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Um I'm pretty sure you made that Tauros thread. that's what I was referring to.
You insist you have trouble with walls and Tauros can really hurt a lot of them. and I'd agree that sweepers aren't a huge problem, but SD Garchomp is. We already went over that though.
Besides Chomp there aren't too many sweepers that hurt and Tauros would really be nice since it's the physical sweeper you need. Also Cress takes a beating from CB Return.
I just said I'll think of Tauros. Regardless, no sweeper gives me any real trouble, unless I let them. Now I gotta see if I can OHKO a Garchomp the way Flygon does.
Um you can't switch into Garchomp silly. you can only revenge kill it. But since you aren't worried about it...
The only way you'll be beating a wall like Blissey is to directly attack it. Tauros smashes it really badly. CB Return took about 45% from my max HP/max Def Weezing on Netbattle yesterday, it's pretty tough.
You're not really giving us much to work with which is making it hard to be of any help.
EDIT: As in I have no idea what your favorites are.
Um you can't switch into Garchomp silly. you can only revenge kill it. But since you aren't worried about it...
The only way you'll be beating a wall like Blissey is to directly attack it. Tauros smashes it really badly. CB Return took about 45% from my max HP/max Def Weezing on Netbattle yesterday, it's pretty tough.
You're not really giving us much to work with which is making it hard to be of any help.
EDIT: As in I have no idea what your favorites are.
That thread wasn't about Tauros, as you saw, the idea was dissmised on the same thread.
The ONLY way that it will possibly do such damage is if it either actually gets a Swords Dance in, or if I do an unpredicted foolish switch. As if I'm too stupid to handle a weak. I know how to deal with it other than revenge killing.
Regardless, I said give me some ideas. Blueberry gave me that. I need some ideas, not a "you should really use this". I'm thinking of...
Primape, Tauros, Miltank (No IV is under 25-max in SPD & ATK), Kangaskan, Ursarang, Rapidash, Lucario (but ignore him completly).
I'm in a snippy mood, my character was cut. Don't ask.
I didn't read through the whole thread, I was just showing you where I got the idea.
Knowing how to deal with Garchomp is not enough, you need the personnel to beat it. You do not have the personnel. You cannot switch into Garchomp. Look:
Raichu: Earthquake
Flygon: Dragon Claw / Outrage
Vileplume: Fire Fang
Grumpig: STAB Dragon Claw or a SDed Dragon Claw hurts a lot
Forretress: Fire Fang
Gyarados: Cannot take more than one Dragon Claw after it switches in and Garchomp SDes. Not to mention it can't OHKO Garchomp or anything and let's not forget how common SR is.
As in you cannot counter it. I'm not doubting your ability/smarts in doing so, I'm only saying you simply can't. You have nothing that can safely switch into Garchomp (SD) at all. Remember, Garchomp is going to switch into something that simply dies to it (like that Flygon of yours stuck on Fire Blast or Earthquake) and can beat anything you send in. Prediction will not beat SD, nor will resistances alone. You need a wall that can actually stand up to it. If you don't mind the weakness then fine, but don't deny it, which you are doing.
Also when I say "you should really use" or "you should try" I'm making a suggestion. It's not like I'm saying "Use this or else." Honestly I feel like I'm being taken out of context.
Not much can beat Garchomp AND Blissey though. Something like Ludicolo can Seed blissey, survive one SD hit from Garchomp and Ice Beam it to its grave. That's the best I can think of at the moment.
Forry Fire Fang-Predicted to bring out Gya, weakening it. Predicting Stone Edge (or luckily another Swords Dance) for Flygon to KO. Or so to speak. On paper, I haven't the ability, I am not denying it at all. But it isn't as severe as you say. Everyone else agrees. It's more of a "be wary of SD Chomp".
Regardless, I'm gonna need more options, as THAT is what I'm looking for. List the viable ones, as I have trouble with UUs. Ironically.
No it really is a weakness. You can't expect to outpredict it. Barring critical hits and freezes (and all the REALLY hax-ish stuff), you have to think worst-case scenario. If Garchomp outpredicts you, you get 6-0ed, sadly.
But anyways, it's tough to make recommendations when I know you only use your favorite pokemon and I haven't the faintest clue what those are.
Um...I'll just list all the physical sweepers I can think of
Sweet Holy Mutha frick, I REALLY wish I did. However, that Miltank I proposed has Ice Punch, Max ATK & SPD IV, and all other IV stats above 25.
EDIT:He'll have to outpredict me 6 times in a row. It'll only really hurt if I dang well let it. I've battled too many competant players to not realize how to use these pokes to hanlde that weakness. There is a reason that no other rater ever mentioned this weak. Not to say it isn't hard, but not impossible, as if I was desprate.
Not Champ, but your trying. He once gave me a nightmare when I was younger :'(.
Regardless, I'm thinking of Tauros or Miltank. I wish it had some sort of elemental move on Tauros. Of course, I already have an EV trained Miltank, with Ice Punch. Gave Richard a run for his money. Until he realized it was Banded, that was my fault. I'd replaace the item.
EDIT: With Flygon gone, I do need a reliable way to remove Chomp. Flygon could either revenge kill, or come in with proper prediction. With im in the box, I'll need someone else. As said, I know Chomp can be a problem, but I do know how to deal with it. Too many great players used it, and I toppled most of them. Granted, some still won, but I know enough about it to wipe it out without much problems.
I'll think of it, but I'm thinking of the possibilities of Tauros more. How would he fare? I mean, Anti gave some great points, I was already breeding on (a long while ago) and I only have enough time to breed for one poke per visit to Brooklyn.
Machamp is going in another team I was planning, a Trick Room team. Be ready, I'm gonna post it up tommorra.
I'll think of it. As a matter of fact, it was you and Dark Azelf who concvinced me NOT to use Tauros. This is annoying. My only real prob;em is that I don't have any real sweeping power. I don't really get swept by anything in particular. Only if I let them sweep me, like a SD Chomp. Sweepers are no real issue at all, but walls, ironically, are.
Relicanth@Choice Band
Adamant
252 Atk, 228 Spd, 28 Def
Rock Head
Head Smash
Double-Edge
Waterfall
Earthquake
It is slow, but I think mine topped out at 171 Speed, although I believe I ran less speed. I just loved using it on Ooka, and it has run through plenty of teams.
No honestly, Few people will expect Swampert to hit this hard, and with a potential Attack stat of 525 with Choice Band. It beats up Garchomp pretty good aswell.
Swampert@Choice band
252 HP / 252 ATT / 6 Def
Adamant Nature
~ Earthquake
~ Ice Punch
~ Stone Edge / hammer Arm /.Focus Punch
~ Waterfall / hammer Arm / Focus Punch
This may help with your Garchomp Problems.
Im also thinking this
Infernape@Choice Band
252 ATT / 252 SPEED / 6 HP
Jolly Nature
- Flare Blitz
- Close Combat
- U-Turn / Thunderpunch
- Stone Edge / Thunderpunch
Dunno, but theres alot of break your face moves.
Although SD Lucario would help your problems with Cressy and stall, it gets Crunch =),
Also Mamoswine would help aswell with your Chomp problem.
@Lost heart, Relicanth is frikkin Uber, i lol'd so hard when my opponent switched his Skarmory in on a Choice Band Head Smash and then his Suicune met the same demise =p
I don't wanna get into too much detail, but let's just say that I can't use Swampert & Infernape--especially Infernape, to my dissapointment. SD Lucario seems like it has possibilities. So far, my options are:
Now, hypothetically, who would have to go for Torterra to rejoin? Hypothetically, of course.
Which one of these can better Attack, and which one would have a better chance at taking out prime sweepers such as Mence & Chomp? Miltank seems nice. It can come in on predicted Fire moves, and it has Max Speed IV's. I should really thank Samson for that. It shouldn't have much trouble against any other sweepers. I'm really thinking Mooey.
EDIT:Oh, and what would bew a good item for Chu to have OTHER than Focus Sash? Life Orb? It'll be great if he was faster for Life Orb. I don't want Scarf, he hasn't the power, & depends on Nasty Plot. Sash is great, but useless on Sandy teams. And Ghost types makes him harder to play.
No it really is a weakness. You can't expect to outpredict it. Barring critical hits and freezes (and all the REALLY hax-ish stuff), you have to think worst-case scenario. If Garchomp outpredicts you, you get 6-0ed, sadly.
The more I look at this part, the less sense it makes. Unless I make some truly stupid choices, worst case senario is a revenge kill. It is very easy to outpredict when you know what it has. Especially since Gon has both a Scarf & Draco Meteor, which is more or less an OHKO it. He has a great possibility to come in on predicted Earthquakes, for a KO of his own. This is just a cheap example. He is not this team's most crippling weakness, as your making it seem. Buuuut...without Flygon, he's much harder to take out. I understand I must be wary of Chomp, but it's nothing I can't handle. I also know that one wrong move=game over.
Well, the system died, but my final choice was Sceptile. I've made up my mind on this.
Sceptile@Life Orb***Geico(Switch your Car Insurance, RIGHT NAOW!)
Nature:Jolly
EV:252 ATK, 252 SPD, 6 SP.DEF/HP/Who Cares?
Leaf Blade
Earthquake
Dragon Claw
Swords Dance Physical Sweeper. Well, I needed a hard hitter, so I thought Lucario. But I wanted a grass type, so I thought Breelom. But I wanted speed, so...Sceptile! Physical, that is. Hits just about all but Skar, Zong, Tangrowth, but those are dealt with by others.
Gyarados@Leftovers***Dragoon
Nature:Adamant
Waterfall/Ice Fang
Stone Edge/EQ
Dragon Dance
Taunt
EV:212 HP/16 ATK/180 DEF/100 SPD Bulky Sweeper. Standard Tauntdos. Painful when played right, although I may give him a wii bit more ATK. Might try out Icequake.
Raichu@Focus Sash***Sparks
Nature:Timid
T-bolt
Grass Knot
Focus Blast
Nasty Plot
EV:MAX SP.ATK/MAX SPD/6 SP.DEF Special Sweeper. He abuses Focus Sash for powerful moves. Wish he had a bit more speed, but meh. I really hate Focus Blast, missing every two moves or so, but I have no choice.
Forretress@Leftovers***Comet
Nature:Relaxed
Rest
EQ
Rapid Spin
Stealth Rock
EV:MAX HP/88 ATK/164 DEF Physical Wall. Also my Spinner, & Trap setter. Because he is my prime wall, Explosion is not an option. Stealth Rock over Spikes for I dislike Sashers more. This is a matter of opinion, so.
Grumpig@Leftovers***Lumas
Nature:Calm
Psychic
Calm Mind
Rest
Magic Coat/Shadow Ball
EV:MAX HP/52 SP.ATK/200 SP.DEF Special Wall. With Rest, & Aromatherapy, it makes it a hell of alot easier for him to wall. If I give him Shadow Ball, can he handle Cressy? Magic Coat is just fun to play. It always is. I got rid of that God awful inaccurate non-chargin Chage Beam.
Vileplume@Black Sludge***Petals
Nature:Calm
Energy Ball
Hidden Power [ICE]
Aromatherapy
Sleep Powder
EV:244 HP/90 SP.ATK/140 SP.DEF/30 DEF Cleric. My team favorite! He is also a limited mixed wall. I discovered this when I accidentally gave him DEF EV's while training him in SP.DEF. His typing allows him much survivability. Although he has many weaknesses, not all are seen that often. You can kiss my arse, he's in!
Spoiler:
This is getting an update. Cressila always causes me grief, due to the fact that I can't hit hard enough. The commom sweepers, Garchomp, Salamence, T-tar, are not a problem, they are all easy to take out. However, it's the defensive pokes that annoy me. I lack the ability to KO hard. I won't rebreed Flygon, so no Choice Band. But Cressila really annooys me. Will Shadow Ball handle it? I mean, Grumpig can stall Cressy, but to an extent. He did a great job stalling one today, but couldn't "keep up". Maybe if it had Shadow Ball...
But I don't know what to replace. I think Grumpig is a decent Nape counter, but only if he has Reflect? I dunno. It's those walls with incredible HP that annoys me to no end. Like Blissey, but not as severe, as Gya can handle it.
I would also like to make room for Torterra, but...
Maybe I need another wall, or something.
Any glaring weaknesses, that CAN'T be revenge KOed?
EDIT: Sorry to bump this up, when this seems done, but do I have a Gya weakness? I cannot take it down if it outspeeds Sceptile after a dance or so. Even if Sceptile goes first (after he has gotten in one Dance), I haven't the power to take it down without getting in one SD, and even then I can't SD AND survive his next boosted hit. Forry can wall, but can only sit there while he charges up. And Raichu may be able to revenge kill, but then he's gone, since he must abouse Sash. Remember, this is if he already has a Dance in.
So what can I do? My own Gya might be able to handle it (especially if they use Waterfall/Ice Fang), but of course, players are starting to carry Stone Edge. So Sceptile can't beat it. If Tile had Thunderpunch, I'd use it on the spot. But I can't get to it.
EDIT: Sorry to bump this up, when this seems done, but do I have a Gya weakness? I cannot take it down if it outspeeds Sceptile after a dance or so. Even if Sceptile goes first (after he has gotten in one Dance), I haven't the power to take it down without getting in one SD, and even then I can't SD AND survive his next boosted hit. Forry can wall, but can only sit there while he charges up. And Raichu may be able to revenge kill, but then he's gone, since he must abouse Sash. Remember, this is if he already has a Dance in.
So what can I do? My own Gya might be able to handle it (especially if they use Waterfall/Ice Fang), but of course, players are starting to carry Stone Edge. So Sceptile can't beat it. If Tile had Thunderpunch, I'd use it on the spot. But I can't get to it.
Now, I've been thinking of Starmie. What would be a good set? The Spinner? Then I could use Bronzong. I don't know.
I hate lucky, high risk moves. Absolutely hate em. However, I would use it on Forry, simply because it has the defenses to use it. So I'll consider it. I wish I could give Raichu another move other than Focus Blast, because it misses at the worst parts.