Hadim Sinan Pasha
Veteran
- 461
- Posts
- 17
- Years
- Melbourne, Australia
- Seen Aug 12, 2016
As I usually am with RPG's, I quit Pokemon for a while. 12 months to be exact, so I may be a little off with my team and it may be outdated, but that's where you guys come in. The last time I quit and returned, I got scorched by Anti, who told me to completely destroy the team and start from scratch. I'm hoping the same doesn't happen here. As I'm not aware of the current Meta, my tactics might be outdated, so please correct my mistakes. (I still don't get how the meta changesif new games don't come out but meh...). I have no idea what the hell this team is trying to do, but at the moment I'm just trying to make something that's fixable.
THE TEAM
Azelf @ Focus Sash
Naive - 56HP/200SpA/252Speed
Stealth Rock
Psychic
Explosion
Taunt
this thing used to be a beast of a lead, and could counter Bulky Gyara, Bronzong, Infernape, Roserade, Hippowdon and Swampert. I have no idea if those are still used as leads but meh...fix if it requires...
Rotom-S @ Leftovers
Modest - 252HP/40SpA/216Speed
Thunder Wave
Confuse Ray
Air Slash
Shadow Ball
looked at Smogon and saw a couple of people using this set. It looked alright, although I don't know about the position of it in the team. Confuse Ray can be countered by switching out but Air Slash has 30% Flinch chance and Thunder Wave for PRZ.
Scizor @ Choice Band:Technician
Adamant - 248HP/252Atk/8Speed
U-Turn
Bullet Punch
Super Power
Pursuit
hmm...I guess it might work. Dark Azelf said it would work good with the lure strategy, so I guess I can try it out.
Suicune @ Life Orb
Timid - 4HP/252SpA/252Speed
Calm Mind
Surf
HP Electric
Ice Beam
Lure - apparently it can counter Zapdos, Gyara, Celebi, Vaporeon and etc. so there must be more. Still yet to see what happens.
Lucario @ Life Orb:Inner Focus
Jolly - 252Atk/4Def/252Speed
Swords Dance
Close Combat
Extremespeed
Stone Edge/Crunch
I'm keeping this guy for the offensive sweep ability. Boom, and you're SLURPED!!!
Magnezone @ Choice Scarf:Magnet Pull
Naive - 4HP/252SpA/252Speed
Thunderbolt
HP Fire
Explosion
Flash Cannon
Umbreon suggested it, Dark Azelf also said to use it, so I guess I'll keep it.
Thanks for having a look. It's old school for D/P/Pt but I didn't know what to do as I'm yet to see a lot of today's meta. Don't be shy to fix it, it probably sucks anyway. And Anti, enjoy tearing this apart.
THE TEAM
Naive - 56HP/200SpA/252Speed
Stealth Rock
Psychic
Explosion
Taunt
this thing used to be a beast of a lead, and could counter Bulky Gyara, Bronzong, Infernape, Roserade, Hippowdon and Swampert. I have no idea if those are still used as leads but meh...fix if it requires...
Rotom-S @ Leftovers
Modest - 252HP/40SpA/216Speed
Thunder Wave
Confuse Ray
Air Slash
Shadow Ball
looked at Smogon and saw a couple of people using this set. It looked alright, although I don't know about the position of it in the team. Confuse Ray can be countered by switching out but Air Slash has 30% Flinch chance and Thunder Wave for PRZ.
Scizor @ Choice Band:Technician
Adamant - 248HP/252Atk/8Speed
U-Turn
Bullet Punch
Super Power
Pursuit
hmm...I guess it might work. Dark Azelf said it would work good with the lure strategy, so I guess I can try it out.
Suicune @ Life Orb
Timid - 4HP/252SpA/252Speed
Calm Mind
Surf
HP Electric
Ice Beam
Lure - apparently it can counter Zapdos, Gyara, Celebi, Vaporeon and etc. so there must be more. Still yet to see what happens.
Lucario @ Life Orb:Inner Focus
Jolly - 252Atk/4Def/252Speed
Swords Dance
Close Combat
Extremespeed
Stone Edge/Crunch
I'm keeping this guy for the offensive sweep ability. Boom, and you're SLURPED!!!
Magnezone @ Choice Scarf:Magnet Pull
Naive - 4HP/252SpA/252Speed
Thunderbolt
HP Fire
Explosion
Flash Cannon
Umbreon suggested it, Dark Azelf also said to use it, so I guess I'll keep it.
Thanks for having a look. It's old school for D/P/Pt but I didn't know what to do as I'm yet to see a lot of today's meta. Don't be shy to fix it, it probably sucks anyway. And Anti, enjoy tearing this apart.
Last edited: