- 2,136
- Posts
- 17
- Years
- Seen May 31, 2009
Intro
After hearing about the wonderful news of Garchomp being banned to ubers, I was glad to say that this team would be less metagame weak. Basically, this is your bread and butter offensive team, however, from my experiances, it's been working extremely well. It's won me a majority of my matches; losing resulted from hax or the opposing team being just too beastly to handle.
After hearing about the wonderful news of Garchomp being banned to ubers, I was glad to say that this team would be less metagame weak. Basically, this is your bread and butter offensive team, however, from my experiances, it's been working extremely well. It's won me a majority of my matches; losing resulted from hax or the opposing team being just too beastly to handle.
The Team
*image removed* *image removed* *image removed* *image removed* *image removed* *image removed*
*image removed* *image removed* *image removed* *image removed* *image removed* *image removed*
------------------------------
*pokemonelite2000 image removed*
Heatran @ Choice Scarf
Timid
42 HP/252 SpA/216 Spe
Fire Blast
HP Ice
Earth Power
Stealth Rock
*pokemonelite2000 image removed*
Heatran @ Choice Scarf
Timid
42 HP/252 SpA/216 Spe
Fire Blast
HP Ice
Earth Power
Stealth Rock
Comments: As a lead, I sometimes question if there others who are better suited for the job. He has a lot of resistances, and offers a great ability in absorbing fire attacks, as well as revenge killing a majority of the threats. I mainly use him over things like Infernape since he's quite bulky, and allows many more possible switch ins. Stealth Rock on this guy is great, since he scares away a lot of common leads such as Bronzong, Azelf, Gengar, etc...Debating on whether there could be someone else who can lead better.
---------------------------------------
"image removed"
Tyranitar @ Leftovers
Jolly
6 HP/252 Att/252 Spe
Dragon Dance
Crunch
Earthquake
Stone Edge
---------------------------------------
"image removed"
Tyranitar @ Leftovers
Jolly
6 HP/252 Att/252 Spe
Dragon Dance
Crunch
Earthquake
Stone Edge
Comments: My favorite Pokemon of all time! Normally, I'm a sucker for the Choice Band set, but this team has enough of those already. DDTar is such a great late game cleaner. With Jolly, it outspeeds all Base 115's after a Dragon Dance, and I score super effective hits on nearly all of them. People say use Taunt over Stone Edge, but I find that an extremely foolish thing to do. Losing his most powerful move hurts him A LOT, and losing the ability to hit Skarm isn't good whatsoever.
---------------------------------
*pokemonelite2000 image removed*
Heracross @ Choice Band
Adamant
252 Att/252 Spe/6 HP
Close Combat
Megahorn
Stone Edge
Facade/Pursuit
---------------------------------
*pokemonelite2000 image removed*
Heracross @ Choice Band
Adamant
252 Att/252 Spe/6 HP
Close Combat
Megahorn
Stone Edge
Facade/Pursuit
Comments: A complete monster! This is the top bug in OU, no questions. I haven't found anything more fun to use than this guy. I've found that even Weezing takes a shocking 37% from non-Guts Megahorn, which is quite the surprise. First three slots are standard, but the last is a toss up. I've found Pursuit is becoming a little useless, since I'd rather hit something hard on the switch rather than hurt the Poke switching out. Adamant for the sheer power difference, although if it becomes a speed issue, Jolly is always an option.
------------------------------------------
*pokemonelite2000 image removed*
Machamp @ Leftovers
Adamant
252 HP/216 Def/36 Att/6 Spe
Dynamic Punch
Ice Punch/Stone Edge
Rest
Sleep Talk
------------------------------------------
*pokemonelite2000 image removed*
Machamp @ Leftovers
Adamant
252 HP/216 Def/36 Att/6 Spe
Dynamic Punch
Ice Punch/Stone Edge
Rest
Sleep Talk
Comments: Machamp is one beast of a Pokemon. It can work fantastically offensively, but due to the massive Tyranitar weakness I posses, he's taking the place of a TTar counter as well as Rest-Talker. Dynamic Punch is a no brainer really, but the debate over Stone Edge or Ice Punch is a tricky one. A great, bulky addition to the team indeed.
---------------------------------------------
"image removed"
Gengar @ Choice Scarf
Timid
252 SpA/252 Spe/6 HP
Shadow Ball
Focus Blast
Thunderbolt
HP Ice
---------------------------------------------
"image removed"
Gengar @ Choice Scarf
Timid
252 SpA/252 Spe/6 HP
Shadow Ball
Focus Blast
Thunderbolt
HP Ice
Comments: Pairing up with Scarftran, they make the best and most efficient revenge killing duo in the metagame. Nothing is truly safe from these two, as they can kill just about anything. What Heatran can't kill, Gengar can, and what Gengar can't kill, Heatran can. It's a fun little game I play, for example. They bring a Gyara into my Heatran, if I'm feeling up to it, I predict a DD and go for Gengar. They can't outspeed me, unless they have 3 Dragon Dances, so I'm all set to go. Moveset is for ultimate coverage. I hit the main threats in OU, while still hitting everything in the game for neutral.
---------------------------------------------
"image removed"
Celebi @ Leftovers
Bold
252 HP/220 Def/36 Spe
Thunder Wave
Recover
Reflect
Grass Knot
Comments: Part of the infamous "CeleTran" combo. It resists everything in the game but rock, which is handled by Machamp. I know Thunder Wave and Reflect seem redundant, but I've used them both to great success. I may consider Leech Seed or Psychic for coverage against Infernape, who hurts me a bit.
---------------------------------------------
---------------------------------------------
"image removed"
Celebi @ Leftovers
Bold
252 HP/220 Def/36 Spe
Thunder Wave
Recover
Reflect
Grass Knot
Comments: Part of the infamous "CeleTran" combo. It resists everything in the game but rock, which is handled by Machamp. I know Thunder Wave and Reflect seem redundant, but I've used them both to great success. I may consider Leech Seed or Psychic for coverage against Infernape, who hurts me a bit.
---------------------------------------------
Last edited: