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[Ruby] Adding New Types

but how? where am i swapping them too?

in the hex editor the offsets go

0 1 2 3 4
001F7920 00 05 05 00
001F7930 0F 14 0A 06
001F7940 14 0B 0B 0


i'm swapping "1F7920 TO 20F71F08???

i just don't get how

You can do the swapping with Notepad if you'd like. You don't have to swap any values in your hex editor during that point.
After you've swapped the values, you can copy the whole thing and search for it in your hex editor.
 
it just keeps saying the specified search string is not found?

i typed in the reversed numbers but nothing?

all i want is to add some new types but this is preventing
me from doing so is there a patch i can just download lol
 
it just keeps saying the specified search string is not found?

i typed in the reversed numbers but nothing?

all i want is to add some new types but this is preventing
me from doing so is there a patch i can just download lol

What ROM are you using?
This tutorial is for Ruby, so the offsets given are all for Ruby.
 
I tried this and the new type(Fairy) came but its not pink in color like its supposed to be, it's grey instead , how do i fix this?
 
Can someone please help me find the palette for the types in emerald? I looked through all the 1613 palettes in unLZ, and I couldn't find it. I tried looking at the logger in VBA-M but I didn't understand it well enough. I did find the image offset there, though.
Is there actually a single palette for this?
 
can you help on adding new type to pokemon Emerald

Follow the tutorial exactly as it is, however where there are instances of the offset 0x1F9720, instead use 0x31ACE8. You may also have to rummage around a little in unLZ a little to find the image of the types, but, theoretically, it should be around the same location.
 
i have problem with fairy image uploading because game just freezes when i view a pokemon profile, what should i do?
 
Hey I'm having trouble doing step number 8 I understand what I have to do but I'm not sure how to do it, I was wondering if you can re-explain it. I am using Hex workshop.
 
Hey I'm having trouble doing step number 8 I understand what I have to do but I'm not sure how to do it, I was wondering if you can re-explain it. I am using Hex workshop.

The default strength/weakness table is 1F9720.
Just swap the first two numbers and the last two numbers.
So, from 1F 97 20, swapping them will become 20 97 1F.
That's how you reverse an offset.

Then just add 08 at the end of the reversed offset.
So you'll have 20971F08.

Do the same thing for your new offset.

Then, on your Hex Editor, find the reversed default offset and replace all of them with your reversed new offset.

I hope that's clearer now. =/
 
Hello,I am sorry my Endlish is poor.Well,I want to add a New Types in NDS pokemon BW2.I have found the Type-effectiveness Table in overlay 167.And the offset is 0x3DC34.So I write the Repoint to 34DC0308,but I cannot reserch the value in overlay 167.Can you tell the right Old Table offset?
 
What's the number of the Type list sprite for Pokemon Fire Red? Because I've looked high and low but found nothing.
 
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