FL
Pokémon Island Creator
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Very good project! I love to have my game avaliable for Android! I wishes good luck!
However, Essentials uses Win32API, that it's almost impossible to Android emulates, so all the devs (or the base kit) need to handle exceptions when these functions aren't executed. To test if you game works without Win32API, use the line 'Object.send(:remove_const, :Win32API)'.
Theoretically, we can play RPG Maker XP games rewriting the RGSS player for running using Android NDK and C++. C++ is natively supported on iOS, so a iOS RGSS Player is possible. There also cross platform soluctions like Embarcadero.Now I need guys with more technical knowledge to help me, so that together we can realize playing ZetaOmciron (and other Pokémon games) on Android
However, Essentials uses Win32API, that it's almost impossible to Android emulates, so all the devs (or the base kit) need to handle exceptions when these functions aren't executed. To test if you game works without Win32API, use the line 'Object.send(:remove_const, :Win32API)'.