA at all.

    "This move swaps the user's Attack and Defense stats. Attack and Defense boosts are still applied to their stat."

    - Smogon
     

    Aurafire

    provider of cake
  • 5,736
    Posts
    16
    Years
    Shuckle always needs Max HP and Defense....Or else his walling abilities go way down.

    Yeah get rid of HP electric. It does nothing at all...add Gyro Ball. Impish nature, and make sure you're using him in a sandstorm.
     

    Skip Shot

    I'm back. I think.
  • 1,196
    Posts
    15
    Years
    id drop calmmind for shadow ball,its to stop.good ghosts like the strong dusknoir from walling you.i dont want my donphan to kill sceptile,i just used him as an example.
    is this good for da chicken

    blaziken@lifeorb/salacberry
    blaze
    adamant nature
    nightslash
    flareblitz/firepunch only use flareblitz when its got salac berry
    sandattack
    skyuppercut

    or

    blaziken@lifeorb
    blaze
    ????? nature
    night slash
    focus blast
    flamethrower
    bravebird/rockslide

    Sand Attack is banned, I think. Lowers acc.
    Night Slash is sort of garbage on Ken. This set works better for physical Blaziken:

    Blaziken @ Life Orb/Choice Band/Choice Scarf
    Adamant Nature
    252 Atk/ 252 Spe/ 6 HP

    Flare Blitz
    Stone Edge
    Sky Uppercut
    EQ/T-Punch

    Salac only works with reversal.

    For mixed ken,

    Blaziken @ Choice Scarf
    Rash Nature
    30HP/30Def IVs
    76 Atk/ 216 Spa/ 216 Spe

    Sky Uppercut
    Thunder Punch
    HP Ice
    Fire Blast/Overheat.
     

    Razor Ramon

    Undefeated in D/P
  • 115
    Posts
    17
    Years
    • Seen Apr 28, 2010
    Hey can Someone Help me out? i cant decide on a team........ i have the pokemon i want and i just am not to sure what moves to teach.

    My Current Team:
    Feraligatr:
    Hold Item:Muscle Band
    Waterfall
    IcePunch
    Earthquake
    BrickBreak

    Kecleon (Shiny!):
    Hold Item: Expert Belt
    Strength
    Ice Punch
    Fire Punch
    Thunder Punch

    Houndoom:
    Hold Item:Wise Glasses
    Dark Pulse
    Hidden Power
    Nasty Plot
    Flamethrower

    Any improvements i can make?


    Any suggestions? at all? I think it can be better but im no good at really picking it out.....
     

    DonRoyale

    Get on my choppa!
  • 1,723
    Posts
    15
    Years
    Hey can Someone Help me out? i cant decide on a team........ i have the pokemon i want and i just am not to sure what moves to teach.

    My Current Team:
    Feraligatr:
    Hold Item:Muscle Band
    Waterfall
    IcePunch
    Earthquake
    BrickBreak

    Kecleon (Shiny!):
    Hold Item: Expert Belt
    Strength
    Ice Punch
    Fire Punch
    Thunder Punch

    Houndoom:
    Hold Item:Wise Glasses
    Dark Pulse
    Hidden Power
    Nasty Plot
    Flamethrower

    Any improvements i can make?

    Feraligatr @ Life Orb / Leftovers / Salac Berry
    Adamant
    EV's: 28 HP, 252 Attack, 228 Speed
    -Dragon Dance / Swords Dance
    -Ice Punch
    -Waterfall
    -Earthquake

    DDGatr is probably its best bet. If you can't breed Horsea to get Gatr Dragon Dance, then you can opt for Swords Dance instead, but make sure to max out Speed at 252 EV's, taking out the spare HP EV's. The EV spread is so that you outrun what you're able to outrun and putting the rest in HP. (229+ Speed gets you nowhere, as it doesn't let you outspeed anything 228 can't)

    Also, if you're using Swords Dance, go for Salac Berry.

    Keckleon @ Choice Band
    Adamant
    EV's: 220 HP, 252 Attack, 36 Defense
    -Trick
    -Return / Body Slam
    -Sucker Punch
    -Focus Punch

    Keckleon's got a great move in Trick, and functions well as a lead. Trick an SR user and Focus Punch on the switch, because Steels and Rocks wall Keckleon with their "Let's just STAB then Earthquake him" mentality. Return vs. Body Slam is power vs. paralysis. Sucker Punch is for priority, but don't fling this around as you become setup fodder doing so.

    Houndoom @ Life Orb
    Flash Fire
    Timid
    EV's: 40 HP, 252 Special Attack, 216 Speed
    -Nasty Plot
    -Flamethrower / Fire Blast
    -Dark Pulse
    -Hidden Power Fighting / Will-O-Wisp

    Houndoom is a personal favorite of mine, because it's so fun :p Anyway, it's no Infernape, but it's definitely better than Ninetales. Two useful immunities help it switch in easily and scare out a lot of things. You then NP on the switch and proceed to rock & roll. HP Fighting better be the Hidden Power your Houndoom has, just saying. If you don't posess HP Fighting, then switch to Will-O-Wisp.

    Hope I helped. :)
     

    luke

    Master of the Elements
  • 7,810
    Posts
    16
    Years
    Gyarados does the Dragon Dancing thing a lot better than Feraligatr. If you're going to use it, go with Swords Dance.
     
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