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Safari Zones

Setsuna

♡ Setsuna Scarlet Storm!!
2,651
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3
Years
  • I like how they're a different kind of way to catch Pokemon than just battling them like normal. I found the encounter rates for specific Pokemon to be too low and have them run away too quickly, but I think it's a great idea they could've spent more time fine-tuning. I like the way the Hoenn and Sinnoh ones were laid out, and the daily Pokemon in the Great Marsh made it a lot more interesting to me. Those daily encounters are one of the first things I think of when Sinnoh comes to mind, and it's unique just for that. Overall, as someone who goes out of her way to catch everything, I don't mind it but I do think they've had multiple chances to try and improve upon it.
     
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    • Seen today
    I've always liked the concept of the Safari Zone, but I've never cared for how it was executed in game. I always wanted something like the Terarium from The Indigo Disk, only with a lot more variety in the Pokemon available in each biome and *substantially* less tedious, arbitrary grinding - and no mandatory multiplayer component - to unlock everything. HGSS has the best one in my opinion, although honestly I think the whole concept was a lost cause for me from the beginning: spending hundreds of hours as a nine year old trying and catch Kangaskhan, Scyther, and Chansey only to have them run away every time will do that to you.
     
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