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ROM Reaverz Hacking Team

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i ont know how to do that...
well anyway im finally finished with my ice tileset:
[PokeCommunity.com] ROM Reaverz Hacking Team

credit for the tiles goes to Fanking Omega, Palettes are from dshayabusa. He also gave me his Block data but he either did something wrong when exporting or his block data are crap^^ so i amde my own ones now.
i have just one problem: the tiles of the normal house are being animated and change their look when a door opens... how to fix that? behaviour is 0 and background 0 or 20 (block is coveredd by hero)
right now im trying to export as many things a spossible form tileset 0 to tileset 16, so i can use tileset 16 independent of tileset 0
pokecenter, mart and sideway stairs should be working. i still have to take the normal stairs (2 tiles), bridges (6 tiles), fences (4 tiles) and signs (4 tiles) and a ledge tile. i mean real tiles (8x8 pixel) not blocks (16x16 pixel) that are used to build the map, ill have to take some tiles out of the etileset that are useless or doubled...
 
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dunno how to fix something like that O.o

Xray..I think I can do that, just lemme try ^^
Whats up with the larvitar script? everything going fine? ^^
 
Yes, I will finish soon.

Can you do the grass thing?
 
I think I can, I hacked the colour with hex very often...
but u have to tell me the RGB of the colours it should have afterwards.
 
Can I send you the patch, and you can do it?
 
yeah i can
but i'll change the colour, so I need to know which colour it should have afterwards ^^''
btw for which rom?
 
It should match the color of the grass I use. Ill send the patch now in a PM.

Im still having troubles doing your script. Were exaclty do you want the script to go? I cant find it in A-map.
 
Map bank 1, map number 1.

There's the right entrace, and there should be a larvitar blocking the way.
X: 2A, Y: 13 <--- these are the coordinates where the script should activate, make the player face right at the beginning cause there's not only the way from the left to step on this tile ^^''
make the earthquake with the data I sent u with tha patch and use the right setflag, the rest should be easy.
 
Gotcha, I sent you my patch.
 
Skills: Beta Testing, Mapping (just tell me what you want)
Proof of work: Betad many a Pokemon game
Past Experience: In games Light/Darkness and Zhuk and now starting Amnesia/Zavala
Contact possibilities: PM, [email protected]
 
Application...?

Skills: Sprite Editing/Customizing (trainers), and I'll be working on overworlds as well.
Proof of work:
[PokeCommunity.com] ROM Reaverz Hacking Team

Past Experience: none so far
Contact possibilities:

email: [email protected]
aim: ftownsfreshheir

Mostly I've worked with DP sprites, but I'll be working on branching out into GBA styles as well. The example shown is just a visual for the story I'll be working on more as I get more time. I didn't do much to Rose aside from a slight recolor and the removal of the parasol, and I also realize that Ochre's connection is very obvious to the originals. I left it brown because of his name.

Here's an example of a sprite & overworld combination I just made with the GBA style sprites:
[PokeCommunity.com] ROM Reaverz Hacking Team
 
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don't know, i'd prefer it, when i'm doing this sprite job alone, because a spriter hasn't so much to do and i prefer to do my own creative work, so sorry, but i'm against it...well maybe you understand me...?
 
Sorry ..Beyond you cant join, I hope you can find Another Team to join with..like Destiny Hacking Team, I know they Really need a spriter like you so..Sorry But My Spriter want to sprite alone in this Team..!^^
 
omfg O.O
love it, it's really well made and looks slightly complicated though easy to understand, great work!:D
 
yeah hes a great mapper^^ he learned some stuff from me xD

just cause im bored ill show you some stuff of my new hack:
Spoiler:
 
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