Cello
Tonight!
- 1,498
- Posts
- 15
- Years
- Age 34
- get the mascot involved
- Seen May 13, 2012
Remember, graphics only make a tiny (though they're often terribly, terribly over-rated) fraction of the actual game, and a true Hard-Core cares not what is the shiniest and most polished game out there, but which game has the best game-play.
That said, Drawn to Life was...BAD WITH TERRIBLE SAUCE!
ScribbleNauts, on the other hand, is an interesting game. It's like a huge sand-box, the possibilities are almost endless! I'm considering getting it, some time soon... (No offense to people who enjoyed the game.)
It really is a good game.
As for the sandbox, that's actually what they call Scribblenaut's title screen; a sandbox.
If you don't feel like playing the game itself you can sit on a map on the title screen and do whatever you want.
The game is OK too. The puzzles range from ridiculously easy to "I CAN'T THINK OF ANYTHING TO SOLVE THIS ****ING PUZZLE" hard.
Like the stage where you have to get the bus driver's bus out from the water. I tried I UFO first and then messed up with it. Then I tried to glue a magnet to a bird and have him fly over the bus, but the bus flew up and, unfortunately, ejected the bird off the screen (killing him).
There's a mess load of puzzles though.
I would say the only truly bad thing about the game is the crappy controls.
That is the only thing that makes most of the puzzles horrible.
You use the touch screen for EVERYTHING. The other buttons are for moving the camera/menu.