ThePlaya
I Am The Charizard Master
- 510
- Posts
- 17
- Years
- Charizard Palace
- Seen Nov 11, 2008
The Lineup:
I've built this SandStorm team a while ago and have used it in a lot of battles and have been proven to be very successful. This team has racked me up several wins and some few losses. All of the losses have been mainly because of Heatran, SubCM Suicune, and Infernape. Those are the 3 pokes that are always ruining me. I also see that I lack a Sp.Sweeper but that hasn't been much of a problem. And as you can see, my team has no speed at all but that hasn't been a big problem unless one of my 3 big threats don't show up.
Tyranitar @Leftovers
Ability: Sand Stream
EVs: 252 HP/6 Atk/252 Spd
Jolly (+Spd, -SAtk)
- Earthquake
- Dragon Dance
- Stone Edge
- Crunch
This guy basically sets up the SandStorm for my team and also takes out Azelf Leads. Rarely do I have the chance to DD more than 2 times but when it does, it becomes a beast and almost nothing can stop it. Since I lack the speed, I just gave this guy the 252 Speed EV's so that I can outrun several things with just 1 DD and hopefully take out a couple of my opponents pokes.
Cradily @Leftovers
Ability: Suction Cups
EVs: 252 HP/158 Def/100 SDef
Calm nature (+SDef, -Atk)
- Energy Ball
- Hidden Power [Ice]
- Recover
- Protect
This guy works perfectly in my team and annoys the crap out of people. Although several people disagree he is any good, many victorys were because of this guy. This EV spread gets him up to 268 Defense and around 455 Sp.Def with the SS boost. He basically stalls and lets the SS damage and Toxic Spikes damage take its toll. When I'm stalling, I basically just use protect 1 turn, Recover the next turn, sometimes attack the next, and just repeat that pattern over and over. HP Ice lets me cover Dragon Types, Gliscor, some Grass Types and Energy Ball for a Nice Stab. Many people don't expect my Cradily carrying HP Ice so they think that there precious Dragon will be able to set up on him, but they can't.
Regirock @Leftovers
Ability: Clear Body
EVs: 252 HP/6 Atk/252 SDef
Impish nature (+Def, -SAtk)
- Thunder Wave
- Earthquake
- Ice Punch
- Thunderpunch
I've recently added this guy to my team and has helped me out a lot. He can take hits very well with his impressive defensive stats and his Sp.Def with the SS boost. With this EV spread, both of his defenses reach over 450. Basically, this guy takes hits from both sides and Twaves and cripples those speedy pokes. Tpunch and Ipunch are there for coverage and Earthquake for those Heatrans and Infernapes I have trouble with. Will be replacing with Starmie.
Bronzong @Leftovers
Ability: Levitate
EVs: 252 HP/6 Atk/48 Def/204 SDef
Relaxed nature (+Def, -Spd)
- Toxic
- Gyro Ball
- Explosion
- Stealth Rock
He basically just sets up Stealth Rock and poison flying pokes that don't get poisoned by Toxic Spikes. Gyro Ball for a nice STAB and when I feel he can't do anything else, he goes BOOM and most of the times brings one poke down with him.
Forretress @Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Protect
- Rapid Spin
- Toxic Spikes
He is the guy who makes Cradily Shine in my team. He sets up those deadly Toxic Spikes and then all the magic happens. Gyro Ball for a nice STAB and Rapid Spin since I lack a Spinner. Protect to help me stall. I don't want Explosion since I will probably need him again to set up Toxic Spikes when a poison type soaks him or a spinner spins them away. Also because he helps cradily stall with protect.
Skarmory @Leftovers
Ability: Keen Eye
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Well, he's your standard Skarmory. Drill Peck for a STAB and Roost to recover damage taken when setting up Spikes. Whirlwind so that I can get rid of those Substituters, threats, pokes that try/are set-up, or just watch my opponents team take damage with SR, Spikes, and get poisoned with Toxic Spikes.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/248-m.png)
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/346-m.png)
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/377.png)
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/437.png)
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/205-m.png)
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/227-m.png)
I've built this SandStorm team a while ago and have used it in a lot of battles and have been proven to be very successful. This team has racked me up several wins and some few losses. All of the losses have been mainly because of Heatran, SubCM Suicune, and Infernape. Those are the 3 pokes that are always ruining me. I also see that I lack a Sp.Sweeper but that hasn't been much of a problem. And as you can see, my team has no speed at all but that hasn't been a big problem unless one of my 3 big threats don't show up.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/248-m.png)
Tyranitar @Leftovers
Ability: Sand Stream
EVs: 252 HP/6 Atk/252 Spd
Jolly (+Spd, -SAtk)
- Earthquake
- Dragon Dance
- Stone Edge
- Crunch
This guy basically sets up the SandStorm for my team and also takes out Azelf Leads. Rarely do I have the chance to DD more than 2 times but when it does, it becomes a beast and almost nothing can stop it. Since I lack the speed, I just gave this guy the 252 Speed EV's so that I can outrun several things with just 1 DD and hopefully take out a couple of my opponents pokes.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/346-m.png)
Cradily @Leftovers
Ability: Suction Cups
EVs: 252 HP/158 Def/100 SDef
Calm nature (+SDef, -Atk)
- Energy Ball
- Hidden Power [Ice]
- Recover
- Protect
This guy works perfectly in my team and annoys the crap out of people. Although several people disagree he is any good, many victorys were because of this guy. This EV spread gets him up to 268 Defense and around 455 Sp.Def with the SS boost. He basically stalls and lets the SS damage and Toxic Spikes damage take its toll. When I'm stalling, I basically just use protect 1 turn, Recover the next turn, sometimes attack the next, and just repeat that pattern over and over. HP Ice lets me cover Dragon Types, Gliscor, some Grass Types and Energy Ball for a Nice Stab. Many people don't expect my Cradily carrying HP Ice so they think that there precious Dragon will be able to set up on him, but they can't.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/377.png)
Regirock @Leftovers
Ability: Clear Body
EVs: 252 HP/6 Atk/252 SDef
Impish nature (+Def, -SAtk)
- Thunder Wave
- Earthquake
- Ice Punch
- Thunderpunch
I've recently added this guy to my team and has helped me out a lot. He can take hits very well with his impressive defensive stats and his Sp.Def with the SS boost. With this EV spread, both of his defenses reach over 450. Basically, this guy takes hits from both sides and Twaves and cripples those speedy pokes. Tpunch and Ipunch are there for coverage and Earthquake for those Heatrans and Infernapes I have trouble with. Will be replacing with Starmie.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/437.png)
Bronzong @Leftovers
Ability: Levitate
EVs: 252 HP/6 Atk/48 Def/204 SDef
Relaxed nature (+Def, -Spd)
- Toxic
- Gyro Ball
- Explosion
- Stealth Rock
He basically just sets up Stealth Rock and poison flying pokes that don't get poisoned by Toxic Spikes. Gyro Ball for a nice STAB and when I feel he can't do anything else, he goes BOOM and most of the times brings one poke down with him.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/205-m.png)
Forretress @Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Protect
- Rapid Spin
- Toxic Spikes
He is the guy who makes Cradily Shine in my team. He sets up those deadly Toxic Spikes and then all the magic happens. Gyro Ball for a nice STAB and Rapid Spin since I lack a Spinner. Protect to help me stall. I don't want Explosion since I will probably need him again to set up Toxic Spikes when a poison type soaks him or a spinner spins them away. Also because he helps cradily stall with protect.
![[PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!) [PokeCommunity.com] RMT:OU(Shoddy)(OMG, this team doesn't have Charizard!)](https://i259.photobucket.com/albums/hh315/theballa113092/227-m.png)
Skarmory @Leftovers
Ability: Keen Eye
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Well, he's your standard Skarmory. Drill Peck for a STAB and Roost to recover damage taken when setting up Spikes. Whirlwind so that I can get rid of those Substituters, threats, pokes that try/are set-up, or just watch my opponents team take damage with SR, Spikes, and get poisoned with Toxic Spikes.
Last edited: