Wow your definitely rushing things.......
If it's the ground, then there is no reason for there to be indoor ground tiles.
And there shouldn't be a bed, windows, a table, and a rug.
Your walls are l l simple make a tile thats \ \ problem solved...
Don't be a wise ass because your wrong. Technically I meant _\ and /_ but whatever. if you did /\ you would have one spiky tent...... because chance are you'll have to use it at least twice.... unless that is your map is one tile in width.
Don't be a wise ass because your wrong. Technically I meant _\ and /_ but whatever. if you did /\ you would have one spiky tent...... because chance are you'll have to use it at least twice.... unless that is your map is one tile in width.
I thought of instead of arguing how easy it was and complaining, I would show you how easy it is.
![]()
around 5 minutes in MSPaint, and it makes more sense than yours.
Meowth updated so why didn't you! Just kidding, seriously though glad to hear your on the MSB team and I hope to see this in The Showcase soon!
The screenshots are amazing and he tilework is awesome. The only thing that you could work on is the spelling and grammar.
I thought of instead of arguing how easy it was and complaining, I would show you how easy it is.
![]()
around 5 minutes in MSPaint, and it makes more sense than yours.
@brokenxnote Sorry I don't mean to :[
Also upon examining this, I think the room may be a tad too big for the tent.
Also, I just noticed in the screencap with the tent [exterior], you have a typo, Avatar. It's "weary," not "weiry." A few punctuation and spacing errors too, but there probably hasn't been a spelling/grammar check yet, so no need to nitpick on something that isn't the final project. Maybe you should run the dialogue through spellcheck/grammarcheck on Word or something? Or just get a new team member to do it [GrammarNazi position].
Don't be a wise ass because your wrong. Technically I meant _\ and /_ but whatever. if you did /\ you would have one spiky tent...... because chance are you'll have to use it at least twice.... unless that is your map is one tile in width.