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ROM Reaverz Hacking Team

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colcolstyles

Yours truly
1,588
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15
Years
  • Damn it Neti >.<
    I clicked that :P
    I was going to but these responses are making me a little skeptical :P

    Anyways, there was a map posted in the MRT that looks a lot like a map in LoF. I forgot the name but it was the one with the swimming pool I believe and the one before the event with the guy who stole the machine part (I remembered that 'cause I scripted it :D)
     

    Neti

    Inactive
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    Years
  • I was going to but these responses are making me a little skeptical :P

    Anyways, there was a map posted in the MRT that looks a lot like a map in LoF. I forgot the name but it was the one with the swimming pool I believe and the one before the event with the guy who stole the machine part (I remembered that 'cause I scripted it :D)
    im gonna look that up
    a link to the post would be helpful but im gonna search it now

    edit: oh wow it looks like an exact copy, just without the ice

    edit: i reported him and then i rickroll'd him
     
    Last edited:
    712
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    • Seen Apr 8, 2024
    Hey MT, are you busy atm? becauze I'm already done mapping at to S.S.Anne, so I'll be needing the scripts up to that map..tnx..
     
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    Master_Track

    ROM Reaverz Scripter
    916
    Posts
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  • well actually I am, sry :(
    Lot of things to do and tests to learn for the next days.
    But can't anyone export the scripts and save them with dynamic offsets? ^^
    Maybe a scripter's got time?
     
    248
    Posts
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    • Seen Nov 22, 2014
    You can decompile scripts directly with dynamic offsets... I just learned about this today after Omega's post in script help thread xD.

    XSE>Options>Decompile Options: check refactoring and enter a dynamic offset, and although unnecessary, you can select strict decompilation and uncheck comments for... well.. to make the decompiled script look better? O_o

    This way, X can do it easily w/o waiting for others.

    Just a suggestion though -_-
     

    Surf

    ...
    1,196
    Posts
    15
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    • Age 29
    • Rust
    • Seen Jul 31, 2011
    I have it right now.
    I was planing to do a bug fix today, if thats okay with you.
     
    712
    Posts
    16
    Years
    • Seen Apr 8, 2024
    well actually I am, sry :(
    Lot of things to do and tests to learn for the next days.
    But can't anyone export the scripts and save them with dynamic offsets? ^^
    Maybe a scripter's got time?


    That's not a problem..I'll try to decompile it myself for now..

    and
    Spoiler:


    You can decompile scripts directly with dynamic offsets... I just learned about this today after Omega's post in script help thread xD.

    XSE>Options>Decompile Options: check refactoring and enter a dynamic offset, and although unnecessary, you can select strict decompilation and uncheck comments for... well.. to make the decompiled script look better? O_o

    This way, X can do it easily w/o waiting for others.

    Just a suggestion though -_-

    I have no idea you can decompile it that way.. well, thankies..
     
    Last edited:
    712
    Posts
    16
    Years
    • Seen Apr 8, 2024
    Hey everyone, look what I made.. A new Titlescreen for FoR..

    ROM Reaverz Hacking Team


    what do you think? tell me if the TS sux..
     
    Last edited:
    30
    Posts
    14
    Years
    • Seen May 28, 2009
    Skills:TILE INSERTING,TILE PALLET EDITING
    Proof Of Work: http : // img38. imageshack. us/img38/2632/picaku.png
    Past Experiences:NONE
    Contact: PM AND VM

    use the link WITHOUT the spaces
     
    712
    Posts
    16
    Years
    • Seen Apr 8, 2024
    Skills:TILE INSERTING,TILE PALLET EDITING
    Proof Of Work: http : // img38. imageshack. us/img38/2632/picaku.png
    Past Experiences:NONE
    Contact: PM AND VM

    use the link WITHOUT the spaces

    Application:
    [DECLINED]

    Reason: We already have Mapper Neti who can do both Tile Inserting and Tile Palette Editing.. Also I can do them myself when Neti doesn't have the time..
     

    Surf

    ...
    1,196
    Posts
    15
    Years
    • Age 29
    • Rust
    • Seen Jul 31, 2011
    Hey everyone, look what I made.. A new Titlescreen for FoR..

    ROM Reaverz Hacking Team


    what do you think? tell me if the TS sux..

    I think that's it awesome!
    The Arcanine looks absolutely amazing!

    that would be nice^^
    and when youre done please give me a list of the stuff you fixed so i know whats left
    Neti, I accidentally deleted my account
    I've re registered but I lost the LoF patch in a format.
    When you approve it I'll re fix the stuff.
     

    Neti

    Inactive
    1,516
    Posts
    16
    Years
  • I think that's it awesome!
    The Arcanine looks absolutely amazing!


    Neti, I accidentally deleted my account
    I've re registered but I lost the LoF patch in a format.
    When you approve it I'll re fix the stuff.
    approved

    yeah the title screen is really awesome X
     

    Neti

    Inactive
    1,516
    Posts
    16
    Years
  • who has got the lof patch for bugfixes at the moment?
    cause there is no process somehow...
    if you dont have time to do the bugfixes at the moment just give me the patch with those things fixed that you did so far
    and please add a list of which bugs you fixed so i can delete them from myy list and noone else tries to fix them
     
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