Oh yeah like variable splitting and stuff... It is a little complicated by the fact that variables aren't always 2-digit..Daegon_Kimeron said:Well, I used the fact that rm2k3 can take at maximum 7 digits. RMXP can take 8 though. I still don't understand those 4 digit numbers though.
He contacted me.. I saw some of his team's work and it looked very good.Daegon_Kimeron said:Hey, that's great news! How did you get into contact with a brzillian rpg maker anyway?